Related papers: Experiences from Using Gamification and IoT-based …
This paper presents an innovative pedagogical framework employing tangible interactive games to enhance artificial intelligence (AI) knowledge and literacy among elementary education students. Recognizing the growing importance of AI…
Courses in electromagnetism and related technical subjects are often dominated by lecture-heavy instruction and complex mathematical concepts, which can make it difficult for students to stay engaged. This is particularly problematic in…
Several networking technologies targeting the IoT application space currently compete within the smart city domain, both in outdoor and indoor deployments. However, up till now, there is no clear winner, and results from real-world…
Recent years have witnessed a rapid proliferation of smart Internet of Things (IoT) devices. IoT devices with intelligence require the use of effective machine learning paradigms. Federated learning can be a promising solution for enabling…
The effective integration of generative artificial intelligence in education is a fundamental aspect to prepare future generations. The objective of this study is to analyze from a quantitative and qualitative point of view the perception…
Buildings consume 60% of global electricity. However, current building management systems (BMSs) are highly expensive and difficult to justify for small to medium-sized buildings. As such, the Internet of Things (IoT), which can monitor and…
Gamification is an effective strategy for motivating and engaging users, which is grounded in business, marketing, and management by designing games in nongame contexts. Gamifying education, which consists of the design and study of…
This research introduces an innovative mathematical learning approach that integrates generative AI to cultivate a structured learning rather than quick solution. Our method combines chatbot capabilities and generative AI to offer…
The rise of the Internet has brought about significant changes in our lives, and the rapid expansion of the Internet of Things (IoT) is poised to have an even more substantial impact by connecting a wide range of devices across various…
Education pierces into the contemporary world due to the influence of the emerging technologies in the digital world. Education field is also bombarded by the modern technologies and the demands of the digital society. It is affected by…
The emergence of sixth-generation (6G) technologies has introduced new challenges and opportunities for machine learning (ML) applications in Internet of Things (IoT) networks, particularly concerning energy efficiency. As model training…
The rapid proliferation of devices in the Internet of Things (IoT) has ushered in a transformative era of data-driven connectivity across various domains. However, this exponential growth has raised pressing concerns about environmental…
Game-based technologies and mobile learning aids open up many opportunities for learners; however, evidence-based decisions on their appropriate use are necessary. This explorative study (N = 100) examines the role of game elements in…
This paper presents different possibilities of using mobile robots in education. Through the application of mobile mechatronic robotic system "Robotino" this paper shows the possibilities of developing interactive lectures and exercises in…
Cities are becoming very congested. There is a need to reduce the number of private cars on the roads, by maximising the potential for local public transport. With the increasing awareness of transport that is sustainable in the sense of…
With the Internet of Things (IoT) fostering seamless device-to-human and device-to-device interactions, the domain of intelligent lighting systems have evolved beyond simple occupancy and daylight sensing towards autonomous monitoring and…
In the evolving landscape of education, robotics has emerged as a powerful tool for fostering creativity, critical thinking, and problem-solving skills among students of all ages. This innovative approach to learning seamlessly integrates…
Accessibility education has been rarely incorporated into the high school curricula. This is a missed opportunity to equip next-generation software designers and decision-makers with knowledge, awareness, and empathy regarding accessibility…
Digitalisation in education and its influence on teaching methods is the focus of this study, which examines the use of ChatGPT in a role-playing game used in the Cloud Computing Engineering Master's programme at the University of Applied…
AI technology development has transformed the field of engineering education with its adaptivity-driven, data-based, and ethical-led learning platforms that promote equity, diversity, and inclusivity. But with so much progress being made in…