English
Related papers

Related papers: Distributed Applications in Gamification of the Le…

200 papers

Distributed machine learning (ML) is a modern computation paradigm that divides its workload into independent tasks that can be simultaneously achieved by multiple machines (i.e., agents) for better scalability. However, a typical…

Machine Learning · Computer Science 2018-11-14 Trong Nghia Hoang , Quang Minh Hoang , Kian Hsiang Low , Jonathan How

Online grading systems have become extremely prevalent as majority of academic materials are in the process of being digitized, if not already done. In this paper, we present the concept of design and implementation of a mobile application…

Computers and Society · Computer Science 2023-11-13 Kaustubh Kundu , Sushant Yadav , Tayyabbali Sayyad

Distributed, online data mining systems have emerged as a result of applications requiring analysis of large amounts of correlated and high-dimensional data produced by multiple distributed data sources. We propose a distributed online data…

Machine Learning · Computer Science 2013-07-03 Cem Tekin , Mihaela van der Schaar

Blended courses that mix in-person instruction with online platforms are increasingly popular in secondary education. These tools record a rich amount of data on students' study habits and social interactions. Prior research has shown that…

Computers and Society · Computer Science 2019-06-25 Niki Gitinabard , Yiqiao Xu , Sarah Heckman , Tiffany Barnes , Collin F. Lynch

We present Federated Learning Playground, an interactive browser-based platform inspired by and extends TensorFlow Playground that teaches core Federated Learning (FL) concepts. Users can experiment with heterogeneous client data…

Machine Learning · Computer Science 2026-03-23 Bryan Shan , Alysa Ziying Tan , Han Yu

We use ideas from distributed computing and game theory to study dynamic and decentralized environments in which computational nodes, or decision makers, interact strategically and with limited information. In such environments, which arise…

Computer Science and Game Theory · Computer Science 2017-04-06 Aaron D. Jaggard , Neil Lutz , Michael Schapira , Rebecca N. Wright

This paper deals with the problem of properly simulating the Internet of Things (IoT). Simulating an IoT allows evaluating strategies that can be employed to deploy smart services over different kinds of territories. However, the…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-09-21 Gabriele D'Angelo , Stefano Ferretti , Vittorio Ghini

Machine learning has recently enabled large advances in artificial intelligence, but these tend to be highly centralized. The large datasets required are generally proprietary; predictions are often sold on a per-query basis; and published…

Cryptography and Security · Computer Science 2019-07-18 Justin D. Harris , Bo Waggoner

The design of decentralized learning algorithms is important in the fast-growing world in which data are distributed over participants with limited local computation resources and communication. In this direction, we propose an online…

Machine Learning · Computer Science 2022-08-02 Angan Mitra , Nguyen Kim Thang , Tuan-Anh Nguyen , Denis Trystram , Paul Youssef

New intelligence applications are driving increasing interest in deploying deep neural networks (DNN) in a distributed way. To set up distributed deep learning involves alterations of a great number of the parameter configurations of…

Machine Learning · Computer Science 2022-11-24 Xiaoyan Liu , Zhiwei Xu , Yana Qin , Jie Tian

Decentralized learning (DL) has gained prominence for its potential benefits in terms of scalability, privacy, and fault tolerance. It consists of many nodes that coordinate without a central server and exchange millions of parameters in…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-05-15 Akash Dhasade , Anne-Marie Kermarrec , Rafael Pires , Rishi Sharma , Milos Vujasinovic

Gamification applies game mechanics to non-game environments to motivate and engage users. Artificial Intelligence (AI) offers powerful tools for personalizing and optimizing gamification, adapting to users' needs, preferences, and…

Human-Computer Interaction · Computer Science 2024-11-19 Carlos J. Costa , Joao Tiago Aparicio , Manuela Aparicio , Sofia Aparicio

Much of the delivery of University education is now by synchronous or asynchronous video. For students, one of the challenges is managing the sheer volume of such video material as video presentations of taught material are difficult to…

Multimedia · Computer Science 2021-06-28 Hyowon Lee , Mingming Liu , Michael Scriney , Alan F. Smeaton

Data mining has been widely used to identify potential customers for a new product or service. In this article is done a study of previous work relating to the application of data mining methodologies for software projects, specifically for…

Computers and Society · Computer Science 2016-09-06 Jorge Luis Rivero Pérez , Yaimara Peñate Santana , Pedro Harenton Martínez López

Recently, the academic community has been giving much attention to Cooperative Learning System, a group learning method combined with pedagogy and social psychology. It allows group members to gain knowledge through collaborations and…

Computers and Society · Computer Science 2010-02-08 Fu-Chien Kao , Siang-Ru Wang , Ting-Hao Huang

A freely available educational application (a mobile website) is presented. This provides access to educational material and drilling on selected topics within mathematics and statistics with an emphasis on tablets and mobile phones. The…

Other Statistics · Statistics 2014-12-10 Jamie Lentin , Anna H. Jonsdottir , David Stern , Victoria Mokua , Gunnar Stefansson

While Large Language Models (LLMs) have achieved remarkable success in formal learning tasks such as mathematics and code generation, they still struggle with the "practical wisdom" and generalizable intelligence, such as strategic…

Computation and Language · Computer Science 2026-01-12 Nuoyan Lyu , Bingbing Xu , Weihao Meng , Yige Yuan , Yang Zhang , Zhiyong Huang , Tat-Seng Chua , Huawei Shen

The use of new technologies in higher education has surprisingly emphasized students' tendency to adopt a passive behavior in class. Participation and interaction of students are essential to improve academic results. This paper describes…

In this paper, we address two practical challenges of distributed learning in multi-agent network systems, namely personalization and resilience. Personalization is the need of heterogeneous agents to learn local models tailored to their…

Multiagent Systems · Computer Science 2026-01-01 Luca Ballotta , Nicola Bastianello , Riccardo M. G. Ferrari , Karl H. Johansson

IoT devices are sorely underutilized in the medical field, especially within machine learning for medicine, yet they offer unrivaled benefits. IoT devices are low-cost, energy-efficient, small and intelligent devices. In this paper, we…

Machine Learning · Computer Science 2023-04-07 James Calo , Benny Lo