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Developing embodied agents in simulation has been a key research topic in recent years. Exciting new tasks, algorithms, and benchmarks have been developed in various simulators. However, most of them assume deaf agents in silent…

Robotics · Computer Science 2023-09-19 Ruohan Gao , Hao Li , Gokul Dharan , Zhuzhu Wang , Chengshu Li , Fei Xia , Silvio Savarese , Li Fei-Fei , Jiajun Wu

Urban noise maps and noise visualizations traditionally provide macroscopic representations of noise levels across cities. However, those representations fail at accurately gauging the sound perception associated with these sound…

Computers and Society · Computer Science 2024-07-25 Modan Tailleur , Pierre Aumond , Vincent Tourre , Mathieu Lagrange

Listener envelopment refers to the sensation of being surrounded by sound, either by multiple direct sound events or by a diffuse reverberant sound field. More recently, a specific attribute for the sensation of being covered by sound from…

Audio and Speech Processing · Electrical Eng. & Systems 2023-11-09 Stefan Riedel , Matthias Frank , Franz Zotter

This paper reports on a study in which a novel virtual moving sound-based spatial auditory brain-computer interface (BCI) paradigm is developed. Classic auditory BCIs rely on spatially static stimuli, which are often boring and difficult to…

Neurons and Cognition · Quantitative Biology 2014-01-08 Yohann Lelievre , Tomasz M. Rutkowski

We present a demo of UltrasonicSpheres, a novel system for location-specific audio delivery using wearable earphones that decode ultrasonic signals into audible sound. Unlike conventional beamforming setups, UltrasonicSpheres relies on…

Sound · Computer Science 2025-07-08 Michael Küttner , Valeria Zitz , Kathrin Gerling , Michael Beigl , Tobias Röddiger

Immersive environments have gradually become standard for visualizing and analyzing large or complex datasets that would otherwise be cumbersome, if not impossible, to explore through smaller scale computing devices. However, this type of…

Human-Computer Interaction · Computer Science 2019-03-12 Marco Cavallo , Mishal Dholakia , Matous Havlena , Kenneth Ocheltree , Mark Podlaseck

We present an indoor acoustic simulation framework that supports both ultrasonic and audible signaling. The framework opens the opportunity for fast indoor acoustic data generation and positioning development. The improved…

Audio and Speech Processing · Electrical Eng. & Systems 2023-06-22 Daan Delabie , Chesney Buyle , Bert Cox , Liesbet Van der Perre , Lieven De Strycker

Speech separation approaches for single-channel, dry speech mixtures have significantly improved. However, real-world spatial and reverberant acoustic environments remain challenging, limiting the effectiveness of these approaches for…

Cochlear implants (CIs) have been developed to the point where they can restore hearing and speech understanding in a large proportion of patients. Although spatial hearing is central to controlling and directing attention and to enabling…

While shared autonomy offers significant potential for assistive robotics, key questions remain about how to effectively map 2D control inputs to 6D robot motions. An intuitive framework should allow users to input commands effortlessly,…

Robotics · Computer Science 2025-01-29 Shalutha Rajapakshe , Jean-Marc Odobez , Emmanuel Senft

As robots become increasingly prominent in diverse industrial settings, the desire for an accessible and reliable system has correspondingly increased. Yet, the task of meaningfully assessing the feasibility of introducing a new robotic…

Robotics · Computer Science 2023-05-26 Minh Q. Tram , Joseph M. Cloud , William J. Beksi

The field of sonification, using of non-speech audio for data analysis, is already established in space sciences. Meetings like "The audible Universe" focus on sonification tools applied in astronomy to represent complex data like nebulae…

Instrumentation and Methods for Astrophysics · Physics 2024-02-05 Johanna Casado , Beatriz García

We introduce SeeingSounds, a lightweight and modular framework for audio-to-image generation that leverages the interplay between audio, language, and vision-without requiring any paired audio-visual data or training on visual generative…

The NIME conference traditionally focuses on interfaces for music and musical expression. In this paper we reverse this tradition to ask, can interfaces developed for music be successfully appropriated to non-musical applications? To help…

Human-Computer Interaction · Computer Science 2025-04-22 Tace McNamara , Jon McCormack , Maria Teresa Llano

The StorySpace project studies the role new interface technologies might play in high school education. With this approach in mind, StorySpace is specifically designed to support and enhance classroom narrative, an already well-established…

Human-Computer Interaction · Computer Science 2025-07-04 Benjamin Watson , Janet Kim , Tim McEneany , Tom Moher , Claudia Hindo , Louis Gomez , Stephen Fransen

In recent years, Text-to-Audio Generation has achieved remarkable progress, offering sound creators powerful tools to transform textual inspirations into vivid audio. However, existing models predominantly operate directly in the acoustic…

Audio and Speech Processing · Electrical Eng. & Systems 2026-01-30 Zheqi Dai , Guangyan Zhang , Haolin He , Xiquan Li , Jingyu Li , Chunyat Wu , Yiwen Guo , Qiuqiang Kong

In this study, we propose the use of virtual urban field studies (VUFS) through context-based interface prototypes for evaluating the interaction design of auditory interfaces. Virtual field tests use mixed-reality technologies to combine…

Human-Computer Interaction · Computer Science 2024-07-01 Robert Dongas , Kazjon Grace , Samuel Gillespie , Marius Hoggenmueller , Martin Tomitsch , Stewart Worrall

While 3D Gaussian representations (3DGS) have proven effective for modeling the geometry and appearance of objects, their potential for capturing other physical attributes-such as sound-remains largely unexplored. In this paper, we present…

Sound · Computer Science 2025-07-29 Chunshi Wang , Hongxing Li , Yawei Luo

A sound field synthesis method enhancing perceptual quality is proposed. Sound field synthesis using multiple loudspeakers enables spatial audio reproduction with a broad listening area; however, synthesis errors at high frequencies called…

Audio and Speech Processing · Electrical Eng. & Systems 2023-07-27 Keisuke Kimura , Shoichi Koyama , Hiroshi Saruwatari

In our everyday life, we intuitively use space to regulate our social interactions. When we want to talk to someone, we approach them; if someone joins the conversation, we adjust our bodies to make space for them. In contrast, devices are…

Human-Computer Interaction · Computer Science 2022-11-21 Leonardo Giusti , Lauren Bedal , Eiji Hayashi , Jin Yamanaka , Timi Oyedeji , Colin Bay , Ivan Poupyrev
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