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Large curved displays inside Virtual Reality environments are becoming popular for visualizing high-resolution content during analytical tasks, gaming or entertainment. Prior research showed that such displays provide a wide field of view…

Human-Computer Interaction · Computer Science 2023-10-11 A K M Amanat Ullah , William Delamare , Khalad Hasan

Efficient rendering of photo-realistic virtual worlds is a long standing effort of computer graphics. Modern graphics techniques have succeeded in synthesizing photo-realistic images from hand-crafted scene representations. However, the…

From falcons spotting preys to humans recognizing faces, rapid visual abilities depend on a foveated retinal organization which delivers high-acuity central vision while preserving low-resolution periphery. This organization is conserved…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Jean-Nicolas Jérémie , Emmanuel Daucé , Laurent U Perrinet

The demand of high-resolution video contents has grown over the years. However, the delivery of high-resolution video is constrained by either computational resources required for rendering or network bandwidth for remote transmission. To…

Computer Vision and Pattern Recognition · Computer Science 2022-12-29 Eugene Lee , Lien-Feng Hsu , Evan Chen , Chen-Yi Lee

While modern visual generation models excel at creating aesthetically pleasing natural images, they struggle with producing or editing structured visuals like charts, diagrams, and mathematical figures, which demand composition planning,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Le Zhuo , Songhao Han , Yuandong Pu , Boxiang Qiu , Sayak Paul , Yue Liao , Yihao Liu , Jie Shao , Xi Chen , Si Liu , Hongsheng Li

Large Vision Language Models (LVLMs) have achieved significant progress in integrating visual and textual inputs for multimodal reasoning. However, a recurring challenge is ensuring these models utilize visual information as effectively as…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Estelle Aflalo , Gabriela Ben Melech Stan , Tiep Le , Man Luo , Shachar Rosenman , Sayak Paul , Shao-Yen Tseng , Vasudev Lal

Photo-realistic free-viewpoint rendering of real-world scenes using classical computer graphics techniques is challenging, because it requires the difficult step of capturing detailed appearance and geometry models. Recent studies have…

Computer Vision and Pattern Recognition · Computer Science 2021-01-08 Lingjie Liu , Jiatao Gu , Kyaw Zaw Lin , Tat-Seng Chua , Christian Theobalt

Neural rendering is a new image and video generation method based on deep learning. It combines the deep learning model with the physical knowledge of computer graphics, to obtain a controllable and realistic scene model, and realize the…

Graphics · Computer Science 2024-02-02 Xinkai Yan , Jieting Xu , Yuchi Huo , Hujun Bao

Modeling perception is critical for many applications and developments in computer graphics to optimize and evaluate content generation techniques. Most of the work to date has focused on central (foveal) vision. However, this is…

Graphics · Computer Science 2022-09-20 Cara Tursun , Piotr Didyk

Virtual and augmented reality (VR/AR) displays strive to provide a resolution, framerate and field of view that matches the perceptual capabilities of the human visual system, all while constrained by limited compute budgets and…

Human-Computer Interaction · Computer Science 2021-06-22 Brooke Krajancich , Petr Kellnhofer , Gordon Wetzstein

Redirected walking is a Virtual Reality(VR) locomotion technique which enables users to navigate virtual environments (VEs) that are spatially larger than the available physical tracked space. In this work we present a novel technique for…

Graphics · Computer Science 2019-11-28 Yashas Joshi , Charalambos Poullis

Augmented Reality (AR) is an emerging field ripe for experimentation, especially when it comes to developing the kinds of applications and experiences that will drive mass adoption of the technology. While we aren't aware of any current…

Human-Computer Interaction · Computer Science 2022-02-15 Josef Spjut , Fengyuan Zhu , Xiaolei Huang , Yichen Shou , Ben Boudaoud , Omer Shapira , Morgan McGuire

The rapid advancement of generative models has intensified the challenge of detecting and interpreting visual forgeries, necessitating robust frameworks for image forgery detection while providing reasoning as well as localization. While…

Computer Vision and Pattern Recognition · Computer Science 2025-09-09 Ipsita Praharaj , Yukta Butala , Badrikanath Praharaj , Yash Butala

Rendering bridges the gap between 2D vision and 3D scenes by simulating the physical process of image formation. By inverting such renderer, one can think of a learning approach to infer 3D information from 2D images. However, standard…

Computer Vision and Pattern Recognition · Computer Science 2019-04-04 Shichen Liu , Tianye Li , Weikai Chen , Hao Li

This paper presents and analyses existing taxonomies of virtual and augmented reality and demonstrates knowledge gaps and mixed terminology which may cause confusion among educators, researchers, and developers. Several such occasions of…

Human-Computer Interaction · Computer Science 2021-12-10 Jiri Motejlek , Esat Alpay

Human vision is a highly active process driven by gaze, which directs attention to task-relevant regions through foveation, dramatically reducing visual processing. In contrast, robot learning systems typically rely on passive, uniform…

Robotics · Computer Science 2025-09-23 Ian Chuang , Jinyu Zou , Andrew Lee , Dechen Gao , Iman Soltani

The practical impact of deep learning on complex supervised learning problems has been significant, so much so that almost every Artificial Intelligence problem, or at least a portion thereof, has been somehow recast as a deep learning…

Machine Learning · Statistics 2018-03-19 Housam Khalifa Bashier Babiker , Randy Goebel

By and large, existing computational models of visual attention tacitly assume perfect vision and full access to the stimulus and thereby deviate from foveated biological vision. Moreover, modeling top-down attention is generally reduced to…

Computer Vision and Pattern Recognition · Computer Science 2022-11-22 Leo Schwinn , Doina Precup , Björn Eskofier , Dario Zanca

Real-time rendering of dynamic line sets is relevant in many visualization tasks, including unsteady flow visualization and interactive white matter reconstruction from Magnetic Resonance Imaging. High-quality global illumination and…

Graphics · Computer Science 2026-02-13 Bram Kraaijeveld , Andrei C. Jalba , Anna Vilanova , Maxime Chamberland

Virtual Reality is regaining attention due to recent advancements in hardware technology. Immersive images / videos are becoming widely adopted to carry omnidirectional visual information. However, due to the requirements for higher spatial…

Image and Video Processing · Electrical Eng. & Systems 2021-06-15 Yize Jin , Anjul Patney , Alan Bovik