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Related papers: VIRUP : The Virtual Reality Universe Project

200 papers

In this work we present `Astera', a cosmological visualization tool that renders a mock universe in real time using Unreal Engine 4. The large scale structure of the cosmic web is hard to visualize in two dimensions, and a 3D real time…

Astrophysics of Galaxies · Physics 2020-10-20 Christopher Marsden , Francesco Shankar

An aspirational goal for virtual reality (VR) is to bring in a rich diversity of real world objects losslessly. Existing VR applications often convert objects into explicit 3D models with meshes or point clouds, which allow fast interactive…

Computer Vision and Pattern Recognition · Computer Science 2022-08-19 Naruya Kondo , So Kuroki , Ryosuke Hyakuta , Yutaka Matsuo , Shixiang Shane Gu , Yoichi Ochiai

Text-to-video generative models convert textual prompts into dynamic visual content, offering wide-ranging applications in film production, gaming, and education. However, their real-world performance often falls short of user expectations.…

Computer Vision and Pattern Recognition · Computer Science 2025-05-14 Wenhao Wang , Yi Yang

The Metaverse and its promises are fast becoming reality as maturing technologies are empowering the different facets. One of the highlights of the Metaverse is that it offers the possibility for highly immersive and interactive…

Networking and Internet Architecture · Computer Science 2023-03-09 Wenhan Yu , Terence Jie Chua , Jun Zhao

Virtual reality (VR) apps can harvest a wider range of user data than web/mobile apps running on personal computers or smartphones. Existing law and privacy regulations emphasize that VR developers should inform users of what data are…

Cryptography and Security · Computer Science 2024-09-04 Yuxia Zhan , Yan Meng , Lu Zhou , Yichang Xiong , Xiaokuan Zhang , Lichuan Ma , Guoxing Chen , Qingqi Pei , Haojin Zhu

This report describes Infernux, an open-source game engine that pairs a C++17/Vulkan real-time core with a Python production layer connected through a single pybind11 boundary. To close the throughput gap between Python scripting and…

Graphics · Computer Science 2026-04-14 Lizhe Chen

Interactive visualization and simulation of astrophysical phenomena help astronomers and enable digital planetariums and television documentaries to take their spectators on a journey into deep space to explore the astronomical wonders of…

Instrumentation and Methods for Astrophysics · Physics 2012-05-14 Stephan Wenger , Marco Ament , Wolfgang Steffen , Nico Koning , Daniel Weiskopf , Marcus Magnor

We propose the Extended Reality Universal Planning Toolkit (ERUPT), an extended reality (XR) system for interactive motion planning. Our system allows users to create and dynamically reconfigure environments while they plan robot paths. In…

The exponential growth of data in Astrophysics and Cosmology demands scalable computational tools and intuitive interfaces for analysis and visualization. In this work, we present an innovative integration of the VisIVO scientific…

Instrumentation and Methods for Astrophysics · Physics 2025-10-07 Eva Sciacca , Nicola Tuccari , Umer Arshad , Fabio Pitari , Giuseppa Muscianisi , Emiliano Tramontana

Virtual reality (VR) development relies on game engines to provide real-time rendering, physics simulation, and interaction systems. Among the most widely used game engines, Unreal Engine and Unity dominate the industry, offering distinct…

Human-Computer Interaction · Computer Science 2025-08-19 Santiago Berrezueta-Guzman , Stefan Wagner

We report on an exploratory project aimed at performing immersive 3D visualization of astronomical data, starting with spectral-line radio data cubes from galaxies. This work is done as a collaboration between the Department of Physics and…

Instrumentation and Methods for Astrophysics · Physics 2016-08-01 Gilles Ferrand , Jayanne English , Pourang Irani

Tracking the 3D shape of a deforming object using only monocular 2D vision is a challenging problem. This is because one should (i) infer the 3D shape from a 2D image, which is a severely underconstrained problem, and (ii) implement the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-14 Mohammadreza Shetab-Bushehri , Miguel Aranda , Youcef Mezouar , Adrien Bartoli , Erol Ozgur

The VITRUV project has the objective to deliver milli-arcsecond spectro-images of the environment of compact sources like young stars, active galaxies and evolved stars to the community. This instrument of the VLTI second generation based…

Social VR enables people to interact over distance with others in real-time. It allows remote people, typically represented as avatars, to communicate and perform activities together in a join shared virtual environment, extending the…

Multimedia · Computer Science 2021-04-13 Mario Montagud , Jie Li , Gianluca Cernigliario , Abdallah El Ali , Sergi Fernandez , Pablo Cesar

Scipp is heavily inspired by the Python library xarray. It enriches raw NumPy-like multi-dimensional arrays of data by adding named dimensions and associated coordinates. Multiple arrays are combined into datasets. On top of this, scipp…

Mathematical Software · Computer Science 2020-10-02 Simon Heybrock , Owen Arnold , Igor Gudich , Daniel Nixon , Neil Vaytet

While they have long been a subject of academic study, social virtual reality (SVR) systems are now attracting increasingly large audiences on current consumer virtual reality systems. The design space of SVR systems is very large, and…

Human-Computer Interaction · Computer Science 2021-12-17 Sebastian Friston , Ben Congdon , David Swapp , Lisa Izzouzi , Klara Brandstätter , Daniel Archer , Otto Olkkonen , Felix Thiel , Anthony Steed

The complexity of the data generated by (magneto)-hydrodynamic (HD/MHD) simulations requires advanced tools for their analysis and visualization. The dramatic improvements in virtual reality (VR) technologies have inspired us to seek the…

Human-Computer Interaction · Computer Science 2023-08-09 S. Orlando , M. Miceli , U. Lo Cicero , S. Ustamujic

Inherent uncertainty in geological data acquisition leads to the generation of large ensembles of equiprobable 3D reservoir models. Running computationally costly numerical flow simulations across such a vast solution space is infeasible. A…

Human-Computer Interaction · Computer Science 2025-04-15 Roberta Mota , Ehud Sharlin , Usman Alim

Protein-protein interaction networks (PPIN) enable the study of cellular processes in organisms. Visualizing PPINs in extended reality (XR), including virtual reality (VR) and mixed reality (MR), is crucial for exploring subnetworks,…

Multimedia · Computer Science 2024-02-07 Busra Senderin , Nurcan Tuncbag , Elif Surer

Deep learning is ubiquitous, but its lack of transparency limits its impact on several potential application areas. We demonstrate a virtual reality tool for automating the process of assigning data inputs to different categories. A dataset…

Human-Computer Interaction · Computer Science 2023-05-25 Hannes Kath , Bengt Lüers , Thiago S. Gouvêa , Daniel Sonntag