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Audio fingerprinting is a technique used to identify and match audio recordings based on their unique characteristics. It involves creating a condensed representation of an audio signal that can be used to quickly compare and match against…
SoundSignature is a music application that integrates a custom OpenAI Assistant to analyze users' favorite songs. The system incorporates state-of-the-art Music Information Retrieval (MIR) Python packages to combine extracted…
Audio-visual Navigation refers to an agent utilizing visual and auditory information in complex 3D environments to accomplish target localization and path planning, thereby achieving autonomous navigation. The core challenge of this task…
Ambisonics i.e., a full-sphere surround sound, is quintessential with 360-degree visual content to provide a realistic virtual reality (VR) experience. While 360-degree visual content capture gained a tremendous boost recently, the…
Interactive Sonification is a well-known guidance method in navigation tasks. Researchers have repeatedly suggested the use of interactive sonification in neuronavigation and image-guided surgery. The hope is to reduce clinicians' cognitive…
Medical audio data is difficult to collect due to privacy regulations and high annotation costs arising from domain expertise. Thus, existing benchmarks tend to underrepresent complex medical audio scenarios. To address this challenge, we…
Machine learning techniques have proved useful for classifying and analyzing audio content. However, recent methods typically rely on abstract and high-dimensional representations that are difficult to interpret. Inspired by…
This paper introduces MetaBGM, a groundbreaking framework for generating background music that adapts to dynamic scenes and real-time user interactions. We define multi-scene as variations in environmental contexts, such as transitions in…
In mulsemedia applications, traditional media content (text, image, audio, video, etc.) can be related to media objects that target other human senses (e.g., smell, haptics, taste). Such applications aim at bridging the virtual and real…
We designed and performed a participatory sensing initiative to explore the reliability and effectiveness of a distributed network of citizen-operated smartphones in evaluating the impact of environmental noise in residential areas. We…
Despite recent breakthroughs, audio foundation models struggle in processing complex multi-source acoustic scenes. We refer to this challenging domain as audio stories, which can have multiple speakers and background/foreground sound…
Speaker diarization, the process of segmenting an audio stream or transcribed speech content into homogenous partitions based on speaker identity, plays a crucial role in the interpretation and analysis of human speech. Most existing…
This research introduces an innovative AI-driven multi-agent framework specifically designed for creating immersive audiobooks. Leveraging neural text-to-speech synthesis with FastSpeech 2 and VALL-E for expressive narration and…
Audio classification is paramount in a variety of applications including surveillance, healthcare monitoring, and environmental analysis. Traditional methods frequently depend on intricate signal processing algorithms and manually crafted…
Virtual assistants (VAs) have become ubiquitous in daily life, integrated into smartphones and smart devices, sparking interest in AI companions that enhance user experiences and foster emotional connections. However, existing companions…
With the recent advancements of data driven approaches using deep neural networks, music source separation has been formulated as an instrument-specific supervised problem. While existing deep learning models implicitly absorb the spatial…
We present SONIQUE, a model for generating background music tailored to video content. Unlike traditional video-to-music generation approaches, which rely heavily on paired audio-visual datasets, SONIQUE leverages unpaired data, combining…
Recent advancements in web-based audio systems have enabled sufficiently accurate timing control and real-time sound processing capabilities. Numerous specialized music tools, as well as digital audio workstations, are now accessible from…
We introduce ImmerseDiffusion, an end-to-end generative audio model that produces 3D immersive soundscapes conditioned on the spatial, temporal, and environmental conditions of sound objects. ImmerseDiffusion is trained to generate…
This study explores the integration of auditory and tactile experiences in musical haptics, focusing on enhancing sensory dimensions of music through touch. Addressing the gap in translating auditory signals to meaningful tactile feedback,…