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Creating 2D animations is a complex, iterative process requiring continuous adjustments to movement, timing, and coordination of multiple elements within a scene. To support designers of varying levels of experience with animation design…

Human-Computer Interaction · Computer Science 2025-08-14 Tiffany Tseng , Ruijia Cheng , Jeffrey Nichols

We propose a neural head reenactment system, which is driven by a latent pose representation and is capable of predicting the foreground segmentation alongside the RGB image. The latent pose representation is learned as a part of the entire…

Computer Vision and Pattern Recognition · Computer Science 2020-11-02 Egor Burkov , Igor Pasechnik , Artur Grigorev , Victor Lempitsky

Fashion-model pose is an important attribute in the fashion industry. Creative directors, modeling production houses, and top photographers always look for professional models able to pose. without the skill to correctly pose, their chances…

Computer Vision and Pattern Recognition · Computer Science 2023-03-16 Vijitha Kannumuru , Santhosh Kannan S P , Krithiga Shankar , Joy Larnyoh , Rohith Mahadevan , Raja CSP Raman

Numerous 6D pose estimation methods have been proposed that employ end-to-end regression to directly estimate the target pose parameters. Since the visible features of objects are implicitly influenced by their poses, the network allows…

Computer Vision and Pattern Recognition · Computer Science 2023-08-23 Jianqiu Chen , Mingshan Sun , Ye Zheng , Tianpeng Bao , Zhenyu He , Donghai Li , Guoqiang Jin , Rui Zhao , Liwei Wu , Xiaoke Jiang

In this project we trained a neural network to perform specific interactions between a robot and objects in the environment, through imitation learning. In particular, we tackle the task of moving the robot to a fixed pose with respect to a…

Robotics · Computer Science 2021-09-27 Giorgia Adorni , Elia Cereda

This paper tackles the simultaneous optimization of pose and Neural Radiance Fields (NeRF). Departing from the conventional practice of using explicit global representations for camera pose, we propose a novel overparameterized…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Shin-Fang Chng , Ravi Garg , Hemanth Saratchandran , Simon Lucey

Estimating camera pose from a single image is a fundamental problem in computer vision. Existing methods for solving this task fall into two distinct categories, which we refer to as direct and indirect. Direct methods, such as PoseNet,…

Computer Vision and Pattern Recognition · Computer Science 2020-12-24 Hunter Blanton , Scott Workman , Nathan Jacobs

For human pose estimation in monocular images, joint occlusions and overlapping upon human bodies often result in deviated pose predictions. Under these circumstances, biologically implausible pose predictions may be produced. In contrast,…

Computer Vision and Pattern Recognition · Computer Science 2017-05-03 Yu Chen , Chunhua Shen , Xiu-Shen Wei , Lingqiao Liu , Jian Yang

Training a robotic arm to accomplish real-world tasks has been attracting increasing attention in both academia and industry. This work discusses the role of computer vision algorithms in this field. We focus on low-cost arms on which no…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Yiming Zuo , Weichao Qiu , Lingxi Xie , Fangwei Zhong , Yizhou Wang , Alan L. Yuille

Creating mobile robots which are able to find and manipulate objects in large environments is an active topic of research. These robots not only need to be capable of searching for specific objects but also to estimate their poses often…

Robotics · Computer Science 2022-03-09 Jascha Hellwig , Mark Baierl , Joao Carvalho , Julen Urain , Jan Peters

We present a novel approach for synthesizing photo-realistic images of people in arbitrary poses using generative adversarial learning. Given an input image of a person and a desired pose represented by a 2D skeleton, our model renders the…

Computer Vision and Pattern Recognition · Computer Science 2018-09-28 Albert Pumarola , Antonio Agudo , Alberto Sanfeliu , Francesc Moreno-Noguer

Animating a newly designed character using motion capture (mocap) data is a long standing problem in computer animation. A key consideration is the skeletal structure that should correspond to the available mocap data, and the shape…

Graphics · Computer Science 2021-05-07 Peizhuo Li , Kfir Aberman , Rana Hanocka , Libin Liu , Olga Sorkine-Hornung , Baoquan Chen

Learning a good 3D human pose representation is important for human pose related tasks, e.g. human 3D pose estimation and action recognition. Within all these problems, preserving the intrinsic pose information and adapting to view…

Computer Vision and Pattern Recognition · Computer Science 2021-11-03 Qiang Nie , Ziwei Liu , Yunhui Liu

Deep learning has paved the way for strong recognition systems which are often both trained on and applied to natural images. In this paper, we examine the give-and-take relationship between such visual recognition systems and the rich…

Computer Vision and Pattern Recognition · Computer Science 2020-11-25 Hubert Lin , Mitchell Van Zuijlen , Maarten W. A. Wijntjes , Sylvia C. Pont , Kavita Bala

In animation, style can be considered as a distinctive layer over the content of a motion, allowing a character to achieve the same gesture in various ways. Editing existing animation to modify the style while keeping the same content is an…

Graphics · Computer Science 2023-01-18 Léon Victor , Alexandre Meyer , Saïda Bouakaz

Diffusion-based human animation aims to animate a human character based on a source human image as well as driving signals such as a sequence of poses. Leveraging the generative capacity of diffusion model, existing approaches are able to…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Fa-Ting Hong , Zhan Xu , Haiyang Liu , Qinjie Lin , Luchuan Song , Zhixin Shu , Yang Zhou , Duygu Ceylan , Dan Xu

We propose a simple and efficient method for exploiting synthetic images when training a Deep Network to predict a 3D pose from an image. The ability of using synthetic images for training a Deep Network is extremely valuable as it is easy…

Computer Vision and Pattern Recognition · Computer Science 2018-03-28 Mahdi Rad , Markus Oberweger , Vincent Lepetit

We characterize the problem of pose estimation for rigid objects in terms of determining viewpoint to explain coarse pose and keypoint prediction to capture the finer details. We address both these tasks in two different settings - the…

Computer Vision and Pattern Recognition · Computer Science 2015-04-28 Shubham Tulsiani , Jitendra Malik

Controlling a high degrees of freedom humanoid robot is acknowledged as one of the hardest problems in Robotics. Due to the lack of mathematical models, an approach frequently employed is to rely on human intuition to design keyframe…

Artificial Intelligence · Computer Science 2019-01-03 Luckeciano Carvalho Melo , Marcos Ricardo Omena Albuquerque Maximo , Adilson Marques da Cunha

This paper addresses the challenge of reconstructing an animatable human model from a multi-view video. Some recent works have proposed to decompose a non-rigidly deforming scene into a canonical neural radiance field and a set of…

Computer Vision and Pattern Recognition · Computer Science 2023-05-05 Sida Peng , Zhen Xu , Junting Dong , Qianqian Wang , Shangzhan Zhang , Qing Shuai , Hujun Bao , Xiaowei Zhou
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