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Related papers: Danse-doigts, a Fine Motor Game

200 papers

Many people living with neurological disorders, such as cerebral palsy, stroke, muscular dystrophy or dystonia experience upper limb impairments (muscle spasticity, loss of selective motor control, muscle weakness or tremors) and have…

A workshop using dance to introduce particle physics concepts to young children is presented. The workshop is realised in the dance studio, the children assume complete ownership of the activity and dance becomes the means to express ideas.…

Physics Education · Physics 2020-04-22 K. Nikolopoulos , M. Pardalaki

Interaction is a fundamental part of using any computer system but it is still an issue for people with special needs. In order to improve this situation, this paper describes a new device-interaction model based on adaptation rules for…

Human-Computer Interaction · Computer Science 2023-01-03 Juan Jesus Ojeda-Castelo , Jose A. Piedra-Fernandez , Luis Iribarne

One of the defining characteristic of human being is their ability to walk upright. Loss or restriction of such ability whether due to the accident, spine problem, stroke or other neurological injuries can cause tremendous stress on the…

Artificial Intelligence · Computer Science 2014-01-29 Atif Ali Khan , Oumair Naseer , Daciana Iliescu , Evor Hines

Mobility impairment caused by limb loss is a significant challenge faced by millions of individuals worldwide. The development of advanced assistive technologies, such as prosthetic devices, has the potential to greatly improve the quality…

Machine Learning · Computer Science 2024-03-13 Sharmita Dey , Sarath R. Nair

With the rapid development of electronic science and technology, the research on wearable devices is constantly updated, but for now, it is not comprehensive for wearable devices to recognize and analyze the movement of specific sports.…

Signal Processing · Electrical Eng. & Systems 2023-09-15 Zhuo-yong Shi , Ye-tao Jia , Ke-xin Zhang , Ding-han Wang , Long-meng Ji , Yong Wu

The application of games as a therapeutic tool for cognitive training is beneficial for patients with cognitive impairments. However, effective game design for individual patient is resource-intensive. To this end, we propose an LLM-powered…

Human-Computer Interaction · Computer Science 2026-04-14 Jingwei Shi , Shengyu Tao , Xinxiang Yin , Chen Huang , Wenqiang Lei , See-Kiong Ng

This paper explores the design of an expressive visual instrument that embraces the unique movement style of a dancer living with physical disability. Through a collaboration between the dancer and an interaction designer/visual artist, the…

Human-Computer Interaction · Computer Science 2024-06-13 Sam Trolland , Melinda Smith , Alon Ilsar , Jon McCormack

Rising advancements and ICT have changed the way of life of society, every single logical zone are exploiting innovation to get a genuine improvement. Specialists understand the advantages of utilizing genuine games as a dependable device…

Computer Science and Game Theory · Computer Science 2020-05-01 Harini. M , Harini. T , Roxanna Samuel

Even though the computerised assessment of developmental dysgraphia (DD) based on online handwriting processing has increasing popularity, most of the solutions are based on a setup, where a child writes on a paper fixed to a digitizing…

Choreographic Programming is a development methodology for concurrent software that guarantees correctness by construction. The key to this paradigm is to disallow mismatched I/O operations in programs, called choreographies, and then…

Programming Languages · Computer Science 2017-08-09 Luís Cruz-Filipe , Fabrizio Montesi

Musculoskeletal robots provide superior advantages in flexibility and dexterity, positioning them as a promising frontier towards embodied intelligence. However, current research is largely confined to relative simple tasks, restricting the…

Robotics · Computer Science 2026-03-10 Wentao Zhao , Jun Guo , Kangyao Huang , Xin Liu , Huaping Liu

Children diagnosed with anxiety disorders are taught a range of strategies to navigate situations of heightened anxiety. Techniques such as deep breathing and repetition of mantras are commonly employed, as they are known to be calming and…

Robotics · Computer Science 2025-08-07 Morten Roed Frederiksen , Kasper Støy , Maja Matarić

Videos make exercise instruction widely available, but they rely on visual demonstrations that blind and low vision (BLV) learners cannot see. While audio descriptions (AD) can make videos accessible, describing movements remains…

Human-Computer Interaction · Computer Science 2026-03-02 Ujjaini Das , Shreya Kappala , Meng Chen , Mina Huh , Amy Pavel

Making music with other people is a social activity as well as an artistic one. Music therapists take advantage of the social aspects of music to obtain benefits for the patients, interacting with them musically, but this activity requires…

Multimedia · Computer Science 2022-09-01 Filippo Carnovalini , Antonio Rodà , Paolo Caneva

This book is about dynamic programming and its applications in economics, finance, and adjacent fields. It brings together recent innovations in the theory of dynamic programming and provides applications and code that can help readers…

General Economics · Economics 2024-01-22 Thomas J. Sargent , John Stachurski

This paper proposes an interactive system for mobile devices controlled by hand gestures aimed at helping people with visual impairments. This system allows the user to interact with the device by making simple static and dynamic hand…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Samer Alashhab , Antonio Javier Gallego , Miguel Ángel Lozano

\textit{Dance Dance Revolution} is a rhythm game consisting of songs and accompanying choreography, referred to as charts. Players press arrows on a device referred to as a dance pad in time with steps determined by the song's chart. In…

Machine Learning · Computer Science 2025-07-03 Miguel O'Malley

The "MedBike" is an innovative project in the field of pediatric cardiac rehabilitation. It is a 2D interactive game created specifically for children under the age of 18 who have cardiac conditions. This game is part of the MedBike system,…

Human-Computer Interaction · Computer Science 2024-04-30 Tahmim Hossain , Faisal Sayed , Yugesh Rai , Kalpak Bansod , Md Nahid Sadik

We propose a system to deliver dynamic guidance in drawing, sketching and handwriting tasks via an electromagnet moving underneath a high refresh rate pressure sensitive tablet. The system allows the user to move the pen at their own pace…

Human-Computer Interaction · Computer Science 2019-06-28 Thomas Langerak , Juan Zarate , Velko Vechev , Daniele Panozzo , Otmar Hilliges