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Deep Neural Network-based systems are now the state-of-the-art in many robotics tasks, but their application in safety-critical domains remains dangerous without formal guarantees on network robustness. Small perturbations to sensor inputs…
This paper describes the deepfake audio detection system submitted to the Audio Deep Synthesis Detection (ADD) Challenge Track 3.2 and gives an analysis of score fusion. The proposed system is a score-level fusion of several light…
Text-based games are a natural challenge domain for deep reinforcement learning algorithms. Their state and action spaces are combinatorially large, their reward function is sparse, and they are partially observable: the agent is informed…
A key task in Artificial Intelligence is learning effective policies for controlling agents in unknown environments to optimize performance measures. Off-policy learning methods, like Q-learning, allow learners to make optimal decisions…
Although deep learning algorithms are widely used for improving speech enhancement (SE) performance, the performance remains limited under highly challenging conditions, such as unseen noise or noise signals having low signal-to-noise…
Deep learning has the potential to enhance speech signals and increase their intelligibility for users of hearing aids. Deep models suited for real-world application should feature a low computational complexity and low processing delay of…
Reinforcement Learning AI commonly uses reward/penalty signals that are objective and explicit in an environment -- e.g. game score, completion time, etc. -- in order to learn the optimal strategy for task performance. However, Human-AI…
This paper presents a framework for efficiently learning feature selection policies which use less features to reach a high classification precision on large unstructured data. It uses a Deep Convolutional Autoencoder (DCAE) for learning…
In this paper, we consider the task of learning control policies for text-based games. In these games, all interactions in the virtual world are through text and the underlying state is not observed. The resulting language barrier makes…
We propose a method to perform audio event detection under the common constraint that only limited training data are available. In training a deep learning system to perform audio event detection, two practical problems arise. Firstly, most…
We present an end-to-end deep learning approach to denoising speech signals by processing the raw waveform directly. Given input audio containing speech corrupted by an additive background signal, the system aims to produce a processed…
Audio deepfake detection is an emerging topic in the artificial intelligence community. The second Audio Deepfake Detection Challenge (ADD 2023) aims to spur researchers around the world to build new innovative technologies that can further…
We investigate a new method for injecting backdoors into machine learning models, based on compromising the loss-value computation in the model-training code. We use it to demonstrate new classes of backdoors strictly more powerful than…
The objective of this study is to design and implement a reinforcement learning (RL) environment using D\&D 5E combat scenarios to challenge smaller RL agents through interaction with a robust adversarial agent controlled by advanced Large…
Reinforcement learning has shown an outstanding performance in the applications of games, particularly in Atari games as well as Go. Based on these successful examples, we attempt to apply one of the well-known reinforcement learning…
In this paper, we present deep learning frameworks for audio-visual scene classification (SC) and indicate how individual visual and audio features as well as their combination affect SC performance. Our extensive experiments, which are…
Multi-channel speech enhancement with ad-hoc sensors has been a challenging task. Speech model guided beamforming algorithms are able to recover natural sounding speech, but the speech models tend to be oversimplified or the inference would…
Even though deep learning has shown unmatched performance on various tasks, neural networks have been shown to be vulnerable to small adversarial perturbations of the input that lead to significant performance degradation. In this work we…
Self-trained autonomous agents developed using machine learning are showing great promise in a variety of control settings, perhaps most remarkably in applications involving autonomous vehicles. The main challenge associated with…
A key task in Artificial Intelligence is learning effective policies for controlling agents in unknown environments to optimize performance measures. Off-policy learning methods, like Q-learning, allow learners to make optimal decisions…