English
Related papers

Related papers: Dots & Boxes is PSPACE-complete

200 papers

Numerous popular abstract strategy games ranging from Hex and Havannah to Lines of Action belong to the class of connection games. Still, very few complexity results on such games have been obtained since Hex was proved PSPACE-complete in…

Computational Complexity · Computer Science 2014-03-27 Edouard Bonnet , Florian Jamain , Abdallah Saffidine

Poset games are a class of combinatorial game that remain unsolved. Soltys and Wilson proved that computing wining strategies is in \textbf{PSPACE} and aside from special cases such as Nim and N-Free games, \textbf{P} time algorithms for…

Combinatorics · Mathematics 2021-01-26 Alexander Clow , Stephen Finbow

The computational complexity of the partition, 0-1 subset sum, unbounded subset sum, 0-1 knapsack and unbounded knapsack problems and their multiple variants were studied in numerous papers in the past where all the weights and profits were…

Discrete Mathematics · Computer Science 2018-02-27 Dominik Wojtczak

It is shown that the decision problem for the temporal logic with until and since connectives over real-numbers time is PSPACE-complete.

Logic in Computer Science · Computer Science 2007-05-23 M. Reynolds

Suppose that we are given two dominating sets $D_s$ and $D_t$ of a graph $G$ whose cardinalities are at most a given threshold $k$. Then, we are asked whether there exists a sequence of dominating sets of $G$ between $D_s$ and $D_t$ such…

Discrete Mathematics · Computer Science 2015-03-04 Arash Haddadan , Takehiro Ito , Amer E. Mouawad , Naomi Nishimura , Hirotaka Ono , Akira Suzuki , Youcef Tebbal

We study multiplayer quantitative reachability games played on a finite directed graph, where the objective of each player is to reach his target set of vertices as quickly as possible. Instead of the well-known notion of Nash equilibrium…

Computer Science and Game Theory · Computer Science 2023-06-22 Thomas Brihaye , Véronique Bruyère , Aline Goeminne , Jean-François Raskin , Marie van den Bogaard

We prove PSPACE-completeness of all but one problem in a large space of pulling-block problems where the goal is for the agent to reach a target destination. The problems are parameterized by whether pulling is optional, the number of…

Computational Complexity · Computer Science 2023-11-16 Hayashi Ani , Sualeh Asif , Erik D. Demaine , Jenny Diomidova , Dylan Hendrickson , Jayson Lynch , Sarah Scheffler , Adam Suhl

We develop a complexity theory for approximate real computations. We first produce a theory for exact computations but with condition numbers. The input size depends on a condition number, which is not assumed known by the machine. The…

Computational Complexity · Computer Science 2020-05-05 Gregorio Malajovich , Mike Shub

The Parks Puzzle is a paper-and-pencil puzzle game that is classically played on a square grid with different colored regions (the parks). The player needs to place a certain number of "trees" in each row, column, and park such that none…

Computational Complexity · Computer Science 2024-11-05 Igor Minevich , Gabe Cunningham , Aditya Karan , Joshua V. Gyllinsky

We classify the computational complexity of the popular video games Portal and Portal 2. We isolate individual mechanics of the game and prove NP-hardness, PSPACE-completeness, or (pseudo)polynomiality depending on the specific game…

Computational Complexity · Computer Science 2016-12-01 Erik D. Demaine , Joshua Lockhart , Jayson Lynch

Studying Nash dynamics is an important approach for analyzing the outcome of games with repeated selfish behavior of self-interested agents. Sink equilibria has been introduced by Goemans, Mirrokni, and Vetta for studying social cost on…

Computer Science and Game Theory · Computer Science 2009-02-04 Vahab Mirrokni , Alexander Skopalik

We show that there are simplex pivoting rules for which it is PSPACE-complete to tell if a particular basis will appear on the algorithm's path. Such rules cannot be the basis of a strongly polynomial algorithm, unless P = PSPACE. We…

Computational Complexity · Computer Science 2014-04-15 Ilan Adler , Christos Papadimitriou , Aviad Rubinstein

In this paper we study the complexity of constructing a hitting set for the closure of VP, the class of polynomials that can be infinitesimally approximated by polynomials that are computed by polynomial sized algebraic circuits, over the…

Computational Complexity · Computer Science 2017-12-29 Michael A. Forbes , Amir Shpilka

We consider a class of nonlocal games that are related to binary constraint systems (BCSs) in a manner similar to the games implicit in the work of Mermin [N.D. Mermin, "Simple unified form for the major no-hidden-variables theorems," Phys.…

Quantum Physics · Physics 2013-10-17 Richard Cleve , Rajat Mittal

We construct an automaton group with a PSPACE-complete word problem, proving a conjecture due to Steinberg. Additionally, the constructed group has a provably more difficult, namely EXPSPACE-complete, compressed word problem and acts over a…

Formal Languages and Automata Theory · Computer Science 2021-07-20 Jan Philipp Wächter , Armin Weiß

We study the computational complexity of an important property of simple, regular and weighted games, which is decisiveness. We show that this concept can naturally be represented in the context of hypergraph theory, and that decisiveness…

Computer Science and Game Theory · Computer Science 2013-07-10 Andreas Polyméris , Fabián Riquelme

Finite-horizon probabilistic multiagent concurrent game systems, also known as finite multiplayer stochastic games, are a well-studied model in computer science due to their ability to represent a wide range of real-world scenarios…

Computer Science and Game Theory · Computer Science 2026-05-27 Senthil Rajasekaran , Moshe Y. Vardi

The class of totally balanced games is a class of transferable-utility coalitional games providing important models of cooperative behavior used in mathematical economics. They coincide with market games of Shapley and Shubik and every…

Combinatorics · Mathematics 2021-03-01 Tomáš Kroupa , Milan Studený

Cooperative games provide a framework to study cooperation among self-interested agents. They offer a number of solution concepts describing how the outcome of the cooperation should be shared among the players. Unfortunately, computational…

Computer Science and Game Theory · Computer Science 2017-11-28 Ayumi Igarashi , Rani Izsak , Edith Elkind

The purpose of this article is to examine and limit the conditions in which the P complexity class could be equivalent to the NP complexity class. Proof is provided by demonstrating that as the number of clauses in a NP-complete problem…

Computational Complexity · Computer Science 2008-09-07 Jerrald Meek
‹ Prev 1 4 5 6 7 8 10 Next ›