Related papers: A Deep Reinforcement Learning Blind AI in DareFigh…
We introduce Random Latent Exploration (RLE), a simple yet effective exploration strategy in reinforcement learning (RL). On average, RLE outperforms noise-based methods, which perturb the agent's actions, and bonus-based exploration, which…
Recent work on audio-visual navigation targets a single static sound in noise-free audio environments and struggles to generalize to unheard sounds. We introduce the novel dynamic audio-visual navigation benchmark in which an embodied AI…
Reinforcement Learning (RL) is a semi-supervised learning paradigm which an agent learns by interacting with an environment. Deep learning in combination with RL provides an efficient method to learn how to interact with the environment is…
Adversarial attacks refer to a set of methods that perturb the input to a classification model in order to fool the classifier. In this paper we apply different gradient based adversarial attack algorithms on five deep learning models…
Deep reinforcement learning is actively used for training autonomous car policies in a simulated driving environment. Due to the large availability of various reinforcement learning algorithms and the lack of their systematic comparison…
We propose a novel approach for blind room impulse response (RIR) estimation systems in the context of a downstream application scenario, far-field automatic speech recognition (ASR). We first draw the connection between improved RIR…
For audio in augmented reality (AR), knowledge of the users' real acoustic environment is crucial for rendering virtual sounds that seamlessly blend into the environment. As acoustic measurements are usually not feasible in practical AR…
Speech intelligibility assessment is essential for many speech-related applications. However, most objective intelligibility metrics are intrusive, as they require clean reference speech in addition to the degraded or processed signal for…
With the breakthrough of AlphaGo, deep reinforcement learning becomes a recognized technique for solving sequential decision-making problems. Despite its reputation, data inefficiency caused by its trial and error learning mechanism makes…
We consider an ambient backscatter communication (AmBC) system aided by an intelligent reflecting surface (IRS). The optimization of the IRS to assist AmBC is extremely difficult when there is no prior channel knowledge, for which no design…
This report presents Giraffe, a chess engine that uses self-play to discover all its domain-specific knowledge, with minimal hand-crafted knowledge given by the programmer. Unlike previous attempts using machine learning only to perform…
Reinforcement learning has exceeded human-level performance in game playing AI with deep learning methods according to the experiments from DeepMind on Go and Atari games. Deep learning solves high dimension input problems which stop the…
We analyze two open source deep reinforcement learning agents submitted to the CAGE Challenge 2 cyber defense challenge, where each competitor submitted an agent to defend a simulated network against each of several provided rules-based…
Speech enhancement attenuates interfering sounds in speech signals but may introduce artifacts that perceivably deteriorate the output signal. We propose a method for controlling the trade-off between the attenuation of the interfering…
Reinforcement learning (RL) provides a powerful framework for decision-making, but its application in practice often requires a carefully designed reward function. Adversarial Imitation Learning (AIL) sheds light on automatic policy…
Deep reinforcement learning has made significant progress in robotic manipulation tasks and it works well in the ideal disturbance-free environment. However, in a real-world environment, both internal and external disturbances are…
Reinforcement learning is a promising model-free and adaptive controller for demand side management, as part of the future smart grid, at the district level. This paper presents the results of the algorithm that was submitted for the…
Deep reinforcement learning (DRL) has made great achievements since proposed. Generally, DRL agents receive high-dimensional inputs at each step, and make actions according to deep-neural-network-based policies. This learning mechanism…
Speech deepfake detection is a well-established research field with different models, datasets, and training strategies. However, the lack of standardized implementations and evaluation protocols limits reproducibility, benchmarking, and…
In this work, we adapt a training approach inspired by the original AlphaGo system to play the imperfect information game of Reconnaissance Blind Chess. Using only the observations instead of a full description of the game state, we first…