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200 papers

Music plays a crucial role in young children's development. Current research lacks the design of an interactive system for younger children that could generate dynamic music change in response to the children's body movement. In this paper,…

Human-Computer Interaction · Computer Science 2019-04-09 Weina Jin , Alissa N. Antle , Diane Gromala

Music-to-dance translation is a brand-new and powerful feature in recent role-playing games. Players can now let their characters dance along with specified music clips and even generate fan-made dance videos. Previous works of this topic…

Computer Vision and Pattern Recognition · Computer Science 2020-09-29 Yinglin Duan , Tianyang Shi , Zhengxia Zou , Jia Qin , Yifei Zhao , Yi Yuan , Jie Hou , Xiang Wen , Changjie Fan

JADE is an educational game we have imagined, designed, built, and used successfully in various contexts. This board game enables learning and practicing software ergonomics concepts. It is intended for beginners. We use it every year…

Human-Computer Interaction · Computer Science 2023-08-08 Stéphanie Jean-Daubias

As entertainment robots gain popularity, the demand for natural and expressive motion, particularly in dancing, continues to rise. Traditionally, dancing motions have been manually designed by artists, a process that is both labor-intensive…

Robotics · Computer Science 2025-02-26 Ryo Watanabe , Chenhao Li , Marco Hutter

This paper shares my journey (tools used, design principles derived and modeling pedagogy implemented) when creating electronic books-chapters (epub3 format) for computers and tablets using Easy Java/JavaScript Simulations, (old name EJS,…

Physics Education · Physics 2016-05-17 Loo Kang Wee

Autism Spectrum Disorder (ASD) is the area where many researches enduring like Magnetic Resonance Imaging (MRI), called diffusion tensor imaging, Early Start Denver Model (ESDM) to provide an easier life for the people diagnosed. After…

Human-Computer Interaction · Computer Science 2019-07-15 Md. Tashfiqul Bari , Tanvir Hassan , Raisa Tabassum , Zubaida Ahmed , Swakkhar Shatabda

Wearable robotics bring the opportunity to augment human capability and performance, be it through prosthetics, exoskeletons, or supernumerary robotic limbs. The latter concept allows enhancing human performance and assisting them in daily…

Robotics · Computer Science 2018-08-02 James Cunningham , Anita Hapsari , Pierre Guilleminot , Ali Shafti , A. Aldo Faisal

This paper introduces Dynamic Embeddings with Task-Oriented prompting (DETOT), a novel approach aimed at improving the adaptability and efficiency of machine learning models by implementing a flexible embedding layer. Unlike traditional…

Computation and Language · Computer Science 2024-06-25 Allmin Balloccu , Jack Zhang

Widespread digital learning has expanded access to education but has resulted in highly sedentary, click-based interaction, contributing to digital fatigue, reduced cognitive flexibility, and health risks associated with prolonged passive…

Human-Computer Interaction · Computer Science 2026-04-10 Annabella Sakunkoo , Jonathan Sakunkoo

Digit therapeutics are novel software devices that clinicians may utilize in delivering quality mental health care and ensuring positive outcomes. However, uptake of digital therapeutics and clinically tested software-based programs remains…

Computers and Society · Computer Science 2022-07-20 Adaora Nwosu , Samantha Boardman , Mustafa M. Husain , P. Murali Doraiswamy

The objective of this paper is to present a Mixed Reality System (MRS) for rehabilitation of the upper limb after stroke. The system answers the following challenges: (i) increase motivation of patients by making the training a personalized…

Human-Computer Interaction · Computer Science 2010-11-09 Ines Di Loreto Ines , Abdelkader Gouaïch

Group dance, a sub-genre characterized by intricate motions made by a cohort of performers in tight synchronization, has a longstanding and culturally significant history and, in modern forms such as cheerleading, a broad base of current…

Human-Computer Interaction · Computer Science 2024-06-18 Soohwan Lee , Seoyeong Hwang , Ian Oakley , Kyungho Lee

Diabetic Foot is one of the most common complications of Diabetes Mellitus and the leading non-traumatic cause of lower-limb amputations worldwide. These complications are preventable with early diagnosis and timely care. However, even in…

Human-Computer Interaction · Computer Science 2023-02-07 Gabriel Riva , Wellington Dores , Artur Damasio , Daniel Guimarães Cacione , Joaquim Jorge , Ezequiel Zorzal

Wearable technology for the automatic detection of gait events has recently gained growing interest, enabling advanced analyses that were previously limited to specialist centres and equipment (e.g., instrumented walkway). In this study, we…

Signal Processing · Electrical Eng. & Systems 2020-09-01 Matteo Gadaleta , Giulia Cisotto , Michele Rossi , Rana Zia Ur Rehman , Lynn Rochester , Silvia Del Din

Recent advancements in technology have improved the connectivity between humans enhancing the transfer of information. Leveraging these technological marvels in the healthcare industry has led to the development of telehealth allowing…

Human-Computer Interaction · Computer Science 2020-06-19 Satish Reddy Bethi

We present a platform for the generation of educational activities oriented to teaching English as a foreign language. The different activities -- games and language practice exercises -- are strongly based on Natural Language Processing…

Computation and Language · Computer Science 2025-04-30 Aiala Rosá , Santiago Góngora , Juan Pablo Filevich , Ignacio Sastre , Laura Musto , Brian Carpenter , Luis Chiruzzo

The prevalence of mobility impairments due to conditions such as spinal cord injuries, strokes, and degenerative diseases is on the rise globally. Lower-limb exoskeletons have been increasingly recognized as a viable solution for enhancing…

Machine Learning · Computer Science 2023-09-12 Yue Shi , Yihui Zhao

This paper describes ROBOTIKANDO, a web application for supporting both kindergarten teachers in planning educational robotics activities and educational robotics experts who would like to share their knowledge and experience. ROBOTIKANDO…

Computers and Society · Computer Science 2018-06-11 Ornella Mich , Roberto Tiella

In this work, we propose algorithms and methods that enable learning dexterous object manipulation using simulated one- or two-armed robots equipped with multi-fingered hand end-effectors. Using a parallel GPU-accelerated physics simulator…

Robotics · Computer Science 2023-05-23 Aleksei Petrenko , Arthur Allshire , Gavriel State , Ankur Handa , Viktor Makoviychuk

In order to help children with dyslalia we created a set of software exercises. This set has a unitary software block (data base, programming language, programming philosophy). In this paper we present this software infrastructure with its…

Other Computer Science · Computer Science 2014-09-08 Cristian-Eduard Belciug , Ovidiu-Andrei Schipor , Mirela Danubianu