Related papers: Visually Informed Binaural Audio Generation withou…
We introduce a novel pipeline for joint audio-visual editing that enhances the coherence between edited video and its accompanying audio. Our approach first applies state-of-the-art video editing techniques to produce the target video, then…
In this paper, we abstract the process of people hearing speech, extracting meaningful cues, and creating various dynamically audio-consistent talking faces, termed Listening and Imagining, into the task of high-fidelity diverse talking…
2D cameras are often used in interactive systems. Other systems like gaming consoles provide more powerful 3D cameras for short range depth sensing. Overall, these cameras are not reliable in large, complex environments. In this work, we…
We propose Im2Wav, an image guided open-domain audio generation system. Given an input image or a sequence of images, Im2Wav generates a semantically relevant sound. Im2Wav is based on two Transformer language models, that operate over a…
With the recent advancements of data driven approaches using deep neural networks, music source separation has been formulated as an instrument-specific supervised problem. While existing deep learning models implicitly absorb the spatial…
Most existing text-to-audio (TTA) generation methods produce mono outputs, neglecting essential spatial information for immersive auditory experiences. To address this issue, we propose a cascaded method for text-to-multisource binaural…
Over the last few years, deep learning has grown in popularity for speaker verification, identification, and diarization. Inarguably, a significant part of this success is due to the demonstrated effectiveness of their speaker…
We present an overview of the methodology used to build a new stereo vision solution that is suitable for System on Chip. This new solution was developed to bring computer vision capability to embedded devices that live in a power…
We present a monophonic source separation system that is trained by only observing mixtures with no ground truth separation information. We use a deep clustering approach which trains on multi-channel mixtures and learns to project…
People can easily imagine the potential sound while seeing an event. This natural synchronization between audio and visual signals reveals their intrinsic correlations. To this end, we propose to learn the audio-visual correlations from the…
The virtual world is being established in which digital humans are created indistinguishable from real humans. Producing their audio-related capabilities is crucial since voice conveys extensive personal characteristics. We aim to create a…
In dyadic speaker-listener interactions, the listener's head reactions along with the speaker's head movements, constitute an important non-verbal semantic expression together. The listener Head generation task aims to synthesize responsive…
We present StereoWorld, a camera-conditioned stereo world model that jointly learns appearance and binocular geometry for end-to-end stereo video generation.Unlike monocular RGB or RGBD approaches, StereoWorld operates exclusively within…
Cross-modal audio-visual perception has been a long-lasting topic in psychology and neurology, and various studies have discovered strong correlations in human perception of auditory and visual stimuli. Despite works in computational…
We propose a self-supervised approach for learning to perform audio source separation in videos based on natural language queries, using only unlabeled video and audio pairs as training data. A key challenge in this task is learning to…
Sound localization aims to find the source of the audio signal in the visual scene. However, it is labor-intensive to annotate the correlations between the signals sampled from the audio and visual modalities, thus making it difficult to…
We propose an automatic data processing pipeline to extract vocal productions from large-scale natural audio recordings and classify these vocal productions. The pipeline is based on a deep neural network and adresses both issues…
The generation of sounding videos has seen significant advancements with the advent of diffusion models. However, existing methods often lack the fine-grained control needed to generate viewpoint-specific content from larger, immersive…
The objective of this paper is to learn representations of speaker identity without access to manually annotated data. To do so, we develop a self-supervised learning objective that exploits the natural cross-modal synchrony between faces…
We introduce the visual acoustic matching task, in which an audio clip is transformed to sound like it was recorded in a target environment. Given an image of the target environment and a waveform for the source audio, the goal is to…