English

The Computational Complexity of Portal and Other 3D Video Games

Computational Complexity 2016-12-01 v1

Abstract

We classify the computational complexity of the popular video games Portal and Portal 2. We isolate individual mechanics of the game and prove NP-hardness, PSPACE-completeness, or (pseudo)polynomiality depending on the specific game mechanics allowed. One of our proofs generalizes to prove NP-hardness of many other video games such as Half-Life 2, Halo, Doom, Elder Scrolls, Fallout, Grand Theft Auto, Left 4 Dead, Mass Effect, Deus Ex, Metal Gear Solid, and Resident Evil. These results build on the established literature on the complexity of video games.

Keywords

Cite

@article{arxiv.1611.10319,
  title  = {The Computational Complexity of Portal and Other 3D Video Games},
  author = {Erik D. Demaine and Joshua Lockhart and Jayson Lynch},
  journal= {arXiv preprint arXiv:1611.10319},
  year   = {2016}
}

Comments

24 pages. Based on and overlaps with work in the MEng thesis of Jayson Lynch