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The order preserving pattern matching (OPPM) problem is, given a pattern string $p$ and a text string $t$, find all substrings of $t$ which have the same relative orders as $p$. In this paper, we consider two variants of the OPPM problem…

Data Structures and Algorithms · Computer Science 2017-07-26 Temma Nakamura , Shunsuke Inenaga , Hideo Bannai , Masayuki Takeda

We investigate the tractability of a simple fusion of two fundamental structures on graphs, a spanning tree and a perfect matching. Specifically, we consider the following problem: given an edge-weighted graph, find a minimum-weight…

Data Structures and Algorithms · Computer Science 2024-07-12 Kristóf Bérczi , Tamás Király , Yusuke Kobayashi , Yutaro Yamaguchi , Yu Yokoi

The tiling problem has been a famous problem that has appeared in many Mathematics problems. Many of its solutions are rooted in high-level Mathematics. Thus we hope to tackle this problem using more elementary Mathematics concepts. In this…

History and Overview · Mathematics 2021-08-23 Le Viet Hung , Tan Yiming , Huang Keyi , Jin Qingyang

Decades of research have been invested in making computer programs for playing games such as Chess and Go. This paper focuses on a new game, Tetris Link, a board game that is still lacking any scientific analysis. Tetris Link has a large…

Artificial Intelligence · Computer Science 2020-04-02 Matthias Muller-Brockhausen , Mike Preuss , Aske Plaat

We prove that it is PPAD-hard to compute a Nash equilibrium in a tree polymatrix game with twenty actions per player. This is the first PPAD hardness result for a game with a constant number of actions per player where the interaction graph…

Computer Science and Game Theory · Computer Science 2020-02-28 Argyrios Deligkas , John Fearnley , Rahul Savani

A shuffle of two strings is formed by interleaving the characters into a new string, keeping the characters of each string in order. A string is a square if it is a shuffle of two identical strings. There is a known polynomial time dynamic…

Computational Complexity · Computer Science 2012-12-03 Sam Buss , Michael Soltys

Connect Four is a two-player game where each player attempts to be the first to create a sequence of four of their pieces, arranged horizontally, vertically, or diagonally, by dropping pieces into the columns of a grid of width seven and…

Combinatorics · Mathematics 2025-02-18 Robert Steele , Daniel B. Larremore

We present a comprehensive classical and parameterized complexity analysis of decision tree pruning operations, extending recent research on the complexity of learning small decision trees. Thereby, we offer new insights into the…

Machine Learning · Computer Science 2025-03-06 Juha Harviainen , Frank Sommer , Manuel Sorge , Stefan Szeider

We prove that a variant of 2048, a popular online puzzle game, is PSPACE-Complete. Our hardness result holds for a version of the problem where the player has oracle access to the computer player's moves. Specifically, we show that for an…

Computational Complexity · Computer Science 2014-08-28 Rahul Mehta

The quadratic minimum spanning tree problem and its variations such as the quadratic bottleneck spanning tree problem, the minimum spanning tree problem with conflict pair constraints, and the bottleneck spanning tree problem with conflict…

Data Structures and Algorithms · Computer Science 2016-03-16 Ante Ćustić , Ruonan Zhang , Abraham P. Punnen

We show that equivalence of deterministic top-down tree-to-string transducers is decidable, thus solving a long standing open problem in formal language theory. We also present efficient algorithms for subclasses: polynomial time for total…

Formal Languages and Automata Theory · Computer Science 2017-01-30 Helmut Seidl , Sebastian Maneth , Gregor Kemper

Given a bipartite graph $G=(V_b,V_r,E)$, the $2$-Level Quasi-Planarity problem asks for the existence of a drawing of $G$ in the plane such that the vertices in $V_b$ and in $V_r$ lie along two parallel lines $\ell_b$ and $\ell_r$,…

Data Structures and Algorithms · Computer Science 2020-11-05 Patrizio Angelini , Giordano Da Lozzo , Giuseppe Di Battista , Fabrizio Frati , Maurizio Patrignani

We first prove that solving Mahjong Solitaire boards with peeking is NP-complete, even if one only allows isolated stacks of the forms /aab/ and /abb/. We subsequently show that layouts of isolated stacks of heights one and two can always…

Computational Complexity · Computer Science 2012-04-04 Michiel de Bondt

Here we show that deciding whether two rooted binary phylogenetic trees on the same set of taxa permit a cherry-picking sequence, a special type of elimination order on the taxa, is NP-complete. This improves on an earlier result which…

Populations and Evolution · Quantitative Biology 2021-04-13 Janosch Döcker , Leo van Iersel , Steven Kelk , Simone Linz

In this paper we study two problems related to the drawing of level graphs, that is, T-LEVEL PLANARITY and CLUSTERED-LEVEL PLANARITY. We show that both problems are NP-complete in the general case and that they become polynomial-time…

Data Structures and Algorithms · Computer Science 2014-06-26 Patrizio Angelini , Giordano Da Lozzo , Giuseppe Di Battista , Fabrizio Frati , Vincenzo Roselli

Capacitated network bargaining games are popular combinatorial games that involve the structure of matchings in graphs. We show that it is always possible to stabilize unit-weight instances of this problem (that is, ensure that they admit a…

Discrete Mathematics · Computer Science 2024-09-05 Laura Sanità , Lucy Verberk

It is a well-known result that bilevel linear optimization is NP-hard. In many publications, reformulations as mixed-integer linear optimization problems are proposed, which suggests that the decision version of the problem belongs to NP.…

Optimization and Control · Mathematics 2025-12-19 Christoph Buchheim

We answer, in the affirmative, the following question proposed by Mike Steel as a $100 challenge: "Is the following problem NP-hard? Given a ternary phylogenetic X-tree T and a collection Q of quartet subtrees on X, is T the only tree that…

Populations and Evolution · Quantitative Biology 2010-11-29 Michel Habib , Juraj Stacho

We introduce the complexity class Quantified Reals ($\text{Q}\mathbb{R}$). Let FOTR be the set of true sentences in the first-order theory of the reals. A language $L$ is in $\text{Q}\mathbb{R}$, if there is a polynomial time reduction from…

Computational Geometry · Computer Science 2025-12-03 Lucas Meijer , Arnaud de Mesmay , Tillmann Miltzow , Marcus Schaefer , Jack Stade

We study the algorithmic complexity of Maker-Breaker games played on the edge sets of general graphs. We mainly consider the perfect matching game and the $H$-game. Maker wins if she claims the edges of a perfect matching in the first, and…

Computational Complexity · Computer Science 2024-11-18 Eric Duchêne , Valentin Gledel , Fionn Mc Inerney , Nicolas Nisse , Nacim Oijid , Aline Parreau , Miloš Stojaković