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Immersive Virtual Reality typically requires a head-mounted display (HMD) to visualize the environment and hand-held controllers to interact with the virtual objects. Recently, many applications display full-body avatars to represent the…

Human-Computer Interaction · Computer Science 2024-07-12 Jose Luis Ponton , Reza Keshavarz , Alejandro Beacco , Nuria Pelechano

Autonomous driving holds great promise in addressing traffic safety concerns by leveraging artificial intelligence and sensor technology. Multi-Object Tracking plays a critical role in ensuring safer and more efficient navigation through…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Lei Cheng , Arindam Sengupta , Siyang Cao

To date, little attention has been given to multi-view 3D human mesh estimation, despite real-life applicability (e.g., motion capture, sport analysis) and robustness to single-view ambiguities. Existing solutions typically suffer from poor…

Computer Vision and Pattern Recognition · Computer Science 2022-12-13 Xuan Gong , Liangchen Song , Meng Zheng , Benjamin Planche , Terrence Chen , Junsong Yuan , David Doermann , Ziyan Wu

The increasing need for automated visual monitoring and control for applications such as smart camera surveillance, traffic monitoring, and intelligent environments, necessitates the improvement of methods for visual active monitoring.…

Computer Vision and Pattern Recognition · Computer Science 2021-03-08 Christos Kyrkou

Some forces in nature are difficult to comprehend due to their non-intuitive and abstract nature. Forces driving gyroscopic precession are invisible, yet their effect is very important in a variety of applications, from space navigation to…

Human-Computer Interaction · Computer Science 2019-08-27 Felix Hamza-Lup

Industrial robots become increasingly prevalent, resulting in a growing need for intuitive, comforting human-robot collaboration. We present a user-aware robotic system that adapts to operator behavior in real time while non-intrusively…

Robotics · Computer Science 2024-09-17 Damian Hostettler , Simon Mayer , Jan Liam Albert , Kay Erik Jenss , Christian Hildebrand

Early identification of on-site hazards is crucial for accident prevention in the construction industry. Currently, the construction industry relies on experienced safety advisors (SAs) to identify site hazards and generate mitigation…

Human-Computer Interaction · Computer Science 2025-04-11 Pengkun Liu , Jinding Xing , Ruoxin Xiong , Pingbo Tang

We present a user interface (UI) based on augmented reality (AR) with head-mounted display (HMD) for improving situational awareness during critical operation and improve human efficiency on operations. The UI displays contextual…

Human-Computer Interaction · Computer Science 2021-03-29 Dany Naser Addin , Benoit Ozell

Current robot interfaces such as teach pendants and 2D screen displays used for task visualization and interaction often seem unintuitive and limited in terms of information flow. This compromises task efficiency as interacting with the…

Robotics · Computer Science 2021-11-01 Khoa C. Hoang , Wesley P. Chan , Steven Lay , Akansel Cosgun , Elizabeth A. Croft

As collaborative robots become more common in manufacturing scenarios and adopted in hybrid human-robot teams, we should develop new interaction and communication strategies to ensure smooth collaboration between agents. In this paper, we…

Robotics · Computer Science 2024-09-05 Simone Macci`o , Mohamad Shaaban , Alessandro Carf`ı , Fulvio Mastrogiovanni

Augmented Reality (AR) provides a safe and low-cost option for hazardous safety training that allows for the visualization of aspects that may be invisible, such as radiation. Effectively visually communicating such threats in the…

Human-Computer Interaction · Computer Science 2024-03-11 Fintan McGee , Roderick McCall , Joan Baixauli

This research seeks to explore how Augmented Reality (AR) can support learning psychomotor tasks that involve complex manipulation and reasoning processes. The AR prototype was created using Unity and used on HoloLens 2 headsets. Here, we…

Human-Computer Interaction · Computer Science 2023-05-18 Dong Woo Yoo , Sakib Reza , Nicholas Wilson , Kemi Jona , Mohsen Moghaddam

There is a growing need for authentication methodology in virtual reality applications. Current systems assume that the immersive experience technology is a collection of peripheral devices connected to a personal computer or mobile device.…

Cryptography and Security · Computer Science 2022-01-25 Karthik Viswanathan , Abbas Yazdinejad

This paper explores a physical human-robot collaboration (pHRC) task involving the joint insertion of a board into a frame by a sightless robot and a human operator. While admittance control is commonly used in pHRC tasks, it can be…

Robotics · Computer Science 2025-11-06 Zeqing Zhang , Weifeng Lu , Lei Yang , Wei Jing , Bowei Tang , Jia Pan

Sensing gloves have become important tools for teleoperation and robotic policy learning as they are able to provide rich signals like speed, acceleration and tactile feedback. A common approach to track gloved hands is to directly use the…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Wenhui Cui , Ziyi Kou , Chuan Qin , Ergys Ristani , Li Guan

High-resolution optical tactile sensors are increasingly used in robotic learning environments due to their ability to capture large amounts of data directly relating to agent-environment interaction. However, there is a high barrier of…

Robotics · Computer Science 2022-07-28 Yijiong Lin , John Lloyd , Alex Church , Nathan F. Lepora

Investigating children's embodied learning in mixed-reality environments, where they collaboratively simulate scientific processes, requires analyzing complex multimodal data to interpret their learning and coordination behaviors. Learning…

Augmented Reality (AR) see-through vision is an interesting research topic since it enables users to see through a wall and see the occluded objects. Most existing research focuses on the visual effects of see-through vision, while the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-07 Zhimin Wang , Yuxin Zhao , Feng Lu

Wearable robotic hand rehabilitation devices can allow greater freedom and flexibility than their workstation-like counterparts. However, the field is generally lacking effective methods by which the user can operate the device: such…

Robotics · Computer Science 2019-01-14 Sangwoo Park , Cassie Meeker , Lynne M. Weber , Lauri Bishop , Joel Stein , Matei Ciocarlie

Developing and evaluating vision science methods require robust and efficient tools for assessing their performance in various real-world scenarios. This study presents a novel virtual reality (VR) simulation tool that simulates real-world…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Benedikt W. Hosp , Martin Dechant , Yannick Sauer , Rajat Agarwala , Siegfried Wahl
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