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Designed with an accessible first design approach, the presented paper describes how exploiting humans proprioception ability in 3D space can result in a more natural interaction experience when using a 3D graphical user interface in a…

Human-Computer Interaction · Computer Science 2024-03-11 Corrie Green , Dr Yang Jiang , Dr John Isaacs

Rings like gold, thuds like wood! The sound we hear in a scene is shaped not only by the spatial layout of the environment but also by the materials of the objects and surfaces within it. For instance, a room with wooden walls will produce…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Mahnoor Fatima Saad , Sagnik Majumder , Kristen Grauman , Ziad Al-Halah

Language barriers in virtual meetings remain a persistent challenge to global collaboration. Real-time translation offers promise, yet current integrations often neglect perceptual cues. This study investigates how spatial audio rendering…

Human-Computer Interaction · Computer Science 2025-11-13 Margarita Geleta , Hong Sodoma , Hannes Gamper

Impact evaluation in public engagement necessarily requires measuring change. However, this is extremely challenging for drop-in activities due to their very nature. We present a novel method of impact evaluation which integrates graffiti…

Physics Education · Physics 2021-02-22 Martin Archer , Natt Day , Sarah Barnes

In audio signal processing, the interpretation of complex information using visual representation enhances pattern recognition through its alignment with human perceptual systems. Software tools that carry hidden assumptions inherited from…

Sound · Computer Science 2025-11-27 Ashlae Blum'e

The convergence between astronomy and data sonification represents a significant advancement in the approach and analysis of cosmic information. By surpassing the visual exclusivity in data analysis in astronomy, innovative projects have…

Instrumentation and Methods for Astrophysics · Physics 2024-05-13 Natasha Bertaina Lucero , Johanna Casado , Beatriz García , Gonzalo Cayo

Conventional approaches to sound localization and separation are based on microphone arrays in artificial systems. Inspired by the selective perception of human auditory system, we design a multi-source listening system which can separate…

Sound · Computer Science 2019-11-11 Xuecong Sun , Han Jia , Zhe Zhang , Yuzhen Yang , Zhaoyong Sun , Jun Yang

Sound modelling is the process of developing algorithms that generate sound under parametric control. There are a few distinct approaches that have been developed historically including modelling the physics of sound production and…

Audio and Speech Processing · Electrical Eng. & Systems 2020-11-26 M. Huzaifah , L. Wyse

Current research in robotic sounds generally focuses on either masking the consequential sound produced by the robot or on sonifying data about the robot to create a synthetic robot sound. We propose to capture, modify, and utilise rather…

Human-Computer Interaction · Computer Science 2024-04-23 Stine S. Johansen , Yanto Browning , Anthony Brumpton , Jared Donovan , Markus Rittenbruch

Human perception of surrounding events is strongly dependent on audio cues. Thus, acoustic insulation can seriously impact situational awareness. We present an exploratory study in the domain of assistive computing, eliciting requirements…

Human-Computer Interaction · Computer Science 2018-10-23 Leonardo A. Fanzeres , Adriana S. Vivacqua , Luiz W. P. Biscainho

Generative AI has been transforming the way we interact with technology and consume content. In the next decade, AI technology will reshape how we create audio content in various media, including music, theater, films, games, podcasts, and…

Sound · Computer Science 2024-11-25 Hao-Wen Dong

The aim of this workshop is two-fold. First, it aims to establish a research community focused on design and evaluation of synthetic speech (TTS) interfaces that are tailored not only to goal oriented tasks (e.g., food ordering, online…

Human-Computer Interaction · Computer Science 2024-02-27 Mateusz Dubiel , Matthew Aylett , Anuschka Schmitt , Zilin Ma , Gary Hsieh , Thiemo Wambsganss

Acoustic scene perception involves describing the type of sounds, their timing, their direction and distance, as well as their loudness and reverberation. While audio language models excel in sound recognition, single-channel input…

Sound · Computer Science 2025-10-08 Xilin Jiang , Hannes Gamper , Sebastian Braun

In our era of rapid technological advancement, the research landscape for writing assistants has become increasingly fragmented across various research communities. We seek to address this challenge by proposing a design space as a…

Virtual meetings have become increasingly common with modern video-conference and collaborative software. While they allow obvious savings in time and resources, current technologies add unproductive layers of protocol to the flow of…

Human-Computer Interaction · Computer Science 2024-06-04 Maurício Sousa , Daniel Mendes , Alfredo Ferreira , João Madeiras Pereira , Joaquim Jorge

Sound synthesiser controls typically correspond to technical parameters of signal processing algorithms rather than intuitive sound descriptors that relate to human perception of sound. This makes it difficult to realise sound ideas in a…

Multimedia · Computer Science 2021-07-16 Sebastian Löbbers , Mathieu Barthet , György Fazekas

This software project based paper is for a vision of the near future in which computer interaction is characterized by natural face-to-face conversations with lifelike characters that speak, emote, and gesture. The first step is speech. The…

Human-Computer Interaction · Computer Science 2013-05-10 Urmila Shrawankar , Anjali Mahajan

Even in the digital age, designers largely rely on physical material samples to illustrate their products, as existing visual representations fail to sufficiently reproduce the look and feel of real world materials. Here, we investigate the…

Human-Computer Interaction · Computer Science 2018-11-27 Rodrigo Martín , Michael Weinmann , Matthias B. Hullin

Interactive Machine Learning is concerned with creating systems that operate in environments alongside humans to achieve a task. A typical use is to extend or amplify the capabilities of a human in cognitive or physical ways, requiring the…

Machine Learning · Computer Science 2019-02-05 Miguel Alonso

Haptic sensing can provide a new dimension to enhance people's musical and cinematic experiences. However, designing a haptic pattern is neither intuitive nor trivial. Imagined haptic patterns tend to be different from experienced ones. As…

Human-Computer Interaction · Computer Science 2023-04-20 Snehesh Shrestha , Ishan Tamrakar , Cornelia Fermuller , Yiannis Aloimonos
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