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Wataridori is a pencil puzzle that involves drawing paths in a rectangular grid to connect circles into pairs while satisfying several constraints. In this paper, we prove that deciding whether a given Wataridori puzzle has a solution is…

Computational Complexity · Computer Science 2026-03-18 Suthee Ruangwises

We introduce higher-dimensional cubical sliding puzzles that are inspired by the classical 15 Puzzle from the 1880s. In our puzzles, on a $d$-dimensional cube, a labeled token can be slid from one vertex to another if it is topologically…

Combinatorics · Mathematics 2023-07-27 Moritz Beyer , Stefano Mereta , Érika Roldán , Peter Voran

A locked $t$-omino tiling is a grid tiling by $t$-ominoes such that, if you remove any pair of tiles, the only way to fill in the remaining $2t$ grid cells with $t$-ominoes is to use the same two tiles in the exact same configuration as…

Combinatorics · Mathematics 2024-12-11 Jamie Tucker-Foltz

We consider the complexity of problems related to the combinatorial game Free-Flood-It, in which players aim to make a coloured graph monochromatic with the minimum possible number of flooding operations. Although computing the minimum…

Data Structures and Algorithms · Computer Science 2015-03-18 Kitty Meeks , Alexander Scott

We solve the problem of one-dimensional Peg Solitaire. In particular, we show that the set of configurations that can be reduced to a single peg forms a regular language, and that a linear-time algorithm exists for reducing any…

Combinatorics · Mathematics 2007-05-23 Cristopher Moore , David Eppstein

We study the Torus Puzzle, a solitaire game in which the elements of an input $m \times n$ matrix need to be rearranged into a target configuration via a sequence of unit rotations (i.e., circular shifts) of rows and/or columns. Amano et…

Data Structures and Algorithms · Computer Science 2026-05-19 Matteo Caporrella , Stefano Leucci

Two-Bar Charts Packing Problem is to pack $n$ two-bar charts (2-BCs) in a minimal number of unit-capacity bins. This problem generalizes the strongly NP-hard Bin Packing Problem. We prove that the problem remains strongly NP-hard even if…

Optimization and Control · Mathematics 2022-12-05 Adil Erzin , Alexander Kononov , Georgii Melidi , Stepan Nazarenko

We show that it is NP-Complete to decide whether a bimatrix game is degenerate and it is Co-NP-Complete to decide whether a bimatrix game is nondegenerate.

Computer Science and Game Theory · Computer Science 2009-05-20 Ye Du

We settle a long-standing open question in algorithmic game theory. We prove that Bimatrix, the problem of finding a Nash equilibrium in a two-player game, is complete for the complexity class PPAD Polynomial Parity Argument, Directed…

Computer Science and Game Theory · Computer Science 2007-05-23 Xi Chen , Xiaotie Deng , Shang-Hua Teng

Indexing a set of strings for prefix search or membership queries is a fundamental task with many applications such as information retrieval or database systems. A classic abstract data type for modelling such an index is a trie. Due to the…

Data Structures and Algorithms · Computer Science 2024-03-11 Hideo Bannai , Keisuke Goto , Shunsuke Kanda , Dominik Köppl

A chessboard has the property that every row and every column has as many white squares as black squares. In this mostly methodological note, we address the problem of counting such rectangular arrays with a fixed (numeric) number of rows,…

Combinatorics · Mathematics 2025-02-07 Robert Dougherty-Bliss , Christoph Koutschan , Natalya Ter-Saakov , Doron Zeilberger

As the class $\mathcal T_4$ of graphs of twin-width at most 4 contains every finite subgraph of the infinite grid and every graph obtained by subdividing each edge of an $n$-vertex graph at least $2 \log n$ times, most NP-hard graph…

Computational Complexity · Computer Science 2026-03-17 Édouard Bonnet

We find an orientation of a tree with 20 vertices such that the corresponding fixed-template constraint satisfaction problem (CSP) is NP-complete, and prove that for every orientation of a tree with fewer vertices the corresponding CSP can…

Rings and Algebras · Mathematics 2023-03-28 Manuel Bodirsky , Jakub Bulín , Florian Starke , Michael Wernthaler

Tantrix is a puzzle to make a loop by connecting lines drawn on hexagonal tiles, and the objective of this research is to solve it by a computer. For this purpose, we give a problem setting of solving Tantrix as arranging tiles in an…

Discrete Mathematics · Computer Science 2012-03-01 Fumika Kino , Yushi Uno

We prove that Strings-and-Coins -- the combinatorial two-player game generalizing the dual of Dots-and-Boxes -- is strongly PSPACE-complete on multigraphs. This result improves the best previous result, NP-hardness, argued in Winning Ways.…

Computational Complexity · Computer Science 2023-10-27 Erik D. Demaine , Jenny Diomidova

In this study, we consider a class of linear matroid interdiction problems, where the feasible sets for the upper-level decision-maker (referred to as a leader) and the lower-level decision-maker (referred to as a follower) are induced by…

Computational Complexity · Computer Science 2025-08-26 Sergey S. Ketkov , Oleg A. Prokopyev

Pencil puzzles are puzzles that can be solved by writing down solutions on a paper, using only logical reasoning. In this paper, we utilize the "T-metacell" framework developed by Tang and the MIT Hardness Group to prove the NP-completeness…

Computational Complexity · Computer Science 2026-01-15 Nattapol Kiatchaipipat , Suthee Ruangwises

This project investigates the potential of computers to solve complex tasks such as games. The paper proves that the complexity of a generalized version of spider solitaire is NP-Complete and uses much of structure of the proof that…

Computational Complexity · Computer Science 2011-10-06 Jesse Stern

A set $S$ of vertices in a graph is an open packing if (open) neighborhoods of any two distinct vertices in $S$ are disjoint. In this paper, we consider the graphs that have a unique maximum open packing. We characterize the trees with this…

Combinatorics · Mathematics 2019-01-29 Boštjan Brešar , Kirsti Kuenzel , Douglas F. Rall

Triangular peg solitaire is a well-known one-person game or puzzle. When one peg captures many pegs consecutively, this is called a sweep. We investigate whether the game can end in a dramatic fashion, with one peg sweeping all remaining…

Combinatorics · Mathematics 2008-12-04 George I. Bell