English

Design and Implementation of Air Selection based Augmented Reality Serious Game for Learning Capability Analysis

Computer Science and Game Theory 2020-05-01 v1 Computers and Society Formal Languages and Automata Theory

Abstract

Rising advancements and ICT have changed the way of life of society, every single logical zone are exploiting innovation to get a genuine improvement. Specialists understand the advantages of utilizing genuine games as a dependable device in psychoanalyst. Hence, the exploration looks at important issues in regards to Dyspraxia issue in youngsters and presents a similar report in the treatments strategies by utilizing a non autonomous riddle and by utilizing the game, a Serious Game created in the intension of helping kids suffering from Dyspraxia to enhance their engine aptitudes and deftness through innovation. The investigation of information results indicated that exist a critical distinction among the two strategies, demonstrating that youngsters spending time with Serious Game got little schedule in the movement running and furthermore enhanced execution.

Keywords

Cite

@article{arxiv.2004.14685,
  title  = {Design and Implementation of Air Selection based Augmented Reality Serious Game for Learning Capability Analysis},
  author = {Harini. M and Harini. T and Roxanna Samuel},
  journal= {arXiv preprint arXiv:2004.14685},
  year   = {2020}
}
R2 v1 2026-06-23T15:12:29.647Z