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We propose a method for human pose estimation based on Deep Neural Networks (DNNs). The pose estimation is formulated as a DNN-based regression problem towards body joints. We present a cascade of such DNN regressors which results in high…

Computer Vision and Pattern Recognition · Computer Science 2016-11-18 Alexander Toshev , Christian Szegedy

This paper addresses the problem of 3D human pose estimation in the wild. A significant challenge is the lack of training data, i.e., 2D images of humans annotated with 3D poses. Such data is necessary to train state-of-the-art CNN…

Computer Vision and Pattern Recognition · Computer Science 2018-02-13 Grégory Rogez , Cordelia Schmid

Person re-identification (re-ID) concerns the matching of subject images across different camera views in a multi camera surveillance system. One of the major challenges in person re-ID is pose variations across the camera network, which…

Computer Vision and Pattern Recognition · Computer Science 2021-04-29 Amena Khatun , Simon Denman , Sridha Sridharan , Clinton Fookes

Learning articulated object pose is inherently difficult because the pose is high dimensional but has many structural constraints. Most existing work do not model such constraints and does not guarantee the geometric validity of their pose…

Computer Vision and Pattern Recognition · Computer Science 2016-09-20 Xingyi Zhou , Xiao Sun , Wei Zhang , Shuang Liang , Yichen Wei

Human pose estimation aims at localizing human anatomical keypoints or body parts in the input data (e.g., images, videos, or signals). It forms a crucial component in enabling machines to have an insightful understanding of the behaviors…

Computer Vision and Pattern Recognition · Computer Science 2022-04-18 Haoming Chen , Runyang Feng , Sifan Wu , Hao Xu , Fengcheng Zhou , Zhenguang Liu

Realistic image manipulation is challenging because it requires modifying the image appearance in a user-controlled way, while preserving the realism of the result. Unless the user has considerable artistic skill, it is easy to "fall off"…

Computer Vision and Pattern Recognition · Computer Science 2018-12-18 Jun-Yan Zhu , Philipp Krähenbühl , Eli Shechtman , Alexei A. Efros

This paper proposes a statistical approach to 2D pose estimation from human images. The main problems with the standard supervised approach, which is based on a deep recognition (image-to-pose) model, are that it often yields anatomically…

Computer Vision and Pattern Recognition · Computer Science 2020-04-09 Takayuki Nakatsuka , Kazuyoshi Yoshii , Yuki Koyama , Satoru Fukayama , Masataka Goto , Shigeo Morishima

Interactive applications demand believable characters that respond naturally to dynamic environments. Traditional character animation techniques often struggle to handle arbitrary situations, leading to a growing trend of dynamically…

Graphics · Computer Science 2025-10-28 Jose Luis Ponton , Sheldon Andrews , Carlos Andujar , Nuria Pelechano

Despite recent progress in developing animatable full-body avatars, realistic modeling of clothing - one of the core aspects of human self-expression - remains an open challenge. State-of-the-art physical simulation methods can generate…

Human character animation is often critical in entertainment content production, including video games, virtual reality or fiction films. To this end, deep neural networks drive most recent advances through deep learning and deep…

Graphics · Computer Science 2021-11-24 L. Mourot , L. Hoyet , F. Le Clerc , François Schnitzler , Pierre Hellier

A vital task of the wider digital human effort is the creation of realistic garments on digital avatars, both in the form of characteristic fold patterns and wrinkles in static frames as well as richness of garment dynamics under avatars'…

Computer Vision and Pattern Recognition · Computer Science 2021-02-24 Meng Zhang , Duygu Ceylan , Tuanfeng Wang , Niloy J. Mitra

Recent advances in digital avatar technology have enabled the generation of compelling virtual characters, but deploying these avatars on compute-constrained devices poses significant challenges for achieving realistic garment deformations.…

While many recent hand pose estimation methods critically rely on a training set of labelled frames, the creation of such a dataset is a challenging task that has been overlooked so far. As a result, existing datasets are limited to a few…

Computer Vision and Pattern Recognition · Computer Science 2016-12-05 Markus Oberweger , Gernot Riegler , Paul Wohlhart , Vincent Lepetit

In fine art, especially painting, humans have mastered the skill to create unique visual experiences through composing a complex interplay between the content and style of an image. Thus far the algorithmic basis of this process is unknown…

Computer Vision and Pattern Recognition · Computer Science 2015-09-03 Leon A. Gatys , Alexander S. Ecker , Matthias Bethge

Graphic layout is essential in poster generation. Professionals often need to design different layouts for a product image, to ensure they meet specific user requirements. This paper focuses on utilizing a deep-learning model to…

Graphics · Computer Science 2026-05-15 Chenchen Xu , Kaixin Han , Weiwei Xu

In the past few years, neural character animation has emerged and offered an automatic method for animating virtual characters. Their motion is synthesized by a neural network. Controlling this movement in real time with a user-defined…

Computer Vision and Pattern Recognition · Computer Science 2022-01-26 Antoine Maiorca , Nathan Hubens , Sohaib Laraba , Thierry Dutoit

Tracking the 6D pose of objects in video sequences is important for robot manipulation. This task, however, introduces multiple challenges: (i) robot manipulation involves significant occlusions; (ii) data and annotations are troublesome…

Computer Vision and Pattern Recognition · Computer Science 2021-12-20 Bowen Wen , Chaitanya Mitash , Baozhang Ren , Kostas E. Bekris

Motions of virtual characters in movies or video games are typically generated by recording actors using motion capturing methods. Animations generated this way often need postprocessing, such as improving the periodicity of cyclic…

Computer Vision and Pattern Recognition · Computer Science 2015-02-27 Martin Bauer , Markus Eslitzbichler , Markus Grasmair

We introduce a simple yet effective algorithm that uses convolutional neural networks to directly estimate object poses from videos. Our approach leverages the temporal information from a video sequence, and is computationally efficient and…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Apoorva Beedu , Zhile Ren , Varun Agrawal , Irfan Essa

Fast and light-weight methods for animating 3D characters are desirable in various applications such as computer games. We present a learning-based approach to enhance skinning-based animations of 3D characters with vivid secondary motion…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Mianlun Zheng , Yi Zhou , Duygu Ceylan , Jernej Barbič