English

Even $1 \times n$ Edge-Matching and Jigsaw Puzzles are Really Hard

Computational Complexity 2017-01-03 v1 Computational Geometry

Abstract

We prove the computational intractability of rotating and placing nn square tiles into a 1×n1 \times n array such that adjacent tiles are compatible--either equal edge colors, as in edge-matching puzzles, or matching tab/pocket shapes, as in jigsaw puzzles. Beyond basic NP-hardness, we prove that it is NP-hard even to approximately maximize the number of placed tiles (allowing blanks), while satisfying the compatibility constraint between nonblank tiles, within a factor of 0.9999999851. (On the other hand, there is an easy 121 \over 2-approximation.) This is the first (correct) proof of inapproximability for edge-matching and jigsaw puzzles. Along the way, we prove NP-hardness of distinguishing, for a directed graph on nn nodes, between having a Hamiltonian path (length n1n-1) and having at most 0.999999284(n1)0.999999284 (n-1) edges that form a vertex-disjoint union of paths. We use this gap hardness and gap-preserving reductions to establish similar gap hardness for 1×n1 \times n jigsaw and edge-matching puzzles.

Keywords

Cite

@article{arxiv.1701.00146,
  title  = {Even $1 \times n$ Edge-Matching and Jigsaw Puzzles are Really Hard},
  author = {Jeffrey Bosboom and Erik D. Demaine and Martin L. Demaine and Adam Hesterberg and Pasin Manurangsi and Anak Yodpinyanee},
  journal= {arXiv preprint arXiv:1701.00146},
  year   = {2017}
}

Comments

22 pages, 9 figures