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This paper investigates some necessary and sufficient conditions for a game to be a potential game. At first, we extend the classical results of Slade and Monderer and Shapley from games with one-dimensional action spaces to games with…

Computer Science and Game Theory · Computer Science 2024-05-13 Sina Arefizadeh , Angelia Nedich , Gautam Dasarathy

We investigate the power of non-determinism in purely functional programming languages with higher-order types. Specifically, we consider cons-free programs of varying data orders, equipped with explicit non-deterministic choice.…

Computational Complexity · Computer Science 2017-01-31 Cynthia Kop , Jakob Grue Simonsen

In this work, we consider the design of Non-Obviously Manipulable (NOM) mechanisms, mechanisms that bounded rational agents may fail to recognize as manipulable, for two relevant classes of succinctly representable Hedonic Games: Additively…

Computer Science and Game Theory · Computer Science 2025-05-21 Diodato Ferraioli , Giovanna Varricchio

We study the class of reach-avoid dynamic games in which multiple agents interact noncooperatively, and each wishes to satisfy a distinct target criterion while avoiding a failure criterion. Reach-avoid games are commonly used to express…

Systems and Control · Electrical Eng. & Systems 2022-03-03 Dennis R. Anthony , Duy P. Nguyen , David Fridovich-Keil , Jaime F. Fisac

A new framework for formulating reachability problems with competing inputs, nonlinear dynamics and state constraints as optimal control problems is developed. Such reach-avoid problems arise in, among others, the study of safety problems…

Optimization and Control · Mathematics 2009-11-25 Kostas Margellos , John Lygeros

While discounted payoff games and classic games that reduce to them, like parity and mean-payoff games, are symmetric, their solutions are not. We have taken a fresh view on the constraints that optimal solutions need to satisfy, and…

Data Structures and Algorithms · Computer Science 2023-10-03 Daniele Dell'Erba , Arthur Dumas , Sven Schewe

Reachability types are a recent proposal to bring Rust-style reasoning about memory properties to higher-level languages, with a focus on higher-order functions, parametric types, and shared mutable state -- features that are only partially…

Programming Languages · Computer Science 2025-10-10 Yuyan Bao , Songlin Jia , Guannan Wei , Oliver Bračevac , Tiark Rompf

Hamilton-Jacobi (HJ) reachability analysis has been developed over the past decades into a widely-applicable tool for determining goal satisfaction and safety verification in nonlinear systems. While HJ reachability can be formulated very…

Robotics · Computer Science 2020-03-13 Vicenc Rubies-Royo , David Fridovich-Keil , Sylvia Herbert , Claire J. Tomlin

Although existing garbage collectors (GCs) perform extremely well on typical programs, there still exist pathological programs for which modern GCs significantly degrade performance. This observation begs the question: might there exist a…

Programming Languages · Computer Science 2025-12-19 Matthew Sotoudeh

Reachability analysis evaluates system safety, by identifying the set of states a system may evolve within over a finite time horizon. In contrast to model-based reachability analysis, data-driven reachability analysis estimates reachable…

Systems and Control · Electrical Eng. & Systems 2026-04-06 Elizabeth Dietrich , Hanna Krasowski , Murat Arcak

Reachability in pushdown vector addition systems with states (PVASS) is among the longest standing open problems in Theoretical Computer Science. We show that the problem is decidable in full generality. Our decision procedure is similar in…

Logic in Computer Science · Computer Science 2026-02-19 Roland Guttenberg , Eren Keskin , Roland Meyer

Temporal graphs are a popular modelling mechanism for dynamic complex systems that extend ordinary graphs with discrete time. Simply put, time progresses one unit per step and the availability of edges can change with time. We consider the…

Logic in Computer Science · Computer Science 2024-01-30 Pete Austin , Sougata Bose , Patrick Totzke

Finding, counting, or determining the existence of Nash equilibria, where players must play optimally given each others' actions, are known to be computational intractable problems. We ask whether weakening optimality to the requirement…

Computer Science and Game Theory · Computer Science 2026-02-12 Mete Şeref Ahunbay , Paul W. Goldberg , Edwin Lock , Panayotis Mertikopoulos , Bary S. R. Pradelski , Bassel Tarbush

Higher-Order Fixpoint Logic (HFL) is a hybrid of the simply typed \lambda-calculus and the modal \lambda-calculus. This makes it a highly expressive temporal logic that is capable of expressing various interesting correctness properties of…

Logic in Computer Science · Computer Science 2015-07-01 Roland Axelsson , Martin Lange , Rafal Somla

We investigate the complexity of the reachability problem for (deep) neural networks: does it compute valid output given some valid input? It was recently claimed that the problem is NP-complete for general neural networks and conjunctive…

Computational Complexity · Computer Science 2022-03-16 Marco Sälzer , Martin Lange

Reachability analysis is an important method in providing safety guarantees for systems with unknown or uncertain dynamics. Due to the computational intractability of exact reachability analysis for general nonlinear, high-dimensional…

Systems and Control · Electrical Eng. & Systems 2025-09-12 Elizabeth Dietrich , Rosalyn Devonport , Stephen Tu , Murat Arcak

The intractability of any problem and the randomness of its solutions have an obvious intuitive connection. However, the challenge till now has been that there is no practical way to firmly establish if the solution to a problem is actually…

Computational Complexity · Computer Science 2020-04-06 Arun U

We study reachability games on recursive timed automata (RTA) that generalize Alur-Dill timed automata with recursive procedure invocation mechanism similar to recursive state machines. It is known that deciding the winner in reachability…

Formal Languages and Automata Theory · Computer Science 2014-08-27 Shankara Narayanan Krishna , Lakshmi Manasa , Ashutosh Trivedi

Common knowledge is crucial for safe group coordination. In its absence, humans must rely on shared knowledge, which is inherently limited in depth and therefore prone to coordination failures, because any finite-order knowledge attribution…

Multiagent Systems · Computer Science 2025-11-12 Thomas Bolander , Robin Engelhardt , Thomas S. Nicolet

Zonotopes are widely used for over-approximating forward reachable sets of uncertain linear systems for verification purposes. In this paper, we use zonotopes to achieve more scalable algorithms that under-approximate backward reachable…

Systems and Control · Electrical Eng. & Systems 2022-04-18 Liren Yang , Necmiye Ozay