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For reconstructing high-fidelity human 3D models from monocular videos, it is crucial to maintain consistent large-scale body shapes along with finely matched subtle wrinkles. This paper explores the observation that the per-frame rendering…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Chunjin Song , Zhijie Wu , Bastian Wandt , Leonid Sigal , Helge Rhodin

Multi-person pose estimation in images and videos is an important yet challenging task with many applications. Despite the large improvements in human pose estimation enabled by the development of convolutional neural networks, there still…

Computer Vision and Pattern Recognition · Computer Science 2018-04-24 Mihai Fieraru , Anna Khoreva , Leonid Pishchulin , Bernt Schiele

This work is a portable MetaVerse implementation, and we use 3D pose estimation with AI to make virtual avatars do synchronized actions and interact with the environment. The motivation is that we find it inconvenient to use joysticks and…

Artificial Intelligence · Computer Science 2024-10-22 Hao-Tang Tsui , Yu-Rou Tuan , Jia-You Chen

The production of animation is a resource intensive process in game companies. Therefore, techniques to synthesize animations have been developed. However, these procedural techniques offer limited adaptability by animation artists. In…

Real-time hair simulation is a vital component in creating believable virtual avatars, as it provides a sense of immersion and authenticity. The dynamic behavior of hair, such as bouncing or swaying in response to character movements like…

Graphics · Computer Science 2025-07-08 Gene Wei-Chin Lin , Egor Larionov , Hsiao-yu Chen , Doug Roble , Tuur Stuyck

Most recent approaches to monocular 3D pose estimation rely on Deep Learning. They either train a Convolutional Neural Network to directly regress from image to 3D pose, which ignores the dependencies between human joints, or model these…

Computer Vision and Pattern Recognition · Computer Science 2016-05-18 Bugra Tekin , Isinsu Katircioglu , Mathieu Salzmann , Vincent Lepetit , Pascal Fua

Manipulation planning is the problem of finding a sequence of robot configurations that involves interactions with objects in the scene, e.g., grasping and placing an object, or more general tool-use. To achieve such interactions,…

Robotics · Computer Science 2022-08-01 Jung-Su Ha , Danny Driess , Marc Toussaint

Human body pose estimation and hand detection are two important tasks for systems that perform computer vision-based sign language recognition(SLR). However, both tasks are challenging, especially when the input is color videos, with no…

Computer Vision and Pattern Recognition · Computer Science 2016-04-21 Srujana Gattupalli , Amir Ghaderi , Vassilis Athitsos

The attention mechanism provides a sequential prediction framework for learning spatial models with enhanced implicit temporal consistency. In this work, we show a systematic design (from 2D to 3D) for how conventional networks and other…

Computer Vision and Pattern Recognition · Computer Science 2021-03-05 Ruixu Liu , Ju Shen , He Wang , Chen Chen , Sen-ching Cheung , Vijayan K. Asari

Estimating the head pose of a person is a crucial problem that has a large amount of applications such as aiding in gaze estimation, modeling attention, fitting 3D models to video and performing face alignment. Traditionally head pose is…

Computer Vision and Pattern Recognition · Computer Science 2018-07-11 Nataniel Ruiz , Eunji Chong , James M. Rehg

Since loose-fitting clothing contains dynamic modes that have proven to be difficult to predict via neural networks, we first illustrate how to coarsely approximate these modes with a real-time numerical algorithm specifically designed to…

Graphics · Computer Science 2024-04-29 Yongxu Jin , Dalton Omens , Zhenglin Geng , Joseph Teran , Abishek Kumar , Kenji Tashiro , Ronald Fedkiw

We present a methodology to automatically obtain Pose Space Deformation (PSD) basis for rigged garments through deep learning. Classical approaches rely on Physically Based Simulations (PBS) to animate clothes. These are general solutions…

Computer Vision and Pattern Recognition · Computer Science 2021-05-25 Hugo Bertiche , Meysam Madadi , Sergio Escalera

We propose a novel method for learning representations of poses for 3D deformable objects, which specializes in 1) disentangling pose information from the object's identity, 2) facilitating the learning of pose variations, and 3)…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Seungwoo Yoo , Juil Koo , Kyeongmin Yeo , Minhyuk Sung

Estimating ego-pose from cameras is an important problem in robotics with applications ranging from mobile robotics to augmented reality. While SOTA models are becoming increasingly accurate, they can still be unwieldy due to high…

Robotics · Computer Science 2024-05-08 Zirui Zang , Ahmad Amine , Rahul Mangharam

Recent advancements in physics-based character animation leverage deep learning to generate agile and natural motion, enabling characters to execute movements such as backflips, boxing, and tennis. However, reproducing the selection and use…

Graphics · Computer Science 2024-07-24 Jiashun Wang , Jessica Hodgins , Jungdam Won

A longstanding goal in character animation is to combine data-driven specification of behavior with a system that can execute a similar behavior in a physical simulation, thus enabling realistic responses to perturbations and environmental…

Graphics · Computer Science 2018-08-07 Xue Bin Peng , Pieter Abbeel , Sergey Levine , Michiel van de Panne

When enough annotated training data is available, supervised deep-learning algorithms excel at estimating human body pose and shape using a single camera. The effects of too little such data being available can be mitigated by using other…

Computer Vision and Pattern Recognition · Computer Science 2024-02-06 Andrey Davydov , Alexey Sidnev , Artsiom Sanakoyeu , Yuhua Chen , Mathieu Salzmann , Pascal Fua

In this paper we tackle the problem of estimating the 3D pose of object instances, using convolutional neural networks. State of the art methods usually solve the challenging problem of regression in angle space indirectly, focusing on…

Computer Vision and Pattern Recognition · Computer Science 2016-07-11 Andreas Doumanoglou , Vassileios Balntas , Rigas Kouskouridas , Tae-Kyun Kim

We address the problem of camera pose estimation in visual localization. Current regression-based methods for pose estimation are trained and evaluated scene-wise. They depend on the coordinate frame of the training dataset and show a low…

Computer Vision and Pattern Recognition · Computer Science 2020-11-24 Boris Chidlovskii , Assem Sadek

In recent years, face recognition systems have achieved exceptional success due to promising advances in deep learning architectures. However, they still fail to achieve expected accuracy when matching profile images against a gallery of…

Computer Vision and Pattern Recognition · Computer Science 2022-09-16 Moktari Mostofa , Mohammad Saeed Ebrahimi Saadabadi , Sahar Rahimi Malakshan , Nasser M. Nasrabadi