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We introduce Random Latent Exploration (RLE), a simple yet effective exploration strategy in reinforcement learning (RL). On average, RLE outperforms noise-based methods, which perturb the agent's actions, and bonus-based exploration, which…

Machine Learning · Computer Science 2025-02-28 Srinath Mahankali , Zhang-Wei Hong , Ayush Sekhari , Alexander Rakhlin , Pulkit Agrawal

Recent work on audio-visual navigation targets a single static sound in noise-free audio environments and struggles to generalize to unheard sounds. We introduce the novel dynamic audio-visual navigation benchmark in which an embodied AI…

Computer Vision and Pattern Recognition · Computer Science 2022-01-13 Abdelrahman Younes

Reinforcement Learning (RL) is a semi-supervised learning paradigm which an agent learns by interacting with an environment. Deep learning in combination with RL provides an efficient method to learn how to interact with the environment is…

Sound · Computer Science 2022-03-30 Thejan Rajapakshe , Rajib Rana , Sara Khalifa , Björn W. Schuller , Jiajun Liu

Adversarial attacks refer to a set of methods that perturb the input to a classification model in order to fool the classifier. In this paper we apply different gradient based adversarial attack algorithms on five deep learning models…

Machine Learning · Computer Science 2019-08-16 Vinod Subramanian , Emmanouil Benetos , Ning Xu , SKoT McDonald , Mark Sandler

Deep reinforcement learning is actively used for training autonomous car policies in a simulated driving environment. Due to the large availability of various reinforcement learning algorithms and the lack of their systematic comparison…

Artificial Intelligence · Computer Science 2023-03-24 Aizaz Sharif , Dusica Marijan

We propose a novel approach for blind room impulse response (RIR) estimation systems in the context of a downstream application scenario, far-field automatic speech recognition (ASR). We first draw the connection between improved RIR…

For audio in augmented reality (AR), knowledge of the users' real acoustic environment is crucial for rendering virtual sounds that seamlessly blend into the environment. As acoustic measurements are usually not feasible in practical AR…

Sound · Computer Science 2024-09-24 Francesc Lluís , Nils Meyer-Kahlen

Speech intelligibility assessment is essential for many speech-related applications. However, most objective intelligibility metrics are intrusive, as they require clean reference speech in addition to the degraded or processed signal for…

Sound · Computer Science 2025-12-23 Wenyu Luo , Jinhui Chen

With the breakthrough of AlphaGo, deep reinforcement learning becomes a recognized technique for solving sequential decision-making problems. Despite its reputation, data inefficiency caused by its trial and error learning mechanism makes…

Machine Learning · Computer Science 2024-04-01 Qiyue Yin , Tongtong Yu , Shengqi Shen , Jun Yang , Meijing Zhao , Kaiqi Huang , Bin Liang , Liang Wang

We consider an ambient backscatter communication (AmBC) system aided by an intelligent reflecting surface (IRS). The optimization of the IRS to assist AmBC is extremely difficult when there is no prior channel knowledge, for which no design…

Information Theory · Computer Science 2021-07-27 Xiaolun Jia , Xiangyun Zhou

This report presents Giraffe, a chess engine that uses self-play to discover all its domain-specific knowledge, with minimal hand-crafted knowledge given by the programmer. Unlike previous attempts using machine learning only to perform…

Artificial Intelligence · Computer Science 2015-09-15 Matthew Lai

Reinforcement learning has exceeded human-level performance in game playing AI with deep learning methods according to the experiments from DeepMind on Go and Atari games. Deep learning solves high dimension input problems which stop the…

Machine Learning · Computer Science 2019-09-12 Yue Zheng

We analyze two open source deep reinforcement learning agents submitted to the CAGE Challenge 2 cyber defense challenge, where each competitor submitted an agent to defend a simulated network against each of several provided rules-based…

Cryptography and Security · Computer Science 2025-06-11 Jared Claypoole , Steven Cheung , Ashish Gehani , Vinod Yegneswaran , Ahmad Ridley

Speech enhancement attenuates interfering sounds in speech signals but may introduce artifacts that perceivably deteriorate the output signal. We propose a method for controlling the trade-off between the attenuation of the interfering…

Audio and Speech Processing · Electrical Eng. & Systems 2021-07-23 Christian Uhle , Matteo Torcoli , Jouni Paulus

Reinforcement learning (RL) provides a powerful framework for decision-making, but its application in practice often requires a carefully designed reward function. Adversarial Imitation Learning (AIL) sheds light on automatic policy…

Machine Learning · Computer Science 2024-02-05 Kaifeng Zhang , Rui Zhao , Ziming Zhang , Yang Gao

Deep reinforcement learning has made significant progress in robotic manipulation tasks and it works well in the ideal disturbance-free environment. However, in a real-world environment, both internal and external disturbances are…

Robotics · Computer Science 2020-11-09 Pingcheng Jian , Chao Yang , Di Guo , Huaping Liu , Fuchun Sun

Reinforcement learning is a promising model-free and adaptive controller for demand side management, as part of the future smart grid, at the district level. This paper presents the results of the algorithm that was submitted for the…

Machine Learning · Computer Science 2021-04-27 Anjukan Kathirgamanathan , Kacper Twardowski , Eleni Mangina , Donal Finn

Deep reinforcement learning (DRL) has made great achievements since proposed. Generally, DRL agents receive high-dimensional inputs at each step, and make actions according to deep-neural-network-based policies. This learning mechanism…

Multiagent Systems · Computer Science 2019-12-30 Kun Shao , Zhentao Tang , Yuanheng Zhu , Nannan Li , Dongbin Zhao

Speech deepfake detection is a well-established research field with different models, datasets, and training strategies. However, the lack of standardized implementations and evaluation protocols limits reproducibility, benchmarking, and…

In this work, we adapt a training approach inspired by the original AlphaGo system to play the imperfect information game of Reconnaissance Blind Chess. Using only the observations instead of a full description of the game state, we first…

Artificial Intelligence · Computer Science 2022-08-04 Timo Bertram , Johannes Fürnkranz , Martin Müller