Related papers: Efficient Interactive Coding Achieving Optimal Err…
In interactive coding, Alice and Bob wish to compute some function $f$ of their individual private inputs $x$ and $y$. They do this by engaging in a non-adaptive (fixed order, fixed length) protocol to jointly compute $f(x,y)$. The goal is…
In interactive coding, Alice and Bob wish to compute some function $f$ of their individual private inputs $x$ and $y$. They do this by engaging in an interactive protocol to jointly compute $f(x,y)$. The goal is to do this in an…
Classically, coding theory has been concerned with the problem of transmitting a single message in a format which is robust to noise. Recently, researchers have turned their attention to designing coding schemes to make two-way…
We study coding schemes for error correction in interactive communications. Such interactive coding schemes simulate any $n$-round interactive protocol using $N$ rounds over an adversarial channel that corrupts up to $\rho N$ transmissions.…
We consider distributed computations between two parties carried out over a noisy channel that may erase messages. Following a noise model proposed by Dani et al. (2018), the noise level observed by the parties during the computation in our…
In this work, we study two-party interactive coding for adversarial noise, when both parties have limited memory. We show how to convert any adaptive protocol $\Pi$ into a protocol $\Pi'$ that is robust to an $\epsilon$-fraction of…
In an interactive error-correcting code (iECC), Alice and Bob engage in an interactive protocol with the goal of Alice communicating a message $x \in \{ 0, 1 \}^k$ to Bob in such a way that even if some fraction of the total communicated…
An error correcting code ($\mathsf{ECC}$) allows a sender to send a message to a receiver such that even if a constant fraction of the communicated bits are corrupted, the receiver can still learn the message correctly. Due to their…
In the field of interactive coding, two or more parties wish to carry out a distributed computation over a communication network that may be noisy. The ultimate goal is to develop efficient coding schemes that can tolerate a high level of…
We provide tight upper and lower bounds on the noise resilience of interactive communication over noisy channels with feedback. In this setting, we show that the maximal fraction of noise that any robust protocol can resist is 1/3.…
An interactive error correcting code ($\mathsf{iECC}$) is an interactive protocol with the guarantee that the receiver can correctly determine the sender's message, even in the presence of noise. This generalizes the concept of an error…
Interactive coding allows two parties to conduct a distributed computation despite noise corrupting a certain fraction of their communication. Dani et al.\@ (Inf.\@ and Comp., 2018) suggested a novel setting in which the amount of noise is…
We consider interactive coding in a setting where $n$ parties wish to compute a joint function of their inputs via an interactive protocol over imperfect channels. We assume that adversarial errors can comprise a $\mathcal{O}(\frac{1}{n})$…
We consider the task of interactive communication in the presence of adversarial errors and present tight bounds on the tolerable error-rates in a number of different settings. Most significantly, we explore adaptive interactive…
When two or more users in a wireless network transmit simultaneously, their electromagnetic signals are linearly superimposed on the channel. As a result, a receiver that is interested in one of these signals sees the others as unwanted…
We construct an explicit quantum coding scheme which achieves a communication rate not less than the coherent information when used to transmit quantum information over a noisy quantum channel. For Pauli and erasure channels we also present…
We consider the question of interactive communication, in which two remote parties perform a computation while their communication channel is (adversarially) noisy. We extend here the discussion into a more general and stronger class of…
In this paper, we design the first computationally efficient codes for simultaneously reliable and covert communication over Binary Symmetric Channels (BSCs). Our setting is as follows: a transmitter Alice wishes to potentially reliably…
In order to communicate a message over a noisy channel, a sender (Alice) uses an error-correcting code to encode her message $x$ into a codeword. The receiver (Bob) decodes it correctly whenever there is at most a small constant fraction of…
The design of codes for feedback-enabled communications has been a long-standing open problem. Recent research on non-linear, deep learning-based coding schemes have demonstrated significant improvements in communication reliability over…