English
Related papers

Related papers: PlugSonic: a web- and mobile-based platform for bi…

200 papers

What audio embedding approach generalizes best to a wide range of downstream tasks across a variety of everyday domains without fine-tuning? The aim of the HEAR benchmark is to develop a general-purpose audio representation that provides a…

This paper describes the ongoing development of a conversational interaction concept that allows visually impaired users to easily create and edit text documents on mobile devices using mainly voice input. In order to verify the concept, a…

Human-Computer Interaction · Computer Science 2023-01-09 Alireza Darvishy , Hans-Peter Hutter , Edin Beljulji , Zeno Heeb

Hearables are becoming ubiquitous, yet their sound controls remain blunt: users can either enable global noise suppression or focus on a single target sound. Real-world acoustic scenes, however, contain many simultaneous sources that users…

Sound · Computer Science 2026-03-06 Seunghyun Oh , Malek Itani , Aseem Gauri , Shyamnath Gollakota

Singing-driven 3D head animation is a challenging yet promising task with applications in virtual avatars, entertainment, and education. Unlike speech, singing involves richer emotional nuance, dynamic prosody, and lyric-based semantics,…

Graphics · Computer Science 2025-09-03 Zikai Huang , Yihan Zhou , Xuemiao Xu , Cheng Xu , Xiaofen Xing , Jing Qin , Shengfeng He

Citizen Science aims to engage people in research activities on important issues related to their well-being. Smart Cities aim to provide them with services that improve the quality of their life. Both concepts have seen significant growth…

Spherical Harmonics ROOM), an open-source Python library for room acoustics simulation using Ambisonics, available at https://github.com/Yhonatangayer/shroom and installable via \texttt{pip install pyshroom}. \textbf{shroom} projects…

Audio and Speech Processing · Electrical Eng. & Systems 2026-03-31 Yhonatan Gayer

We introduce EgoSonics, a method to generate semantically meaningful and synchronized audio tracks conditioned on silent egocentric videos. Generating audio for silent egocentric videos could open new applications in virtual reality,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Aashish Rai , Srinath Sridhar

Motion, speech, and sound effects are fundamental elements of human-centric videos, yet their heterogeneous temporal characteristics make joint generation highly challenging. Existing audio-video generation models often fail to maintain…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Shihao Cheng , Jiaxu Zhang , Quanyue Song , Shansong Liu , Zhizhi Guo , Xiaolei Zhang , Chi Zhang , Xuelong Li , Zhigang Tu

Acoustic data (sound recordings) are a vital source of evidence for detecting, counting, and distinguishing wildlife. This domain of "bioacoustics" has grown in the past decade due to the massive advances in signal processing and machine…

Sound · Computer Science 2022-10-17 Dan Stowell , Caitlin Black , Florencia Noriega , Sarab S. Sethi

This survey provides a comprehensive overview of the emerging field of world models grounded in the foundation of acoustic physical information. It examines the theoretical underpinnings, essential methodological frameworks, and recent…

Sound · Computer Science 2025-06-18 Xiaoliang Chen , Le Chang , Xin Yu , Yunhe Huang , Xianling Tu

We introduce PixelPlayer, a system that, by leveraging large amounts of unlabeled videos, learns to locate image regions which produce sounds and separate the input sounds into a set of components that represents the sound from each pixel.…

Computer Vision and Pattern Recognition · Computer Science 2018-10-16 Hang Zhao , Chuang Gan , Andrew Rouditchenko , Carl Vondrick , Josh McDermott , Antonio Torralba

Singapore, an urbanized and populated country with high penetration of smartphones, provides an excellent base for citizen-centric participatory sensing applications. Mobile participatory sensing applications offer an efficient means of…

Computers and Society · Computer Science 2015-08-21 Ramgopal Venkat , Thirumoorthy Divagar , Tie Luo , Hwee Pink Tan

Generating combined visual and auditory sensory experiences is critical for the consumption of immersive content. Recent advances in neural generative models have enabled the creation of high-resolution content across multiple modalities…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Rishit Dagli , Shivesh Prakash , Robert Wu , Houman Khosravani

We present an indoor acoustic simulation framework that supports both ultrasonic and audible signaling. The framework opens the opportunity for fast indoor acoustic data generation and positioning development. The improved…

Audio and Speech Processing · Electrical Eng. & Systems 2023-06-22 Daan Delabie , Chesney Buyle , Bert Cox , Liesbet Van der Perre , Lieven De Strycker

A soundscape is defined by the acoustic environment a person perceives at a location. In this work, we propose a framework for mapping soundscapes across the Earth. Since soundscapes involve sound distributions that span varying spatial…

Soundscape augmentation is an emerging approach for noise mitigation by introducing additional sounds known as "maskers" to increase acoustic comfort. Traditionally, the choice of maskers is often predicated on expert guidance or post-hoc…

Audio and Speech Processing · Electrical Eng. & Systems 2023-07-04 Trevor Wong , Karn N. Watcharasupat , Bhan Lam , Kenneth Ooi , Zhen-Ting Ong , Furi Andi Karnapi , Woon-Seng Gan

Generative audio modeling has largely been fragmented into specialized tasks, text-to-speech (TTS), text-to-music (TTM), and text-to-audio (TTA), each operating under heterogeneous control paradigms. Unifying these modalities remains a…

Audio and Speech Processing · Electrical Eng. & Systems 2026-04-27 Chunyu Qiang , Xiaopeng Wang , Kang Yin , Yuzhe Liang , Yuxin Guo , Teng Ma , Ziyu Zhang , Tianrui Wang , Cheng Gong , Yushen Chen , Ruibo Fu , Chen Zhang , Longbiao Wang , Jianwu Dang

Deep learning has the potential to enhance speech signals and increase their intelligibility for users of hearing aids. Deep models suited for real-world application should feature a low computational complexity and low processing delay of…

Audio and Speech Processing · Electrical Eng. & Systems 2024-10-31 Nils L. Westhausen , Hendrik Kayser , Theresa Jansen , Bernd T. Meyer

1. Natural sounds have been recorded for millions of hours over the previous decades using passive acoustic monitoring. Improvements in deep learning models have vastly accelerated the analysis of large portions of this data. While new…

Machine Learning · Computer Science 2026-04-14 Vincent S. Kather , Sylvain Haupert , Burooj Ghani , Dan Stowell

To enhance immersive experiences, binaural audio offers spatial awareness of sounding objects in AR, VR, and embodied AI applications. While existing audio spatialization methods can generally map any available monaural audio to binaural…

Sound · Computer Science 2025-06-03 Tianrui Pan , Jie Liu , Zewen Huang , Jie Tang , Gangshan Wu