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We recast move generators for solving board games as operations on compressed sets of strings. We aim for compressed representations with space sublinear in the number of game positions for interesting sets of positions, move generation in…

Data Structures and Algorithms · Computer Science 2025-04-15 Jeffrey Considine

We are interested in the convergence of the value of n-stage games as n goes to infinity and the existence of the uniform value in stochastic games with a general set of states and finite sets of actions where the transition is commutative.…

Optimization and Control · Mathematics 2016-04-22 Xavier Venel

As the behavior of a system composed of cyclically competing species is strongly influenced by the presence of fluctuations, it is of interest to study cyclic dominance in low dimensions where these effects are the most prominent. We here…

Populations and Evolution · Quantitative Biology 2015-05-18 Siddharth Venkat , Michel Pleimling

We establish relationships between various topological selection games involving the space of minimal usco maps with various topologies, including the topology of pointwise convergence and the topology of uniform convergence on compact…

General Topology · Mathematics 2024-02-01 Christopher Caruvana

We study a combinatorial coloring game between two players, Spoiler and Algorithm, who alternate turns. First, Spoiler places a new token at a vertex in $G$, and Algorithm responds by assigning a color to the new token. Algorithm must…

Combinatorics · Mathematics 2017-12-27 Kevin G. Milans , Michael C. Wigal

With increasing game size, a problem of computational complexity arises. This is especially true in real world problems such as in social systems, where there is a significant population of players involved in the game, and the complexity…

Computer Science and Game Theory · Computer Science 2016-09-12 Tatsuya Iwase , Takahiro Shiga

Games on graphs provide a natural model for reactive non-terminating systems. In such games, the interaction of two players on an arena results in an infinite path that describes a run of the system. Different settings are used to model…

Computer Science and Game Theory · Computer Science 2011-06-08 Krishnendu Chatterjee , Nathanaël Fijalkow

This paper presents a cooperative location-based game for the elderly with the use of tablets equipped with mobile application. The game was designed to tackle at once several crucial topics related to the issue of aging, namely the social…

A positional game is a game where two players sequentially label vertices of a hypergraph, consisting of a board and a collection of winning sets, with colors assigned to each player until all vertices of the board are claimed. The first…

Combinatorics · Mathematics 2021-09-02 Pranav Avadhanam , Siddhartha G. Jena

Evolutionary $2 \times 2$ games are studied with players located on a square lattice. During the evolution the randomly chosen neighboring players try to maximize their collective income by adopting a random strategy pair with a probability…

Populations and Evolution · Quantitative Biology 2010-08-23 Gyorgy Szabo , Attila Szolnoki , Melinda Varga , Livia Hanusovszky

We show that the Minority Game, a model of interacting heterogeneous agents, can be described as a spin systems and it displays a phase transition between a symmetric phase and a symmetry broken phase where the games outcome is predicable.…

Statistical Mechanics · Physics 2009-10-31 Damien Challet , Matteo Marsili

We introduce a non-diffusive spatial coupling term into the replicator equation of evolutionary game theory. The spatial flux is based on motion due to local gradients in the relative fitness of each strategy, providing a game-dependent…

Pattern Formation and Solitons · Physics 2015-06-12 Russ deForest , Andrew Belmonte

In a monotonic sequence game, two players alternately choose elements of a sequence from some fixed ordered set. The game ends when the resulting sequence contains either an ascending subsequence of length a or a descending one of length d.…

Combinatorics · Mathematics 2007-05-23 M. Albert , R. Aldred , M. Atkinson , C. Handley , D. Holton , D. McCaughan , B. Sagan

We study an evolutionary version of the Prisoner's Dilemma game, played by agents placed in a small-world network. Agents are able to change their strategy, imitating that of the most successful neighbor. We observe that different…

Adaptation and Self-Organizing Systems · Physics 2009-10-31 Guillermo Abramson , Marcelo Kuperman

Quantum phenomena have remained largely inaccessible to the general public. This can be attributed to the fact that we do not experience quantum mechanics on a tangible level in our daily lives. Games can provide an environment in which…

Quantum Physics · Physics 2019-07-12 Christopher Cantwell

Stochastic games combine controllable and adversarial non-determinism with stochastic behavior and are a common tool in control, verification and synthesis of reactive systems facing uncertainty. Multi-objective stochastic games are natural…

Computational Complexity · Computer Science 2022-07-21 Tobias Winkler , Maximilian Weininger

This paper introduces alignment games, a new class of zero-sum games modeling strategic interventions where effectiveness depends on alignment with an underlying hidden state. Motivated by operational problems in medical diagnostics,…

Optimization and Control · Mathematics 2025-09-08 Pedro Cesar Lopes Gerum , Thomas Lidbetter

We consider a class of games that are generalizations of the minority game, in that the demand and supply of the resource are specified independently. This allows us to study systems in which agents compete under different demand loads.…

Adaptation and Self-Organizing Systems · Physics 2009-11-07 R. Savit , S. A. Brueckner , H. V. D. Parunak , J. Sauter

In this paper, we present a new development of inspection games in a mean field setting. In our dynamic version of an inspection game, there is one inspector and a large number N interacting inspectees with a finite state space. By applying…

Optimization and Control · Mathematics 2015-07-31 Vassili Kolokoltsov , Wei Yang

The preference graph is a combinatorial representation of the structure of a normal-form game. Its nodes are the strategy profiles, with an arc between profiles if they differ in the strategy of a single player, where the orientation…

Computer Science and Game Theory · Computer Science 2025-02-07 Oliver Biggar , Iman Shames