English

Texture Mixer: A Network for Controllable Synthesis and Interpolation of Texture

Computer Vision and Pattern Recognition 2019-04-17 v2

Abstract

This paper addresses the problem of interpolating visual textures. We formulate this problem by requiring (1) by-example controllability and (2) realistic and smooth interpolation among an arbitrary number of texture samples. To solve it we propose a neural network trained simultaneously on a reconstruction task and a generation task, which can project texture examples onto a latent space where they can be linearly interpolated and projected back onto the image domain, thus ensuring both intuitive control and realistic results. We show our method outperforms a number of baselines according to a comprehensive suite of metrics as well as a user study. We further show several applications based on our technique, which include texture brush, texture dissolve, and animal hybridization.

Keywords

Cite

@article{arxiv.1901.03447,
  title  = {Texture Mixer: A Network for Controllable Synthesis and Interpolation of Texture},
  author = {Ning Yu and Connelly Barnes and Eli Shechtman and Sohrab Amirghodsi and Michal Lukac},
  journal= {arXiv preprint arXiv:1901.03447},
  year   = {2019}
}

Comments

Accepted to CVPR'19