English

Unsupervised 3D Human Pose Representation with Viewpoint and Pose Disentanglement

Computer Vision and Pattern Recognition 2021-11-03 v2

Abstract

Learning a good 3D human pose representation is important for human pose related tasks, e.g. human 3D pose estimation and action recognition. Within all these problems, preserving the intrinsic pose information and adapting to view variations are two critical issues. In this work, we propose a novel Siamese denoising autoencoder to learn a 3D pose representation by disentangling the pose-dependent and view-dependent feature from the human skeleton data, in a fully unsupervised manner. These two disentangled features are utilized together as the representation of the 3D pose. To consider both the kinematic and geometric dependencies, a sequential bidirectional recursive network (SeBiReNet) is further proposed to model the human skeleton data. Extensive experiments demonstrate that the learned representation 1) preserves the intrinsic information of human pose, 2) shows good transferability across datasets and tasks. Notably, our approach achieves state-of-the-art performance on two inherently different tasks: pose denoising and unsupervised action recognition. Code and models are available at: \url{https://github.com/NIEQiang001/unsupervised-human-pose.git}

Keywords

Cite

@article{arxiv.2007.07053,
  title  = {Unsupervised 3D Human Pose Representation with Viewpoint and Pose Disentanglement},
  author = {Qiang Nie and Ziwei Liu and Yunhui Liu},
  journal= {arXiv preprint arXiv:2007.07053},
  year   = {2021}
}

Comments

To appear in ECCV 2020. Code and models are available at: https://github.com/NIEQiang001/unsupervised-human-pose.git

R2 v1 2026-06-23T17:06:39.198Z