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Concurrent multi-player games with $\omega$-regular objectives are a standard model for systems that consist of several interacting components, each with its own objective. The standard solution concept for such games is Nash Equilibrium,…

Computer Science and Game Theory · Computer Science 2022-09-28 Shaull Almagor , Shai Guendelman

An abundance of real-world problems manifest as covering edges and/or vertices of a graph with cliques that are optimized for some objectives. We consider different structural parameters of graph, and design fixed-parameter tractable…

Data Structures and Algorithms · Computer Science 2022-08-29 Ahammed Ullah

We consider a simple game, the $k$-regular graph game, in which players take turns adding edges to an initially empty graph subject to the constraint that the degrees of vertices cannot exceed $k$. We show a sharp topological threshold for…

Combinatorics · Mathematics 2014-01-23 Alan Frieze , Wesley Pegden

We study routing games where every agent sequentially decides her next edge when she obtains the green light at each vertex. Because every edge only has capacity to let out one agent per round, an edge acts as a FIFO waiting queue that…

Computer Science and Game Theory · Computer Science 2018-10-29 Anisse Ismaili

Given a graph $G$ and a positive integer $k$, the 2-Load coloring problem is to check whether there is a $2$-coloring $f:V(G) \rightarrow \{r,b\}$ of $G$ such that for every $i \in \{r,b\}$, there are at least $k$ edges with both end…

Data Structures and Algorithms · Computer Science 2020-10-13 I. Vinod Reddy

We introduce the rendezvous game with adversaries. In this game, two players, {\sl Facilitator} and {\sl Disruptor}, play against each other on a graph. Facilitator has two agents, and Disruptor has a team of $k$ agents located in some…

Discrete Mathematics · Computer Science 2021-03-12 Fedor V. Fomin , Petr A. Golovach , Dimitrios M. Thilikos

In this paper I study the natural selection between two games to determine, which game will dominate in the community as a result of natural selection. The formalization of this question in the form of a parametrized game and the…

Populations and Evolution · Quantitative Biology 2024-09-25 Georgiy Karev

We study first-order model checking, by which we refer to the problem of deciding whether or not a given first-order sentence is satisfied by a given finite structure. In particular, we aim to understand on which sets of sentences this…

Logic in Computer Science · Computer Science 2014-07-15 Hubie Chen

We introduce a new two-player game on graphs, in which players alternate choosing vertices until the set of chosen vertices forms a dominating set. The last player to choose a vertex is the winner. The game fits into the scheme of several…

Combinatorics · Mathematics 2025-10-31 Sean Fiscus , Glenn Hurlbert , Eric Myzelev , Travis Pence

We revisit the problem of designing optimal, individually rational matching mechanisms (in a general sense, allowing for cycles in directed graphs), where each player --- who is associated with a subset of vertices --- matches as many of…

Data Structures and Algorithms · Computer Science 2016-09-15 Avrim Blum , Ioannis Caragiannis , Nika Haghtalab , Ariel D. Procaccia , Eviatar B. Procaccia , Rohit Vaish

We study a multi-player one-round game termed Stackelberg Network Pricing Game, in which a leader can set prices for a subset of $m$ priceable edges in a graph. The other edges have a fixed cost. Based on the leader's decision one or more…

Data Structures and Algorithms · Computer Science 2008-02-21 Patrick Briest , Martin Hoefer , Piotr Krysta

The Connected Vertex Cover problem, where the goal is to compute a minimum set of vertices in a given graph which forms a vertex cover and induces a connected subgraph, is a fundamental combinatorial problem and has received extensive…

Data Structures and Algorithms · Computer Science 2020-04-30 Diptapriyo Majumdar , M. S. Ramanujan , Saket Saurabh

The Maker-Maker convention of positional games is played on a hypergraph whose edges are interpreted as winning sets. Two players take turns picking a previously unpicked vertex, aiming at being first to pick all the vertices of some edge.…

Discrete Mathematics · Computer Science 2025-04-22 Florian Galliot , Jonas Sénizergues

The concept of $k$-planarity is extensively studied in the context of Beyond Planarity. A graph is $k$-planar if it admits a drawing in the plane in which each edge is crossed at most $k$ times. The local crossing number of a graph is the…

Data Structures and Algorithms · Computer Science 2025-08-28 Tatsuya Gima , Yasuaki Kobayashi , Yuto Okada

Games on graphs provide a natural and powerful model for reactive systems. In this paper, we consider generalized reachability objectives, defined as conjunctions of reachability objectives. We first prove that deciding the winner in such…

Computational Complexity · Computer Science 2012-02-06 Nathanaël Fijalkow , Florian Horn

In repeated games, players choose actions concurrently at each step. We consider a parameterized setting of repeated games in which the players form a population of an arbitrary size. Their utility functions encode a reachability objective.…

Computer Science and Game Theory · Computer Science 2025-10-06 Nathalie Bertrand , Patricia Bouyer , Luc Lapointe , Corto Mascle

We consider connectivity-augmentation problems in a setting where each potential new edge has a nonnegative cost associated with it, and the task is to achieve a certain connectivity target with at most p new edges of minimum total cost.…

Data Structures and Algorithms · Computer Science 2013-08-27 Dániel Marx , László A. Végh

We consider a biased version of Maker-Breaker domination games, which were recently introduced by Gledel, Ir{\v{s}}i{\v{c}}, and Klav{\v{z}}ar. Two players, Dominator and Staller, alternatingly claim vertices of a graph $G$ where Dominator…

Combinatorics · Mathematics 2024-08-02 Ali Deniz Bagdas , Dennis Clemens , Fabian Hamann , Yannick Mogge

Parameterized algorithms are a very useful tool for dealing with NP-hard problems on graphs. Yet, to properly utilize parameterized algorithms it is necessary to choose the right parameter based on the type of problem and properties of the…

Data Structures and Algorithms · Computer Science 2012-01-18 Robert Ganian

The network coloring game has been proposed in the literature of social sciences as a model for conflict-resolution circumstances. The players of the game are the vertices of a graph with $n$ vertices and maximum degree $\Delta$. The game…

Discrete Mathematics · Computer Science 2022-04-01 Nikolaos Fryganiotis , Symeon Papavassiliou , Christos Pelekis
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