Related papers: A Note on Numbers
A generalized model of games is proposed, in which cooperative games and non-cooperative games are special cases. Some games that are neither cooperative nor non-cooperative can be expressed and analyzed. The model is based on relationships…
Stochastic dominance is a crucial tool for the analysis of choice under risk. It is typically analyzed as a property of two gambles that are taken in isolation. We study how additional independent sources of risk (e.g. uninsurable labor…
We consider zero-sum stochastic games with perfect information and finitely many states and actions. The payoff is computed by a function which associates to each infinite sequence of states and actions a real number. We prove that if the…
A number has the "collective" property if the number is the greatest lower bound of a bounded, strictly decreasing sequence on the real line. We prove that numbers with the collective property constitute an empty set.
We consider two-player normal form games where each player has the same finite strategy set. The payoffs of each player are assumed to be i.i.d. random variables with a continuous distribution. We show that, with high probability, the…
Matrix games constitute a fundamental problem of game theory and describe a situation of two players with completely conflicting interests. We show how methods from statistical mechanics can be used to investigate the statistical properties…
Bidding chess is a chess variant where instead of alternating play, players bid for the opportunity to move. Generalizing a known result on so-called Richman games, we show that for a natural class of games including bidding chess, each…
We introduce a 2-player game played on an infinite grid, initially empty, where each player in turn chooses a vertex and colours it. The first player aims to create some pattern from a target set, while the second player aims to prevent it.…
It is well-known that for any non-constant polynomial $P$ with integer coefficients the sequence $(P(n))_{ n\in \mathbb N}$ has the property that there are infinitely many prime numbers dividing at least one term of this sequence.…
A new sequence in the spirit of the Mills primes is presented and its properties are investigated.
Quantitative measures of randomness in games are useful for game design and have implications for gambling law. We treat the outcome of a game as a random variable and derive a closed-form expression and estimator for the variance in the…
Many real-world voting systems consist of voters that occur in just two different types. Indeed, each voting system with a {\lq\lq}House{\rq\rq} and a {\lq\lq}Senat{\rq\rq} is of that type. Here we present structural characterizations and…
In the theory of voting, the Plurality rule for preferences that come in the form of linear orders selects the alternatives most frequently appearing in the first position of those orders, while the Anti-Plurality rule selects the…
We consider extensive games with perfect information with well-founded game trees and study the problems of existence and of characterization of the sets of subgame perfect equilibria in these games. We also provide such characterizations…
We compare four different `game-spaces' in terms of their usefulness in characterising multi-player tabletop games, with a particular interest in any underlying change to a game's characteristics as the number of players changes. In each…
Imagine that there are two bins to which balls are added sequentially, and each incoming ball joins a bin with probability proportional to the p-th power of the number of balls already there. A general result says that if p>1/2, there…
With the vast amount of data collected on football and the growth of computing abilities, many games involving decision choices can be optimized. The underlying rule is the maximization of an expected utility of outcomes and the law of…
Some distinguished types of voters, as vetoers, passers or nulls, as well as some others, play a significant role in voting systems because they are either the most powerful or the least powerful voters in the game independently of the…
What is the first prime? It seems that the number two should be the obvious answer, and today it is, but it was not always so. There were times when and mathematicians for whom the numbers one and three were acceptable answers. To find the…
A positional game is a game where two players sequentially label vertices of a hypergraph, consisting of a board and a collection of winning sets, with colors assigned to each player until all vertices of the board are claimed. The first…