Related papers: Visually Informed Binaural Audio Generation withou…
Immersive scene generation, notably panorama creation, benefits significantly from the adaptation of large pre-trained text-to-image (T2I) models for multi-view image generation. Due to the high cost of acquiring multi-view images,…
Smart glasses are increasingly recognized as a key medium for augmented reality, offering a hands-free platform with integrated microphones and non-ear-occluding loudspeakers to seamlessly mix virtual sound sources into the real-world…
Learning to predict scene depth from RGB inputs is a challenging task both for indoor and outdoor robot navigation. In this work we address unsupervised learning of scene depth and robot ego-motion where supervision is provided by monocular…
State-of-the-art under-determined audio source separation systems rely on supervised end-end training of carefully tailored neural network architectures operating either in the time or the spectral domain. However, these methods are…
Zero-shot learning enables models to generalise to unseen classes by leveraging semantic information, bridging the gap between training and testing sets with non-overlapping classes. While much research has focused on zero-shot learning in…
We propose a novel mixture of experts framework for field-of-view enhancement in binaural signal matching. Our approach enables dynamic spatial audio rendering that adapts to continuous talker motion, allowing users to emphasize or suppress…
Auditory and visual signals usually present together and correlate with each other, not only in natural environments but also in clinical settings. However, the audio-visual modelling in the latter case can be more challenging, due to the…
Recent advancements in 4D generation have demonstrated its remarkable capability in synthesizing photorealistic renderings of dynamic 3D scenes. However, despite achieving impressive visual performance, almost all existing methods overlook…
Text-to-audio (TTA) systems have recently demonstrated strong performance in synthesizing monaural audio from text. However, the task of generating binaural spatial audio from text, which provides a more immersive auditory experience by…
In this paper, we focus on the simulation of active stereovision depth sensors, which are popular in both academic and industry communities. Inspired by the underlying mechanism of the sensors, we designed a fully physics-grounded…
Stereo matching serves as a cornerstone in 3D vision, aiming to establish pixel-wise correspondences between stereo image pairs for depth recovery. Despite remarkable progress driven by deep neural architectures, current models often…
We present a wav-to-wav generative model for the task of singing voice conversion from any identity. Our method utilizes both an acoustic model, trained for the task of automatic speech recognition, together with melody extracted features…
This monograph introduces a novel approach to polyphonic music generation by addressing the "Missing Middle" problem through structural inductive bias. Focusing on Beethoven's piano sonatas as a case study, we empirically verify the…
Self supervised representation learning has recently attracted a lot of research interest for both the audio and visual modalities. However, most works typically focus on a particular modality or feature alone and there has been very…
Imagine being able to listen to the birds chirping in a park without hearing the chatter from other hikers, or being able to block out traffic noise on a busy street while still being able to hear emergency sirens and car honks. We…
Current generative models are able to generate high-quality artefacts but have been shown to struggle with compositional reasoning, which can be defined as the ability to generate complex structures from simpler elements. In this paper, we…
Audio generation has attracted significant attention. Despite remarkable enhancement in audio quality, existing models overlook diversity evaluation. This is partially due to the lack of a systematic sound class diversity framework and a…
We propose a step-by-step video-to-audio (V2A) generation method for finer controllability over the generation process and more realistic audio synthesis. Inspired by traditional Foley workflows, our approach aims to comprehensively capture…
Separating an audio scene into isolated sources is a fundamental problem in computer audition, analogous to image segmentation in visual scene analysis. Source separation systems based on deep learning are currently the most successful…
Whispered speech lacks vocal fold vibration and fundamental frequency, resulting in degraded acoustic cues and making whisper-to-normal (W2N) conversion challenging, especially with limited parallel data. We propose WhispEar, a…