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Creating high-quality and realistic images is now possible thanks to the impressive advancements in image generation. A description in natural language of your desired output is all you need to obtain breathtaking results. However, as the…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Giuseppe Cartella , Vittorio Cuculo , Marcella Cornia , Rita Cucchiara

Neural volume rendering enables photo-realistic renderings of a human performer in free-view, a critical task in immersive VR/AR applications. But the practice is severely limited by high computational costs in the rendering process. To…

Computer Vision and Pattern Recognition · Computer Science 2023-03-06 Yue Chen , Xuan Wang , Xingyu Chen , Qi Zhang , Xiaoyu Li , Yu Guo , Jue Wang , Fei Wang

In the last few years, artistic image-making with deep learning models has gained a considerable amount of traction. A large number of these models operate directly in the pixel space and generate raster images. This is however not how most…

Computer Vision and Pattern Recognition · Computer Science 2023-02-02 Florian Nolte , Andrew Melnik , Helge Ritter

We introduce the problem of knot-based inverse perceptual art. Given multiple target images and their corresponding viewing configurations, the objective is to find a 3D knot-based tubular structure whose appearance resembles the target…

Graphics · Computer Science 2023-08-22 Aalok Gangopadhyay , Paras Gupta , Tarun Sharma , Prajwal Singh , Shanmuganathan Raman

Embodied reasoning is inherently viewpoint-dependent: what is visible, occluded, or reachable depends critically on where the agent stands. However, existing spatial memory systems for embodied agents typically store either multi-view…

Artificial Intelligence · Computer Science 2026-03-17 JooHyun Park , HyeongYeop Kang

This is the first paper in a series on hyper-realist rendering. In this paper, we introduce the concept of hyper-realist rendering and present a theoretical framework to obtain hyper-realist images. We are using the term Hyper-realism as an…

Graphics · Computer Science 2024-01-24 Ergun Akleman , Murat Kurt , Derya Akleman , Gary Bruins , Sitong Deng , Meena Subramanian

A wide choice of cinematic lenses enables motion-picture creators to adapt image visual-appearance to their creative vision. Such choice does not exist in the realm of real-time computer graphics, where only one type of perspective…

Graphics · Computer Science 2024-02-09 Jakub Maksymilian Fober

Effectiveness and interpretability are two essential properties for trustworthy AI systems. Most recent studies in visual reasoning are dedicated to improving the accuracy of predicted answers, and less attention is paid to explaining the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-14 Shi Chen , Qi Zhao

Humans perceive their surroundings in great detail even though most of our visual field is reduced to low-fidelity color-deprived (e.g. dichromatic) input by the retina. In contrast, most deep learning architectures are computationally…

Computer Vision and Pattern Recognition · Computer Science 2016-04-15 Farahnaz Ahmed Wick , Michael L. Wick , Marc Pomplun

Rendering diffuse global illumination in real-time is often approximated by pre-computing and storing irradiance in a 3D grid of probes. As long as most of the scene remains static, probes approximate irradiance for all surfaces immersed in…

Computational visual aesthetics has recently become an active research area. Existing state-of-art methods formulate this as a binary classification task where a given image is predicted to be beautiful or not. In many applications such as…

Computer Vision and Pattern Recognition · Computer Science 2017-04-06 Parag S. Chandakkar , Vijetha Gattupalli , Baoxin Li

We propose an approach to generate images of people given a desired appearance and pose. Disentangled representations of pose and appearance are necessary to handle the compound variability in the resulting generated images. Hence, we…

Computer Vision and Pattern Recognition · Computer Science 2021-04-27 Mengyao Zhai , Ruizhi Deng , Jiacheng Chen , Lei Chen , Zhiwei Deng , Greg Mori

One of the long-term challenges of robotics is to enable robots to interact with humans in the visual world via natural language, as humans are visual animals that communicate through language. Overcoming this challenge requires the ability…

Computer Vision and Pattern Recognition · Computer Science 2020-01-07 Yuankai Qi , Qi Wu , Peter Anderson , Xin Wang , William Yang Wang , Chunhua Shen , Anton van den Hengel

Augmented Reality (AR) enriches a user's real environment by adding spatially aligned virtual objects (3D models, 2D textures, textual annotations, etc) by means of special display technologies. These are either worn on the body or placed…

Human-Computer Interaction · Computer Science 2021-03-05 Holger Regenbrecht , Thomas Schubert

Image and video inpainting is a classic problem in computer vision and computer graphics, aiming to fill in the plausible and realistic content in the missing areas of images and videos. With the advance of deep learning, this problem has…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Weize Quan , Jiaxi Chen , Yanli Liu , Dong-Ming Yan , Peter Wonka

Visual odometry (VO) is a prevalent way to deal with the relative localization problem, which is becoming increasingly mature and accurate, but it tends to be fragile under challenging environments. Comparing with classical geometry-based…

Computer Vision and Pattern Recognition · Computer Science 2020-11-30 Ke Wang , Sai Ma , Junlan Chen , Fan Ren

As digital worlds become ubiquitous via video games, simulations, virtual and augmented reality, people with disabilities who cannot access those worlds are becoming increasingly disenfranchised. More often than not the design of these…

Human-Computer Interaction · Computer Science 2020-01-23 Bijan Fakhri , Troy McDaniel , Heni Ben Amor , Hemanth Venkateswara , Abhik Chowdhury , Sethuraman Panchanathan

The aim of this paper is to propose new algorithms for Field of Vision (FOV) computation which improve on existing work at high resolutions. FOV refers to the set of locations that are visible from a specific position in a scene of a…

Computer Vision and Pattern Recognition · Computer Science 2021-01-28 Evan R. M. Debenham , Roberto Solis-Oba

Deep learning has been achieving decent performance in computer vision requiring a large volume of images, however, collecting images is expensive and difficult in many scenarios. To alleviate this issue, many image augmentation algorithms…

Computer Vision and Pattern Recognition · Computer Science 2023-05-31 Mingle Xu , Sook Yoon , Alvaro Fuentes , Dong Sun Park

The diversity, quantity, and quality of manipulation data are critical for training effective robot policies. However, due to hardware and physical setup constraints, collecting large-scale real-world manipulation data remains difficult to…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Boyang Wang , Haoran Zhang , Shujie Zhang , Jinkun Hao , Mingda Jia , Qi Lv , Yucheng Mao , Zhaoyang Lyu , Jia Zeng , Xudong Xu , Jiangmiao Pang
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