Related papers: Polynomial Bounds On Parallel Repetition For All 3…
We prove that, assuming the exponential time hypothesis, finding an \epsilon-approximately optimal symmetric signaling scheme in a two-player zero-sum game requires quasi-polynomial time. This is tight by [Cheng et al., FOCS'15] and…
We show that the following problem is EXP-complete: given a rational v and a two player, zero-sum Boolean game G determine whether the value of G is at least v. The proof is via a translation of the proof of the same result for Boolean…
We consider a wireless networked control system (WNCS) with multiple controllers and multiple attackers. The dynamic interaction between the controllers and the attackers is modeled as a linear quadratic (LQ) zero-sum difference game with…
We show that, by using multiplicative weights in a game-theoretic thought experiment (and an important convexity result on the composition of multiplicative weights with the relative entropy function), a symmetric bimatrix game (that is, a…
Given that $a,b\in\mathbb N$, $c_0,c_1\in\mathbb Z$, $(c_0,c_1)\neq (0,0)$, and a generalized Fibonacci sequence $(s_n)_{n\geq 0}$ where $s_0 = c_0$, $s_1 = c_1$, and $s_{n+1}=as_{n}+bs_{n-1}$ for all positive integers $n$. In this paper,…
According to Shapley's game-theoretical result, there exists a unique game value of finite cooperative games that satisfies axioms on additivity, efficiency, null-player property and symmetry. The original setting requires symmetry with…
Characterizing the performance of no-regret dynamics in multi-player games is a foundational problem at the interface of online learning and game theory. Recent results have revealed that when all players adopt specific learning algorithms,…
In an $\epsilon$-Nash equilibrium, a player can gain at most $\epsilon$ by unilaterally changing his behaviour. For two-player (bimatrix) games with payoffs in $[0,1]$, the best-known$\epsilon$ achievable in polynomial time is 0.3393. In…
We study the correlated equilibrium polytope $P_G$ of a game $G$ from a combinatorial point of view. We introduce the region of full-dimensionality for this class of polytopes and prove that it is a semialgebraic set for any game. Using a…
In this paper we introduce and study the domination game on hypergraphs. This is played on a hypergraph $\mathcal{H}$ by two players, namely Dominator and Staller, who alternately select vertices such that each selected vertex enlarges the…
We prove that there is an absolute constant $c > 0$ such that every polynomial $P$ of the form $$P(z) = \sum_{j=0}^{n}{a_jz^j}\,, \quad |a_0| = 1\,, \quad |a_j| \leq M\,, \quad a_j \in \Bbb{C}\,, \quad M \geq 1\,,$$ has at most…
We establish the first hardness results for the problem of computing the value of one-round games played by a verifier and a team of provers who can share quantum entanglement. In particular, we show that it is NP-hard to approximate within…
Turn-based discounted-sum games are two-player zero-sum games played on finite directed graphs. The vertices of the graph are partitioned between player 1 and player 2. Plays are infinite walks on the graph where the next vertex is decided…
Learning from repeated play in a fixed two-player zero-sum game is a classic problem in game theory and online learning. We consider a variant of this problem where the game payoff matrix changes over time, possibly in an adversarial…
Long studied as a toy model, quantum zero-sum games have recently resurfaced as a canonical playground for modern areas such as non-local games, quantum interactive proofs, and quantum machine learning. In this simple yet fundamental…
We define a class of zero-sum games with combinatorial structure, where the best response problem of one player is to maximize a submodular function. For example, this class includes security games played on networks, as well as the problem…
A two-player one-round binary game consists of two cooperative players who each replies by one bit to a message that he receives privately; they win the game if both questions and answers satisfy some predetermined property. A game is…
We carry out a game-theoretic analysis of the recursive game "Guts," a variant of poker featuring repeated play with possibly growing stakes. An interesting aspect of such games is the need to account for funds lost to all players if…
For a graph $G$, let $Z(G,\lambda)$ be the partition function of the monomer-dimer system defined by $\sum_k m_k(G)\lambda^k$, where $m_k(G)$ is the number of matchings of size $k$ in $G$. We consider graphs of bounded degree and develop a…
Here we study multiplayer linear games, a natural generalization of XOR games to multiple outcomes. We generalize a recently proposed efficiently computable bound, in terms of the norm of a game matrix, on the quantum value of 2-player…