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In the past, manually re-drawing an image in a certain artistic style required a professional artist and a long time. Doing this for a video sequence single-handed was beyond imagination. Nowadays computers provide new possibilities. We…

Computer Vision and Pattern Recognition · Computer Science 2016-10-21 Manuel Ruder , Alexey Dosovitskiy , Thomas Brox

The development of Text-to-Video (T2V) generation has made motion transfer possible, enabling the control of video motion based on existing footage. However, current methods have two limitations: 1) struggle to handle multi-subjects videos,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Jiayi Gao , Zijin Yin , Changcheng Hua , Yuxin Peng , Kongming Liang , Zhanyu Ma , Jun Guo , Yang Liu

In this work, we present a data-driven framework for generating diverse in-betweening motions for kinematic characters. Our approach injects dynamic conditions and explicit motion controls into the procedure of motion transitions. Notably,…

Graphics · Computer Science 2024-10-02 Yuchen Chu , Zeshi Yang

Forecasting a typical object's future motion is a critical task for interpreting and interacting with dynamic environments in computer vision. Event-based sensors, which could capture changes in the scene with exceptional temporal…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Song Wu , Zhiyu Zhu , Junhui Hou , Guangming Shi , Jinjian Wu

Transferring human motion to a mobile robotic manipulator and ensuring safe physical human-robot interaction are crucial steps towards automating complex manipulation tasks in human-shared environments. In this work, we present a novel…

Robotics · Computer Science 2021-10-26 Miguel Arduengo , Ana Arduengo , Adrià Colomé , Joan Lobo-Prat , Carme Torras

Motion control is crucial for generating expressive and compelling video content; however, most existing video generation models rely mainly on text prompts for control, which struggle to capture the nuances of dynamic actions and temporal…

We present T2Bs, a framework for generating high-quality, animatable character head morphable models from text by combining static text-to-3D generation with video diffusion. Text-to-3D models produce detailed static geometry but lack…

Diverse human motion generation is an increasingly important task, having various applications in computer vision, human-computer interaction and animation. While text-to-motion synthesis using diffusion models has shown success in…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Heechang Kim , Gwanghyun Kim , Se Young Chun

Shopping is difficult for people with motor impairments. This includes online shopping. Proprietary software can emulate mouse and keyboard via head tracking. However, such a solution is not common for smartphones. Unlike desktop and laptop…

Human-Computer Interaction · Computer Science 2018-12-19 Muratcan Cicek , Jinrong Xie , Qiaosong Wang , Robinson Piramuthu

Moving object segmentation is a crucial task for achieving a high-level understanding of visual scenes and has numerous downstream applications. Humans can effortlessly segment moving objects in videos. Previous work has largely relied on…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Nan Huang , Wenzhao Zheng , Chenfeng Xu , Kurt Keutzer , Shanghang Zhang , Angjoo Kanazawa , Qianqian Wang

We present an approach to modeling an image-space prior on scene motion. Our prior is learned from a collection of motion trajectories extracted from real video sequences depicting natural, oscillatory dynamics such as trees, flowers,…

Computer Vision and Pattern Recognition · Computer Science 2024-05-16 Zhengqi Li , Richard Tucker , Noah Snavely , Aleksander Holynski

Our goal is to enable robots to \emph{time} their motion in a way that is purposefully expressive of their internal states, making them more transparent to people. We start by investigating what types of states motion timing is capable of…

Robotics · Computer Science 2018-02-06 Allan Zhou , Dylan Hadfield-Menell , Anusha Nagabandi , Anca D. Dragan

Based on life-long observations of physical, chemical, and biologic phenomena in the natural world, humans can often easily picture in their minds what an object will look like in the future. But, what about computers? In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2016-08-30 Yipin Zhou , Tamara L. Berg

Text-to-motion models excel at efficient human motion generation, but existing approaches lack fine-grained controllability over the generation process. Consequently, modifying subtle postures within a motion or inserting new actions at…

Computer Vision and Pattern Recognition · Computer Science 2024-09-20 Yiming Huang , Weilin Wan , Yue Yang , Chris Callison-Burch , Mark Yatskar , Lingjie Liu

Transferring artistic styles onto everyday photographs has become an extremely popular task in both academia and industry. Recently, offline training has replaced on-line iterative optimization, enabling nearly real-time stylization. When…

Computer Vision and Pattern Recognition · Computer Science 2017-12-01 Xin Wang , Geoffrey Oxholm , Da Zhang , Yuan-Fang Wang

Recently, interactive recommender systems are becoming increasingly popular. The insight is that, with the interaction between users and the system, (1) users can actively intervene the recommendation results rather than passively receive…

Information Retrieval · Computer Science 2019-07-04 Yu Zhu , Yu Gong , Qingwen Liu , Yingcai Ma , Wenwu Ou , Junxiong Zhu , Beidou Wang , Ziyu Guan , Deng Cai

Although pervasive sensing technologies are increasingly capable of continuously detecting human emotional states, there is still a critical challenge: how to unobtrusively communicate this sensed data back to the user. Realistic avatars…

Human-Computer Interaction · Computer Science 2026-05-13 Michal R. Wrobel , Duygun Erol Barkana , Agnieszka Landowska

In this paper, we propose a new drag and drop interaction technique for graphs. We designed this interaction to support analysis in complex multidimensional and temporal graphs. The drag and drop interaction is enhanced with an intuitive…

Human-Computer Interaction · Computer Science 2019-02-06 Benjamin Renoust , Haolin Ren , Guy Melançon

On a constant quest for inspiration, designers can become more effective with tools that facilitate their creative process and let them overcome design fixation. This paper explores the practicality of applying neural style transfer as an…

Computers and Society · Computer Science 2018-05-29 Chaehan So

We examine a variety of numerical methods that arise when considering dynamical systems in the context of physics-based simulations of deformable objects. Such problems arise in various applications, including animation, robotics, control…

Graphics · Computer Science 2021-08-19 Uri M. Ascher , Egor Larionov , Seung Heon Sheen , Dinesh K. Pai