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Stroke can lead to the impaired motor ability of the patient's lower limbs and hemiplegia. Accurate assessment of the lower limbs' motor ability is important for diagnosis and rehabilitation. To digitalize such assessment so that each test…

Human-Computer Interaction · Computer Science 2023-05-24 Huajun Long , Jie Li , Rui Li , Xinfeng Liu , Jingyuan Cheng

We present SMPLOlympics, a collection of physically simulated environments that allow humanoids to compete in a variety of Olympic sports. Sports simulation offers a rich and standardized testing ground for evaluating and improving the…

In this paper, we leverage gait to potentially detect some of the important neurological disorders, namely Parkinson's disease, Diplegia, Hemiplegia, and Huntington's Chorea. Persons with these neurological disorders often have a very…

Computer Vision and Pattern Recognition · Computer Science 2020-08-18 Daksh Goyal , Koteswar Rao Jerripothula , Ankush Mittal

In this work, we propose a data-driven framework to design optimal haptic nudge feedback leveraging the learner's estimated skill to address the challenge of learning a novel motor task in a high-dimensional, redundant motor space. A nudge…

Robotics · Computer Science 2026-04-30 Ankur Kamboj , Rajiv Ranganathan , Xiaobo Tan , Vaibhav Srivastava

This paper describes a new research project that aims to develop a social robot designed to help children cope with painful and distressing medical procedures in a clinical setting. While robots have previously been trialled for this task,…

Robotics · Computer Science 2020-10-12 Mary Ellen Foster , Ronald P. A. Petrick

1) Objectives Most foot ulcers are the consequence of a trauma (repetitive high stress, ill-fitting footwear, or an object inside the shoe) associated to diabetes. They are often followed by amputation and shorten life expectancy. This…

Our Computer science k-12 education research group and the educational toy company Quercetti have been collaborating together to design and manufacture toys that help stimulate and consolidate so-called computational thinking. This approach…

Computers and Society · Computer Science 2022-05-25 Sara Capecchi , Cristina Gena , Ilaria Lombardi

Incorporating computer programming exercises into introductory physics is a delicate task that involves a number of choices that may have an effect on student learning. We present a "hybrid" approach that speaks to a number of common…

Physics Education · Physics 2018-11-14 Chris Orban , Richelle M. Teeling-Smith , Joseph R. H. Smith , Chris D. Porter

On public benchmarks, current action recognition techniques have achieved great success. However, when used in real-world applications, e.g. sport analysis, which requires the capability of parsing an activity into phases and…

Computer Vision and Pattern Recognition · Computer Science 2020-04-15 Dian Shao , Yue Zhao , Bo Dai , Dahua Lin

People learn motor activities best when they are conscious of their errors and make a concerted effort to correct them. While haptic interfaces can facilitate motor training, existing interfaces are often bulky and do not always ensure…

Human-Computer Interaction · Computer Science 2021-07-14 Vivek Ramachandran , Fabian Schilling , Amy R Wu , Dario Floreano

Purpose - Most industrial robots are still programmed using the typical teaching process, through the use of the robot teach pendant. This is a tedious and time-consuming task that requires some technical expertise, and hence new approaches…

Robotics · Computer Science 2013-09-10 Pedro Neto , Norberto Pires , Paulo Moreira

This demo paper introduces young students to writing code in a touch enabled interactive maze game. Problem-based learning is given a gamified approach to learning, while simultaneously introducing the TouchDevelop platform to build basic…

Computers and Society · Computer Science 2013-10-04 Siri Vinay , Manoj Vaseekharan , Dean Mohamedally

This is the preprint version of our paper on 2015 9th International Conference on Pervasive Computing Technologies for Healthcare (PervasiveHealth2015). An assistive training tool software for rehabilitation of dysphonic patients is…

Human-Computer Interaction · Computer Science 2015-07-30 Zhihan Lv , Chantal Esteve , Javier Chirivella , Pablo Gagliardo

Educational robots allow experimenting with a variety of principles from mechanics, electronics, and informatics. Here we propose ClipBot, a low-cost, do-it-yourself, robot whose skeleton is made of two paper clips. An Arduino nano…

Robotics · Computer Science 2022-10-27 Diego Ulisse Pizzagalli , Ilaria Arini , Mauro Prevostini

Dexterous multi-fingered hands can provide robots with the ability to flexibly perform a wide range of manipulation skills. However, many of the more complex behaviors are also notoriously difficult to control: Performing in-hand object…

Robotics · Computer Science 2019-09-26 Anusha Nagabandi , Kurt Konoglie , Sergey Levine , Vikash Kumar

About 15% of the world population is affected by a disability in some form, amongst whom only 31% perform the recommended exercises without intervention. We are working on developing a motivating and effective way to encourage people. In…

Computer Vision and Pattern Recognition · Computer Science 2023-01-27 Atul Dhingra , Adeboye A. Adejare , Adam Fendler , Roopeswar Kommalapati

Differentiation is a mathematical skill applied throughout science in order to describe the change of a function with respect to a dependent variable. Thus, an intuitive understanding of differentiation is necessary to work with the…

Actively participating in body movement such as dance, sports, and fitness activities is challenging for people who are blind or have low vision (BLV). Teachers primarily rely on verbal instructions and physical demonstrations with limited…

Human-Computer Interaction · Computer Science 2024-10-01 Madhuka Thisuri De Silva , Sarah Goodwin , Leona M Holloway , Matthew Butler

Parkinson's Disease (PD) is a progressive neurodegenerative movement disorder that affects more that 6 million people worldwide. Motor dysfunction gradually increases as the disease progress. It is usually mild in the early stages of the…

Computers and Society · Computer Science 2015-11-12 Ioannis Pachoulakis , Nikolaos Papadopoulos , Cleanthe Spanaki

Doodling is a useful and common intelligent skill that people can learn and master. In this work, we propose a two-stage learning framework to teach a machine to doodle in a simulated painting environment via Stroke Demonstration and deep…

Computer Vision and Pattern Recognition · Computer Science 2018-10-16 Tao Zhou , Chen Fang , Zhaowen Wang , Jimei Yang , Byungmoon Kim , Zhili Chen , Jonathan Brandt , Demetri Terzopoulos
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