English

PSM: Learning Probabilistic Embeddings for Multi-scale Zero-Shot Soundscape Mapping

Sound 2024-08-14 v1 Computer Vision and Pattern Recognition Audio and Speech Processing

Abstract

A soundscape is defined by the acoustic environment a person perceives at a location. In this work, we propose a framework for mapping soundscapes across the Earth. Since soundscapes involve sound distributions that span varying spatial scales, we represent locations with multi-scale satellite imagery and learn a joint representation among this imagery, audio, and text. To capture the inherent uncertainty in the soundscape of a location, we design the representation space to be probabilistic. We also fuse ubiquitous metadata (including geolocation, time, and data source) to enable learning of spatially and temporally dynamic representations of soundscapes. We demonstrate the utility of our framework by creating large-scale soundscape maps integrating both audio and text with temporal control. To facilitate future research on this task, we also introduce a large-scale dataset, GeoSound, containing over 300k300k geotagged audio samples paired with both low- and high-resolution satellite imagery. We demonstrate that our method outperforms the existing state-of-the-art on both GeoSound and the existing SoundingEarth dataset. Our dataset and code is available at https://github.com/mvrl/PSM.

Keywords

Cite

@article{arxiv.2408.07050,
  title  = {PSM: Learning Probabilistic Embeddings for Multi-scale Zero-Shot Soundscape Mapping},
  author = {Subash Khanal and Eric Xing and Srikumar Sastry and Aayush Dhakal and Zhexiao Xiong and Adeel Ahmad and Nathan Jacobs},
  journal= {arXiv preprint arXiv:2408.07050},
  year   = {2024}
}

Comments

Accepted at ACM MM 2024

R2 v1 2026-06-28T18:12:02.023Z