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I present "SnakeSynth," a web-based lightweight audio synthesizer that combines audio generated by a deep generative model and real-time continuous two-dimensional (2D) input to create and control variable-length generative sounds through…
We introduce SeeingSounds, a lightweight and modular framework for audio-to-image generation that leverages the interplay between audio, language, and vision-without requiring any paired audio-visual data or training on visual generative…
This article presents the results of a study based on a group of participants' interactions with an experimental sound installation at the National Science and Media Museum in Bradford, UK. The installation used audio augmented reality to…
The perceptual evaluation of spatial audio algorithms is an important step in the development of immersive audio applications, as it ensures that synthesized sound fields meet quality standards in terms of listening experience, spatial…
This paper presents a conversational AI platform called Flowstorm. Flowstorm is an open-source SaaS project suitable for creating, running, and analyzing conversational applications. Thanks to the fast and fully automated build process, the…
This paper presents Soundbay, an open-source Python framework that allows bio-acoustics and machine learning researchers to implement and utilize deep learning-based algorithms for acoustic audio analysis. Soundbay provides an easy and…
Participatory urban planning is central to sustainable city-making, yet the technically demanding nature of such interventions often limits meaningful involvement by diverse publics. We introduce a scalable digital participation platform…
The expectation to deploy a universal neural network for speech enhancement, with the aim of improving noise robustness across diverse speech processing tasks, faces challenges due to the existing lack of awareness within static speech…
Sonification, or encoding information in meaningful audio signatures, has several advantages in augmenting or replacing traditional visualization methods for human-in-the-loop decision-making. Standard sonification methods reported in the…
Acoustic Holography is an emerging field where mid-air ultrasound is controlled and manipulated for novel and exciting applications. These range from mid-air haptics, volumetric displays, contactless fabrication, and even chemical and…
Existing automated dubbing methods are usually designed for Professionally Generated Content (PGC) production, which requires massive training data and training time to learn a person-specific audio-video mapping. In this paper, we…
Synthesizers are powerful tools that allow musicians to create dynamic and original sounds. Existing commercial interfaces for synthesizers typically require musicians to interact with complex low-level parameters or to manage large…
Accurate and efficient simulation of room impulse responses is crucial for spatial audio applications. However, existing acoustic ray-tracing tools often operate as black boxes and only output impulse responses (IRs), providing limited…
Binaural audio provides human listeners with an immersive spatial sound experience, but most existing videos lack binaural audio recordings. We propose an audio spatialization method that draws on visual information in videos to convert…
SIREN is a flexible, extensible, and customizable web-based general-purpose interface for auditory data display (sonification). Designed as a digital audio workstation for sonification, synthesizers written in JavaScript using the Web Audio…
Stereophonic audio, especially binaural audio, plays an essential role in immersive viewing environments. Recent research has explored generating visually guided stereophonic audios supervised by multi-channel audio collections. However,…
Reasoning has become a defining capability of modern foundation models, yet its development in the audio modality remains limited. Audio poses challenges that are distinct from those of text and vision. It is continuous, temporally dense,…
This paper describes a holographic mobile-based application designed to help Spanish-speaking children to practice the pronunciation of basic English vocabulary words. The mastery of vocabulary is a fundamental step when learning a language…
When dealing with multimedia data, source attribution is a key challenge from a forensic perspective. This task aims to determine how a given content was captured, providing valuable insights for various applications, including legal…
Speech enhancement is crucial for ubiquitous human-computer interaction. Recently, ultrasound-based acoustic sensing has emerged as an attractive choice for speech enhancement because of its superior ubiquity and performance. However, due…