Progressive Multi-view Human Mesh Recovery with Self-Supervision
Abstract
To date, little attention has been given to multi-view 3D human mesh estimation, despite real-life applicability (e.g., motion capture, sport analysis) and robustness to single-view ambiguities. Existing solutions typically suffer from poor generalization performance to new settings, largely due to the limited diversity of image-mesh pairs in multi-view training data. To address this shortcoming, people have explored the use of synthetic images. But besides the usual impact of visual gap between rendered and target data, synthetic-data-driven multi-view estimators also suffer from overfitting to the camera viewpoint distribution sampled during training which usually differs from real-world distributions. Tackling both challenges, we propose a novel simulation-based training pipeline for multi-view human mesh recovery, which (a) relies on intermediate 2D representations which are more robust to synthetic-to-real domain gap; (b) leverages learnable calibration and triangulation to adapt to more diversified camera setups; and (c) progressively aggregates multi-view information in a canonical 3D space to remove ambiguities in 2D representations. Through extensive benchmarking, we demonstrate the superiority of the proposed solution especially for unseen in-the-wild scenarios.
Cite
@article{arxiv.2212.05223,
title = {Progressive Multi-view Human Mesh Recovery with Self-Supervision},
author = {Xuan Gong and Liangchen Song and Meng Zheng and Benjamin Planche and Terrence Chen and Junsong Yuan and David Doermann and Ziyan Wu},
journal= {arXiv preprint arXiv:2212.05223},
year = {2022}
}
Comments
Accepted by AAAI2023