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Edge-matching problems, also called edge matching puzzles, are abstractions of placement problems with neighborhood conditions. Pieces with colored edges have to be placed on a board such that adjacent edges have the same color. The problem…

Data Structures and Algorithms · Computer Science 2017-03-29 Martin Ebbesen , Paul Fischer , Carsten Witt

We prove the computational intractability of rotating and placing $n$ square tiles into a $1 \times n$ array such that adjacent tiles are compatible--either equal edge colors, as in edge-matching puzzles, or matching tab/pocket shapes, as…

Computational Complexity · Computer Science 2017-01-03 Jeffrey Bosboom , Erik D. Demaine , Martin L. Demaine , Adam Hesterberg , Pasin Manurangsi , Anak Yodpinyanee

We study noncrossing geometric graphs and their disjoint compatible geometric matchings. Given a cycle (a polygon) P we want to draw a set of pairwise disjoint straight-line edges with endpoints on the vertices of P such that these new…

Combinatorics · Mathematics 2020-08-20 Alexander Pilz , Jonathan Rollin , Lena Schlipf , André Schulz

Tetravex is a widely played one person computer game in which you are given $n^2$ unit tiles, each edge of which is labelled with a number. The objective is to place each tile within a $n$ by $n$ square such that all neighbouring edges are…

Computational Complexity · Computer Science 2012-04-18 Yasuhiko Takenaga , Toby Walsh

We consider apictorial edge-matching puzzles, in which the goal is to arrange a collection of puzzle pieces with colored edges so that the colors match along the edges of adjacent pieces. We devise an algebraic representation for this…

Computer Vision and Pattern Recognition · Computer Science 2015-07-30 Shahar Z. Kovalsky , Daniel Glasner , Ronen Basri

We consider three variants of the problem of finding a maximum weight restricted $2$-matching in a subcubic graph $G$. (A $2$-matching is any subset of the edges such that each vertex is incident to at most two of its edges.) Depending on…

Data Structures and Algorithms · Computer Science 2021-01-01 Katarzyna Paluch , Mateusz Wasylkiewicz

Perfect Matching-Cut is the problem of deciding whether a graph has a perfect matching that contains an edge-cut. We show that this problem is NP-complete for planar graphs with maximum degree four, for planar graphs with girth five, for…

Combinatorics · Mathematics 2021-11-01 Valentin Bouquet , Christophe Picouleau

Given a tiling of a 2D grid with several types of tiles, we can count for every row and column how many tiles of each type it intersects. These numbers are called the_projections_. We are interested in the problem of reconstructing a tiling…

Computational Complexity · Computer Science 2009-09-25 Marek Chrobak , Peter Couperus , Christoph Durr , Gerhard Woeginger

We prove that the 2017 puzzle game ZHED is NP-complete, even with just 1 tiles. Such a puzzle is defined by a set of unit-square 1 tiles in a square grid, and a target square of the grid. A move consists of selecting an unselected 1 tile…

Computational Complexity · Computer Science 2021-12-16 Sagnik Saha , Erik D. Demaine

We study the stable matching problem in non-bipartite graphs with incomplete but strict preference lists, where the edges have weights and the goal is to compute a stable matching of minimum or maximum weight. This problem is known to be…

Computer Science and Game Theory · Computer Science 2017-03-28 Linda Farczadi , Natália Guričanová

We investigate two types of query games played on a graph, pair queries and edge queries. We concentrate on investigating the two associated graph parameters for binomial random graphs, and showing that determining any of the two parameters…

Combinatorics · Mathematics 2023-05-15 Dariusz Dereniowski , Przemysław Gordinowicz , Paweł Prałat

We study the complexity of symmetric assembly puzzles: given a collection of simple polygons, can we translate, rotate, and possibly flip them so that their interior-disjoint union is line symmetric? On the negative side, we show that the…

While discounted payoff games and classic games that reduce to them, like parity and mean-payoff games, are symmetric, their solutions are not. We have taken a fresh view on the properties that optimal solutions need to have, and devised a…

Data Structures and Algorithms · Computer Science 2026-03-11 Daniele Dell'Erba , Arthur Dumas , Sven Schewe

A matching cut is a matching that is also an edge cut. In the problem Minimum Matching Cut, we ask for a matching cut with the minimum number of edges in the matching. We investigate the differences in complexity between Minimum Matching…

Combinatorics · Mathematics 2026-02-20 Felicia Lucke , Joseph Marchand , Jannik Olbrich

We show that, by using multiplicative weights in a game-theoretic thought experiment (and an important convexity result on the composition of multiplicative weights with the relative entropy function), a symmetric bimatrix game (that is, a…

Computer Science and Game Theory · Computer Science 2025-04-24 Ioannis Avramopoulos

In the matching interdiction problem, we are given an undirected graph with weights and interdiction costs on the edges and seek to remove a subset of the edges constrained to some budget, such that the weight of a maximum weight matching…

Discrete Mathematics · Computer Science 2008-04-23 Rico Zenklusen

In multistage perfect matching problems we are given a sequence of graphs on the same vertex set and asked to find a sequence of perfect matchings, corresponding to the sequence of graphs, such that consecutive matchings are as similar as…

Data Structures and Algorithms · Computer Science 2021-05-11 Markus Chimani , Niklas Troost , Tilo Wiedera

In the Matching Cut problem we ask whether a graph $G$ has a matching cut, that is, a matching which is also an edge cut of $G$. We consider the variants Perfect Matching Cut and Disconnected Perfect Matching where we ask whether there…

Combinatorics · Mathematics 2025-01-16 Felicia Lucke

Continuing results from JCDCGGG 2016 and 2017, we solve several new cases of the simple foldability problem -- deciding which crease patterns can be folded flat by a sequence of (some model of) simple folds. We give new efficient algorithms…

Computational Geometry · Computer Science 2023-06-02 Hugo Akitaya , Josh Brunner , Erik D. Demaine , Dylan Hendrickson , Victor Luo , Andy Tockman

We prove computational intractability of variants of checkers: (1) deciding whether there is a move that forces the other player to win in one move is NP-complete; (2) checkers where players must always be able to jump on their turn is…

Computational Complexity · Computer Science 2018-06-15 Jeffrey Bosboom , Spencer Congero , Erik D. Demaine , Martin L. Demaine , Jayson Lynch
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