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In the past decades, the blockchain technology has attracted tremendous attention from both academia and industry. The popularity of blockchain networks was originated from a crypto-currency to serve as a decentralized and tamperproof…

Computer Science and Game Theory · Computer Science 2019-03-18 Ziyao Liu , Nguyen Cong Luong , Wenbo Wang , Dusit Niyato , Ping Wang , Ying-Chang Liang , Dong In Kim

Emerging cross-device artificial intelligence (AI) applications require a transition from conventional centralized learning systems towards large-scale distributed AI systems that can collaboratively perform complex learning tasks. In this…

Machine Learning · Computer Science 2022-04-29 Minh N. H. Nguyen , Shashi Raj Pandey , Tri Nguyen Dang , Eui-Nam Huh , Nguyen H. Tran , Walid Saad , Choong Seon Hong

In various online/offline multi-agent networked environments, it is very popular that the system can benefit from coordinating actions of two interacting agents at some cost of coordination. In this paper, we first formulate an optimization…

Systems and Control · Computer Science 2018-09-14 Hyeryung Jang , Jinwoo Shin , Yung Yi

Motivational digital systems offer capabilities to engage and motivate end-users to foster behavioral changes towards a common goal. In general these systems use gamification principles in non-games contexts. Over the years, gamification…

Artificial Intelligence · Computer Science 2021-03-30 Antonio Bucchiarone , Antonio Cicchetti , Nelly Bencomo , Enrica Loria , Annapaola Marconi

The problem of learning simultaneously several related tasks has received considerable attention in several domains, especially in machine learning with the so-called multitask learning problem or learning to learn problem [1], [2].…

Signal Processing · Electrical Eng. & Systems 2021-09-29 Roula Nassif , Stefan Vlaski , Cedric Richard , Jie Chen , Ali H. Sayed

Online learning has been in the spotlight from the machine learning society for a long time. To handle massive data in Big Data era, one single learner could never efficiently finish this heavy task. Hence, in this paper, we propose a novel…

Machine Learning · Computer Science 2015-06-24 Chencheng Li , Pan Zhou

Social software solutions in enterprises such as IBM Connections are said to have the potential to support communication and collaboration among employees. However, companies are faced to manage the adoption of such collaborative tools and…

Computers and Society · Computer Science 2016-06-07 Christian Meske , Tobias Brockmann , Konstantin Wilms , Stefan Stieglitz

Social networks have risen to prominence over the last years as the predominant form of electronic interaction between individuals. In an attempt to harness the power of the large user base which they have managed to attract, this study…

Computers and Society · Computer Science 2012-08-23 Michail N. Giannakos , Patrick Mikalef

Interest in developing and deploying E-commerce systems has grown greatly over the past few years, leading to a major shortage of qualified developers. This paper describes the development of a graduate course in E-commerce education that…

Computers and Society · Computer Science 2021-08-23 John C. Grundy

Student simulation presents a transformative approach to enhance learning outcomes, advance educational research, and ultimately shape the future of effective pedagogy. We explore the feasibility of using large language models (LLMs), a…

Artificial Intelligence · Computer Science 2023-10-31 Songlin Xu , Xinyu Zhang

In this paper, we focus on the question of the extent to which online learning can benefit from distributed computing. We focus on the setting in which $N$ agents online-learn cooperatively, where each agent only has access to its own data.…

Machine Learning · Computer Science 2019-08-17 Hua Ouyang , Alexander Gray

The aim of the current work is to assess the challenges that gamification in education are facing nowadays. Benefits and disadvantages of using gamification in classroom are both discussed to offer a clearer view on the impact of using…

Computers and Society · Computer Science 2017-08-31 Iulian Furdu , Cosmin Tomozei , Utku Kose

The nascent field of neurogames relies on active Brain-Computer Interface input to drive its game mechanics. Consequently, users expect their conscious will to be meaningfully reflected on the virtual environment they're engaging in.…

Human-Computer Interaction · Computer Science 2025-04-22 Diego Saldivar

Online learning with streaming data in a distributed and collaborative manner can be useful in a wide range of applications. This topic has been receiving considerable attention in recent years with emphasis on both single-task and…

Multiagent Systems · Computer Science 2017-04-26 Jie Chen , Cédric Richard , Ali H. Sayed

There is a need for remote learning and virtual learning applications such as virtual reality (VR) and tablet-based solutions which the current pandemic has demonstrated. Creating complex learning scenarios by developers is highly…

Artificial Intelligence · Computer Science 2021-06-18 Claire Palmer , Ben Roullier , Muhammad Aamir , Leonardo Stella , Uchenna Diala , Ashiq Anjum , Frank Mcquade , Keith Cox , Alex Calvert

We identify the need for a gamified self-driving simulator where game mechanics encourage high-quality data capture, and design and apply such a simulator to collecting lane-following training data. The resulting synthetic data enables a…

Robotics · Computer Science 2019-11-19 Joshua E. Siegel , Georgios Pappas , Konstantinos Politopoulos , Yongbin Sun

Computer simulation is finding a role in an increasing number of scientific disciplines, concomitant with the rise in available computing power. Realizing this inevitably requires access to computational power beyond the desktop, making use…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-12-15 Stefan J. Zasada , Peter V. Coveney

Debugging software, i.e., the localization of faults and their repair, is a key activity in software engineering. Therefore, effective and efficient debugging is one of the core skills a software engineer must develop. However, the teaching…

Stream processing applications have been widely adopted due to real-time data analytics demands, e.g., fraud detection, video analytics, IoT applications. Unfortunately, prototyping and testing these applications is still a cumbersome…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-09-04 Md. Monzurul Amin Ifath , Miguel Neves , Israat Haque

Message exchange among vehicles plays an important role in ensuring road safety. Emergency message dissemination is usually carried out by broadcasting. However, high vehicle density and mobility usually lead to challenges in message…

Cryptography and Security · Computer Science 2021-09-15 Ferheen Ayaz , Zhengguo Sheng , Daxin Tian , Yong Liang Guan
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