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This short paper introduces a workflow for generating realistic soundscapes for visual media. In contrast to prior work, which primarily focus on matching sounds for on-screen visuals, our approach extends to suggesting sounds that may not…

Sound · Computer Science 2023-11-10 David Chuan-En Lin , Nikolas Martelaro

Humans can robustly recognize and localize objects by integrating visual and auditory cues. While machines are able to do the same now with images, less work has been done with sounds. This work develops an approach for dense semantic…

Computer Vision and Pattern Recognition · Computer Science 2020-03-10 Arun Balajee Vasudevan , Dengxin Dai , Luc Van Gool

To build Sounding Board, we develop a system architecture that is capable of accommodating dialog strategies that we designed for socialbot conversations. The architecture consists of a multi-dimensional language understanding module for…

Computation and Language · Computer Science 2020-05-07 Hao Fang

With the popularity of cellular phones, events are often recorded by multiple devices from different locations and shared on social media. Several different recordings could be found for many events. Such recordings are usually noisy, where…

Sound · Computer Science 2024-09-02 Shiran Aziz , Yossi Adi , Shmuel Peleg

Objects produce different sounds when hit, and humans can intuitively infer how an object might sound based on its appearance and material properties. Inspired by this intuition, we propose Visual Acoustic Fields, a framework that bridges…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Yuelei Li , Hyunjin Kim , Fangneng Zhan , Ri-Zhao Qiu , Mazeyu Ji , Xiaojun Shan , Xueyan Zou , Paul Liang , Hanspeter Pfister , Xiaolong Wang

A toolbox for creation and rendering of dynamic virtual acoustic environments (TASCAR) that allows direct user interaction was developed for application in hearing aid research and audiology. This technical paper describes the general…

Sound · Computer Science 2025-05-01 Giso Grimm , Joanna Luberadzka , Volker Hohmann

This paper introduces SoundSculpt, a neural network designed to extract target sound fields from ambisonic recordings. SoundSculpt employs an ambisonic-in-ambisonic-out architecture and is conditioned on both spatial information (e.g.,…

Audio and Speech Processing · Electrical Eng. & Systems 2025-06-03 Tuochao Chen , D Shin , Hakan Erdogan , Sinan Hersek

Most universal sound extraction algorithms focus on isolating a target sound event from single-channel audio mixtures. However, the real world is three-dimensional, and binaural audio, which mimics human hearing, can capture richer spatial…

Audio and Speech Processing · Electrical Eng. & Systems 2026-01-28 Zexu Pan , Shengkui Zhao , Yukun Ma , Haoxu Wang , Yiheng Jiang , Biao Tian , Bin Ma

Visual and acoustic events in the physical world are inherently coupled, yet existing video editing methods typically adopt decoupled pipelines, lacking bidirectional modality interaction. This results in two key limitations: (i)…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Sen Liang , Cong Wang , Fengbin Guan , Zhentao Yu , Yiting Lu , Yuanzhi Wang , Yuan Zhou , Xin Li , Zhibo Chen

Sonification, or conveying data using non-verbal audio, is a relatively niche but growing approach for presenting data across multiple specialist domains including astronomy, climate science, and beyond. The STRAUSS Python package aims to…

Instrumentation and Methods for Astrophysics · Physics 2025-05-13 James W. Trayford , Samantha Youles , Chris Harrison , Rose Shepherd , Nicolas Bonne

While mastery of neuroanatomy is important for the investigation of the brain, there is an increasing interest in exploring the neural pathways to better understand the roles of neural circuitry in brain functions. To tackle the limitations…

Human-Computer Interaction · Computer Science 2024-02-27 Owen Hellum , Christopher Steele , Yiming Xiao

Generating sound effects for product-level videos, where only a small amount of labeled data is available for diverse scenes, requires the production of high-quality sounds in few-shot settings. To tackle the challenge of limited labeled…

High-quality, large-scale audio captioning is crucial for advancing audio understanding, yet current automated methods often generate captions that lack fine-grained detail and contextual accuracy, primarily due to their reliance on limited…

Sound · Computer Science 2025-06-03 Shunian Chen , Xinyuan Xie , Zheshu Chen , Liyan Zhao , Owen Lee , Zhan Su , Qilin Sun , Benyou Wang

In recent years, text-to-music models have been the biggest breakthrough in automatic music generation. While they are unquestionably a showcase of technological progress, it is not clear yet how they can be realistically integrated into…

Sound · Computer Science 2025-10-06 Francesca Ronchini , Luca Comanducci , Gabriele Perego , Fabio Antonacci

We present SingSong, a system that generates instrumental music to accompany input vocals, potentially offering musicians and non-musicians alike an intuitive new way to create music featuring their own voice. To accomplish this, we build…

Automatic minimization and optimization of the number of the electrodes is essential for the practical application of electroencephalography (EEG)-based brain computer interface (BCI). Previous methods typically require additional training…

Human-Computer Interaction · Computer Science 2025-04-14 Xue Yuan , Keren Shi , Ning Jiang , Jiayuan He

Binaural audio gives the listener the feeling of being in the recording place and enhances the immersive experience if coupled with AR/VR. But the problem with binaural audio recording is that it requires a specialized setup which is not…

Sound · Computer Science 2021-08-12 Kranti Kumar Parida , Siddharth Srivastava , Neeraj Matiyali , Gaurav Sharma

Recent years have seen immense progress in 3D computer vision and computer graphics, with emerging tools that can virtualize real-world 3D environments for numerous Mixed Reality (XR) applications. However, alongside immersive visual…

Sound · Computer Science 2024-06-12 Mason Wang , Ryosuke Sawata , Samuel Clarke , Ruohan Gao , Shangzhe Wu , Jiajun Wu

This vision paper presents the case for MUSIC, a programmable framework for building distributed mobile IoT applications for urban sensing. The Mobile Urban Sensing, Inference and Control (MUSIC) framework is contextualized for scenarios…

Networking and Internet Architecture · Computer Science 2018-10-01 Shiva R. Iyer , Soumie Kumar , Kate Boxer , Fatima Zarinni , Lakshminarayanan Subramanian

This paper presents a cross-lingual voice conversion framework that adopts a modularized neural network. The modularized neural network has a common input structure that is shared for both languages, and two separate output modules, one for…

Audio and Speech Processing · Electrical Eng. & Systems 2019-10-02 Yi Zhou , Xiaohai Tian , Emre Yılmaz , Rohan Kumar Das , Haizhou Li
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