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Standard deep reinforcement learning algorithms use a shared representation for the policy and value function, especially when training directly from images. However, we argue that more information is needed to accurately estimate the value…
In the domain of combat simulations in support of wargaming, the development of intelligent agents has predominantly been characterized by rule-based, scripted methodologies with deep reinforcement learning (RL) approaches only recently…
Robust speaker recognition, including in the presence of malicious attacks, is becoming increasingly important and essential, especially due to the proliferation of several smart speakers and personal agents that interact with an…
In the last decade, deep learning has achieved great success in machine learning tasks where the input data is represented with different levels of abstractions. Driven by the recent research in reinforcement learning using deep neural…
We propose a novel training algorithm for reinforcement learning which combines the strength of deep Q-learning with a constrained optimization approach to tighten optimality and encourage faster reward propagation. Our novel technique…
In this paper, we propose surrogate agent-environment interface (SAEI) in reinforcement learning. We also state that learning based on probability surrogate agent-environment interface provides optimal policy of task agent-environment…
Smart services are an important element of the smart cities and the Internet of Things (IoT) ecosystems where the intelligence behind the services is obtained and improved through the sensory data. Providing a large amount of training data…
Software tools for generating digital sound often present users with high-dimensional, parametric interfaces, that may not facilitate exploration of diverse sound designs. In this paper, we propose to investigate artificial agents using…
In this paper, we consider a point-to-point integrated sensing and communication (ISAC) system, where a transmitter conveys a message to a receiver over a channel with memory and simultaneously estimates the state of the channel through the…
Visual domain randomization in simulated environments is a widely used method to transfer policies trained in simulation to real robots. However, domain randomization and augmentation hamper the training of a policy. As reinforcement…
On April 13th, 2019, OpenAI Five became the first AI system to defeat the world champions at an esports game. The game of Dota 2 presents novel challenges for AI systems such as long time horizons, imperfect information, and complex,…
Existing deep learning (DL) based speech enhancement approaches are generally optimised to minimise the distance between clean and enhanced speech features. These often result in improved speech quality however they suffer from a lack of…
We propose a distributed deep learning model to successfully learn control policies directly from high-dimensional sensory input using reinforcement learning. The model is based on the deep Q-network, a convolutional neural network trained…
Deep Learning algorithms are often used as black box type learning and they are too complex to understand. The widespread usability of Deep Learning algorithms to solve various machine learning problems demands deep and transparent…
Reinforcement learning has shown much success in games such as chess, backgammon and Go. However, in most of these games, agents have full knowledge of the environment at all times. In this paper, we describe a deep learning model in which…
Deep Reinforcement Learning has enabled the control of increasingly complex and high-dimensional problems. However, the need of vast amounts of data before reasonable performance is attained prevents its widespread application. We employ…
Reinforcement learning is a powerful learning paradigm that has spearheaded progress in numerous domains. Its core promise lies in learning through high-level goals without the need for granular labels. However, it still remains elusive in…
Deep reinforcement learning is an emerging machine learning approach which can teach a computer to learn from their actions and rewards similar to the way humans learn from experience. It offers many advantages in automating decision…
Advances in deep reinforcement learning have allowed autonomous agents to perform well on Atari games, often outperforming humans, using only raw pixels to make their decisions. However, most of these games take place in 2D environments…
Progressing towards a new era of Artificial Intelligence (AI) - enabled wireless networks, concerns regarding the environmental impact of AI have been raised both in industry and academia. Federated Learning (FL) has emerged as a key…