English
Related papers

Related papers: On Higher-Order Reachability Games vs May Reachabi…

200 papers

Admissibility has been studied for games of infinite duration with Boolean objectives. We extend here this study to games of infinite duration with quantitative objectives. First, we show that, un- der the assumption that optimal worst-case…

Logic in Computer Science · Computer Science 2016-11-29 Romain Brenguier , Guillermo A. Pérez , Jean-François Raskin , Ocan Sankur

The problem of computing the reachable set for a given system is a quintessential question in nonlinear control theory. While previous work has yielded a plethora of approximate and analytical methods for determining such a set, these…

Optimization and Control · Mathematics 2020-12-29 Melkior Ornik

The undecidability of basic decision problems for general FIFO machines such as reachability and unboundedness is well-known. In this paper, we provide an underapproximation for the general model by considering only runs that are…

Logic in Computer Science · Computer Science 2023-06-22 Benedikt Bollig , Alain Finkel , Amrita Suresh

One of the most important problems in hybrid systems is the {\em reachability problem}. The reachability problem has been shown to be undecidable even for a subclass of {\em linear} hybrid systems. In view of this, the main focus in the…

Logic in Computer Science · Computer Science 2009-09-29 D. Ravi , R. K. Shyamasundar

An abstraction of normal form games is proposed, called Feasibility/Desirability Games (or FD Games in short). FD Games can be seen from three points of view: as a new presentation of games in which Nash equilibria can be found, as choice…

Computer Science and Game Theory · Computer Science 2009-08-03 Pierre Lescanne

Neural networks (NNs) have been shown to learn complex control laws successfully, often with performance advantages or decreased computational cost compared to alternative methods. Neural network controllers (NNCs) are, however, highly…

Systems and Control · Electrical Eng. & Systems 2023-09-08 Oliver Gates , Matthew Newton , Konstantinos Gatsis

A control system consists of a plant component and a controller which periodically computes a control input for the plant. We consider systems where the controller is implemented by a feedforward neural network with ReLU activations. The…

Machine Learning · Computer Science 2024-12-10 Christian Schilling , Martin Zimmermann

An indefinite causal order, where the causes of events are not necessarily in past events, is predicted by the process matrix framework. A fundamental question is how these non-separable causal structures can be related to the thermodynamic…

Quantum Physics · Physics 2022-10-20 Gianluca Francica

In this work, we consider how preference models in interactive recommendation systems determine the availability of content and users' opportunities for discovery. We propose an evaluation procedure based on stochastic reachability to…

Information Retrieval · Computer Science 2021-07-05 Mihaela Curmei , Sarah Dean , Benjamin Recht

One of the most fundamental problems in Markov decision processes is analysis and control synthesis for safety and reachability specifications. We consider the stochastic reach-avoid problem, in which the objective is to synthesize a…

Optimization and Control · Mathematics 2017-10-09 Nikolaos Kariotoglou , Maryam Kamgarpour , Tyler Summers , John Lygeros

We consider the decidability of state-to-state reachability in linear time-invariant control systems over discrete time. We analyse this problem with respect to the allowable control sets, which in general are assumed to be defined by…

Optimization and Control · Mathematics 2020-11-19 Nathanaël Fijalkow , Joël Ouaknine , Amaury Pouly , João Sousa-Pinto , James Worrell

Usually, to apply game-theoretic methods, we must specify utilities precisely, and we run the risk that the solutions we compute are not robust to errors in this specification. Ordinal games provide an attractive alternative: they require…

Computer Science and Game Theory · Computer Science 2024-07-11 Vincent Conitzer

Recent advancements in algorithms for sequential decision-making under imperfect information have shown remarkable success in large games such as limit- and no-limit poker. These algorithms traditionally formalize the games using the…

Computer Science and Game Theory · Computer Science 2023-12-07 Vojtěch Kovařík , David Milec , Michal Šustr , Dominik Seitz , Viliam Lisý

We revisit a fundamental result in real-time verification, namely that the binary reachability relation between configurations of a given timed automaton is definable in linear arithmetic over the integers and reals. In this paper we give a…

Logic in Computer Science · Computer Science 2017-04-20 Karin Quaas , Mahsa Shirmohammadi , James Worrell

We continue the investigation of finite-duration variants of infinite-duration games by extending known results for games played on finite graphs to those played on infinite ones. In particular, we establish an equivalence between pushdown…

Computer Science and Game Theory · Computer Science 2012-10-10 Wladimir Fridman , Martin Zimmermann

Admissible strategies, i.e. those that are not dominated by any other strategy, are a typical rationality notion in game theory. In many classes of games this is justified by results showing that any strategy is admissible or dominated by…

Computer Science and Game Theory · Computer Science 2018-05-30 Nicolas Basset , Ismaël Jecker , Arno Pauly , Jean-François Raskin , Marie Van den Bogaard

We consider the problem of computing reachable sets directly from noisy data without a given system model. Several reachability algorithms are presented for different types of systems generating the data. First, an algorithm for computing…

Systems and Control · Electrical Eng. & Systems 2023-03-14 Amr Alanwar , Anne Koch , Frank Allgöwer , Karl Henrik Johansson

As part of an effort to apply the rigorous guarantees of formal verification to multi-agent systems, the field of equilibrium analysis, also called rational verification, studies equilibria in multiplayer games to reason about system-level…

Computer Science and Game Theory · Computer Science 2026-04-28 Senthil Rajasekaran , Jean-François Raskin , Moshe Y. Vardi

Quantitative games are two-player zero-sum games played on directed weighted graphs. Total-payoff games (that can be seen as a refinement of the well-studied mean-payoff games) are the variant where the payoff of a play is computed as the…

Computer Science and Game Theory · Computer Science 2015-07-15 Thomas Brihaye , Gilles Geeraerts , Axel Haddad , Benjamin Monmege

We derive multiparty games that, if the winning chance exceeds a certain limit, prove the incompatibility of the parties' causal relations with any partial order. This, in turn, means that the parties exert a back-action on the causal…

General Relativity and Quantum Cosmology · Physics 2025-05-15 Eleftherios-Ermis Tselentis , Ämin Baumeler
‹ Prev 1 4 5 6 7 8 10 Next ›