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We present Infinite Texture, a method for generating arbitrarily large texture images from a text prompt. Our approach fine-tunes a diffusion model on a single texture, and learns to embed that statistical distribution in the output domain…

Computer Vision and Pattern Recognition · Computer Science 2024-05-15 Yifan Wang , Aleksander Holynski , Brian L. Curless , Steven M. Seitz

We propose a dual-domain generative model to estimate a texture map from a single image for colorizing a 3D human model. When estimating a texture map, a single image is insufficient as it reveals only one facet of a 3D object. To provide…

Computer Vision and Pattern Recognition · Computer Science 2022-03-15 Seunggyu Chang , Jungchan Cho , Songhwai Oh

3D Gaussian Splatting (3DGS) has emerged as a leading approach for high-quality novel view synthesis, with numerous variants extending its applicability to a broad spectrum of 3D and 4D scene reconstruction tasks. Despite its success, the…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Yiming Wang , Shaofei Wang , Marko Mihajlovic , Siyu Tang

This paper proposes a fully-automatic, text-guided generative method for producing perfectly-repeating, periodic, tile-able 2D imagery, such as the one seen on floors, mosaics, ceramics, and the work of M.C. Escher. In contrast to square…

Computer Vision and Pattern Recognition · Computer Science 2024-06-19 Noam Aigerman , Thibault Groueix

A non-parametric interpretable texture synthesis method, called the NITES method, is proposed in this work. Although automatic synthesis of visually pleasant texture can be achieved by deep neural networks nowadays, the associated…

Computer Vision and Pattern Recognition · Computer Science 2020-09-04 Xuejing Lei , Ganning Zhao , C. -C. Jay Kuo

Neural implicit representations are drawing a lot of attention from the robotics community recently, as they are expressive, continuous and compact. However, city-scale continual implicit dense mapping based on sparse LiDAR input is still…

Computer Vision and Pattern Recognition · Computer Science 2023-04-13 Yongliang Shi , Runyi Yang , Pengfei Li , Zirui Wu , Hao Zhao , Guyue Zhou

Recent advances in 3D scene generation produce visually appealing output, but current representations hinder artists' workflows that require modifiable 3D textured mesh scenes for visual effects and game development. Despite significant…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Tobias Sautter , Jan-Niklas Dihlmann , Hendrik P. A. Lensch

We propose a method to create plausible geometric and texture style variations of 3D objects in the quest to democratize 3D content creation. Given a pair of textured source and target objects, our method predicts a part-aware affine…

Computer Vision and Pattern Recognition · Computer Science 2021-08-31 Kangxue Yin , Jun Gao , Maria Shugrina , Sameh Khamis , Sanja Fidler

3D single object tracking remains a challenging problem due to the sparsity and incompleteness of the point clouds. Existing algorithms attempt to address the challenges in two strategies. The first strategy is to learn dense geometric…

Computer Vision and Pattern Recognition · Computer Science 2023-12-19 Jingwen Zhang , Zikun Zhou , Guangming Lu , Jiandong Tian , Wenjie Pei

Reconstructing 3D human faces in the wild with the 3D Morphable Model (3DMM) has become popular in recent years. While most prior work focuses on estimating more robust and accurate geometry, relatively little attention has been paid to…

Graphics · Computer Science 2020-11-26 Myunggi Lee , Wonwoong Cho , Moonheum Kim , David Inouye , Nojun Kwak

This paper addresses the problem of interpolating visual textures. We formulate this problem by requiring (1) by-example controllability and (2) realistic and smooth interpolation among an arbitrary number of texture samples. To solve it we…

Computer Vision and Pattern Recognition · Computer Science 2019-04-17 Ning Yu , Connelly Barnes , Eli Shechtman , Sohrab Amirghodsi , Michal Lukac

Texture-based classification solutions have proven their significance in many domains, from industrial inspections to health-related applications. New methods have been developed based on texture feature learning and CNN-based architectures…

Computer Vision and Pattern Recognition · Computer Science 2022-10-21 Vijay Pandey , Trapti Kalra , Mayank Gubba , Mohammed Faisal

While recent generative models for 2D images achieve impressive visual results, they clearly lack the ability to perform 3D reasoning. This heavily restricts the degree of control over generated objects as well as the possible applications…

Computer Vision and Pattern Recognition · Computer Science 2020-10-26 Dario Pavllo , Graham Spinks , Thomas Hofmann , Marie-Francine Moens , Aurelien Lucchi

3D city generation is a desirable yet challenging task, since humans are more sensitive to structural distortions in urban environments. Additionally, generating 3D cities is more complex than 3D natural scenes since buildings, as objects…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Haozhe Xie , Zhaoxi Chen , Fangzhou Hong , Ziwei Liu

This paper designs a technique route to generate high-quality panoramic image with depth information, which involves two critical research hotspots: fusion of LiDAR and image data and image stitching. For the fusion of 3D points and image…

Computer Vision and Pattern Recognition · Computer Science 2020-10-28 Hao Ma , Jingbin Liu , Zhirong Hu , Hongyu Qiu , Dong Xu , Zemin Wang , Xiaodong Gong , Sheng Yang

Recently, multiple formulations of vision problems as probabilistic inversions of generative models based on computer graphics have been proposed. However, applications to 3D perception from natural images have focused on low-dimensional…

Computer Vision and Pattern Recognition · Computer Science 2014-07-08 Tejas D. Kulkarni , Vikash K. Mansinghka , Pushmeet Kohli , Joshua B. Tenenbaum

We present a new method for few-shot human motion transfer that achieves realistic human image generation with only a small number of appearance inputs. Despite recent advances in single person motion transfer, prior methods often require a…

Computer Vision and Pattern Recognition · Computer Science 2021-03-29 Zhichao Huang , Xintong Han , Jia Xu , Tong Zhang

3D generative modeling is accelerating as the technology allowing the capture of geometric data is developing. However, the acquired data is often inconsistent, resulting in unregistered meshes or point clouds. Many generative learning…

Computer Vision and Pattern Recognition · Computer Science 2023-06-29 Thomas Besnier , Sylvain Arguillère , Emery Pierson , Mohamed Daoudi

We present a system for generating inconspicuous-looking textures that, when displayed in the physical world as digital or printed posters, cause visual object tracking systems to become confused. For instance, as a target being tracked by…

Robotics · Computer Science 2019-09-17 Rey Reza Wiyatno , Anqi Xu

In this paper, a complete pipeline for image-based 3D reconstruction of urban scenarios is proposed, based on PatchMatch Multi-View Stereo (MVS). Input images are firstly fed into an off-the-shelf visual SLAM system to extract camera poses…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Marco Orsingher , Paolo Zani , Paolo Medici , Massimo Bertozzi