English

Balancing Communication for Multi-party Interactive Coding

Data Structures and Algorithms 2015-03-24 v1 Information Theory math.IT

Abstract

We consider interactive coding in a setting where nn parties wish to compute a joint function of their inputs via an interactive protocol over imperfect channels. We assume that adversarial errors can comprise a O(1n)\mathcal{O}(\frac{1}{n}) fraction of the total communication, occurring anywhere on the communication network. Our goal is to maintain a constant multiplicative overhead in the total communication required, as compared to the error-free setting, and also to balance the workload over the different parties. We build upon the prior protocol of Jain, Kalai, and Lewko, but while that protocol relies on a single coordinator to shoulder a heavy burden throughout the protocol, we design a mechanism to pass the coordination duties from party to party, resulting in a more even distribution of communication over the course of the computation.

Keywords

Cite

@article{arxiv.1503.06381,
  title  = {Balancing Communication for Multi-party Interactive Coding},
  author = {Allison Lewko and Ellen Vitercik},
  journal= {arXiv preprint arXiv:1503.06381},
  year   = {2015}
}
R2 v1 2026-06-22T08:58:50.620Z