English
Related papers

Related papers: Move As You Like: Image Animation in E-Commerce Sc…

200 papers

Controlling the manner in which a character moves in a real-time animation system is a challenging task with useful applications. Existing style transfer systems require access to a reference content motion clip, however, in real-time…

Graphics · Computer Science 2022-01-13 Ian Mason , Sebastian Starke , Taku Komura

3D animations are an effective method to learn about complex dynamic phenomena, such as mesoscale biological processes. The animators' goals are to convey a sense of the scene's overall complexity while, at the same time, visually guiding…

Human-Computer Interaction · Computer Science 2025-04-29 Johannes Eschner , Peter Mindek , Manuela Waldner

Tracking mouse cursor movements can be used to predict user attention on heterogeneous page layouts like SERPs. So far, previous work has relied heavily on handcrafted features, which is a time-consuming approach that often requires domain…

Human-Computer Interaction · Computer Science 2020-06-03 Ioannis Arapakis , Luis A. Leiva

Existing person video generation methods either lack the flexibility in controlling both the appearance and motion, or fail to preserve detailed appearance and temporal consistency. In this paper, we tackle the problem of motion transfer…

Computer Vision and Pattern Recognition · Computer Science 2019-08-13 Kun Cheng , Hao-Zhi Huang , Chun Yuan , Lingyiqing Zhou , Wei Liu

This demo is about automatic authoring of various motion effects that are provided with audiovisual content to improve user experiences. Traditionally, motion effects have been used for simulators, e.g., flight simulators for pilots and…

Human-Computer Interaction · Computer Science 2024-11-11 Jiwan Lee , Seungmoon Choi

Many machine intelligence techniques are developed in E-commerce and one of the most essential components is the representation of IDs, including user ID, item ID, product ID, store ID, brand ID, category ID etc. The classical encoding…

Machine Learning · Computer Science 2018-05-23 Kui Zhao , Yuechuan Li , Zhaoqian Shuai , Cheng Yang

Animating objects' movements is widely used to facilitate tracking changes and observing both the global trend and local hotspots where objects converge or diverge. Existing methods, however, often obscure critical local hotspots by only…

Human-Computer Interaction · Computer Science 2025-02-13 Duan Li , Xinyuan Guo , Xinhuan Shu , Lanxi Xiao , Lingyun Yu , Shixia Liu

Cosplay has grown from its origins at fan conventions into a billion-dollar global dress phenomenon. To facilitate imagination and reinterpretation from animated images to real garments, this paper presents an automatic costume image…

Computer Vision and Pattern Recognition · Computer Science 2020-08-27 Koya Tango , Marie Katsurai , Hayato Maki , Ryosuke Goto

With a good image understanding capability, can we manipulate the images high level semantic representation? Such transformation operation can be used to generate or retrieve similar images but with a desired modification (for example…

Computer Vision and Pattern Recognition · Computer Science 2019-03-05 Nam Vo , Lu Jiang , James Hays

Current image transformation and recoloring algorithms try to introduce artistic effects in the photographed images, based on user input of target image(s) or selection of pre-designed filters. These manipulations, although intended to…

Computer Vision and Pattern Recognition · Computer Science 2021-08-10 Afsheen Rafaqat Ali , Mohsen Ali

Image-based virtual try-on, widely used in online shopping, aims to generate images of a naturally dressed person conditioned on certain garments, providing significant research and commercial potential. A key challenge of try-on is to…

Computer Vision and Pattern Recognition · Computer Science 2024-11-18 Hanzhong Guo , Jianfeng Zhang , Cheng Zou , Jun Li , Meng Wang , Ruxue Wen , Pingzhong Tang , Jingdong Chen , Ming Yang

We propose a two-stage framework for motion in-betweening that combines diffusion-based motion generation with physics-based character adaptation. In Stage 1, a character-agnostic diffusion model synthesizes transitions from sparse…

Graphics · Computer Science 2025-04-15 Jia Qin

Character animation aims to generate lifelike videos by transferring motion dynamics from a driving video to a reference image. Recent strides in generative models have paved the way for high-fidelity character animation. In this work, we…

Modeling face-to-face communication in computer vision, which focuses on recognizing and analyzing nonverbal cues and behaviors during interactions, serves as the foundation for our proposed alternative to text-based Human-AI interaction.…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Dragos Costea , Alina Marcu , Cristina Lazar , Marius Leordeanu

3D generation guided by text-to-image diffusion models enables the creation of visually compelling assets. However previous methods explore generation based on image or text. The boundaries of creativity are limited by what can be expressed…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Sandeep Mishra , Oindrila Saha , Alan C. Bovik

We propose a spatial-constraint approach for modeling spatial-based interactions and enabling interactive visualizations, which involves the manipulation of visualizations through selection, filtering, navigation, arrangement, and…

Human-Computer Interaction · Computer Science 2024-03-21 Can Liu , Yu Zhang , Cong Wu , Chen Li , Xiaoru Yuan

Recent advances in digital avatar technology have enabled the generation of compelling virtual characters, but deploying these avatars on compute-constrained devices poses significant challenges for achieving realistic garment deformations.…

Although humans have the innate ability to imagine multiple possible actions from videos, it remains an extraordinary challenge for computers due to the intricate camera movements and montages. Most existing motion generation methods…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Liangdong Qiu , Chengxing Yu , Yanran Li , Zhao Wang , Haibin Huang , Chongyang Ma , Di Zhang , Pengfei Wan , Xiaoguang Han

Video models have recently been applied with success to problems in content generation, novel view synthesis, and, more broadly, world simulation. Many applications in generation and transfer rely on conditioning these models, typically…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Edoardo A. Dominici , Thomas Deixelberger , Konstantinos Vardis , Markus Steinberger

Evolutionary algorithms have recently been used to create a wide range of artistic work. In this paper, we propose a new approach for the composition of new images from existing ones, that retain some salient features of the original…

Neural and Evolutionary Computing · Computer Science 2017-03-13 Aneta Neumann , Zygmunt L. Szpak , Wojciech Chojnacki , Frank Neumann