Related papers: AAAI-2019 Workshop on Games and Simulations for Ar…
The 1st National workshop on Smart Farming and Data Analytics took place at Maynooth University in Ireland on June 12, 2019. The workshop included two invited keynote presentations, invited talks and breakout group discussions. The workshop…
These are the proceedings of the 13th Workshop on Algorithms in Bioinformatics, WABI2013, which was held September 2-4 2013 in Sophia Antipolis, France. All manuscripts were peer reviewed by the WABI2013 program committee and external…
Between 2021 and 2023, AI-Olympics, a series of online AI competitions was hosted by the online evaluation platform Jidi in collaboration with the IJCAI committee. In these competitions, an agent is required to accomplish diverse sports…
This volume contains the proceedings of Infinity'13, the 15th International Workshop on Verification of Infinite-State Systems, which was held in Hanoi, Vietnam on the 14th of October 2013 as a satellite event of ATVA'13. The aim of the…
As artificial intelligence (AI) rapidly advances, especially in multimodal large language models (MLLMs), research focus is shifting from single-modality text processing to the more complex domains of multimodal and embodied AI. Embodied…
This is the Proceedings of the Sixth Conference on Uncertainty in Artificial Intelligence, which was held in Cambridge, MA, Jul 27 - Jul 29, 1990
This is the Proceedings of NIPS 2017 Workshop on Machine Learning for the Developing World, held in Long Beach, California, USA on December 8, 2017
In August of 2021, the Santa Fe Institute hosted a workshop on collective intelligence as part of its Foundations of Intelligence project. This project seeks to advance the field of artificial intelligence by promoting interdisciplinary…
This volume contains revised versions of the papers selected for the fourth volume of the Online Handbook of Argumentation for AI (OHAAI). Previously, formal theories of argument and argument interaction have been proposed and studied, and…
The International AI Safety Report 2026 synthesises the current scientific evidence on the capabilities, emerging risks, and safety of general-purpose AI systems. The report series was mandated by the nations attending the AI Safety Summit…
This volume contains revised versions of the papers selected for the second volume of the Online Handbook of Argumentation for AI (OHAAI). Previously, formal theories of argument and argument interaction have been proposed and studied, and…
In this article, we present a description of our systems as a part of our participation in the shared task namely Artificial Intelligence for Legal Assistance (AILA 2019). This is an integral event of Forum for Information Retrieval…
This is the Proceedings of the Fourth Conference on Uncertainty in Artificial Intelligence, which was held in Minneapolis, MN, July 10-12, 1988
This volume contains the proceedings of the 11th International Workshop on Verification of Infinite-State Systems (INFINITY 2009). The workshop was held in Bologna, Italy on August 31, 2009, as a satellite event to the 20th International…
Proceedings of WebAL-1: Workshop on Artificial Life and the Web 2014, held at the 14th International Conference on the Synthesis and Simulation of Living Systems (ALIFE 14), New York, NY, 31 July 2014.
We present Habitat, a platform for research in embodied artificial intelligence (AI). Habitat enables training embodied agents (virtual robots) in highly efficient photorealistic 3D simulation. Specifically, Habitat consists of: (i)…
This text describes experiences gained across a two-year test period during which two generations of Generative Artificial Intelligence (A.I.) systems were incorporated into an interdisciplinary, university level course on A.I. for art and…
This document serves as a brief overview of the "Safe and Reliable Machine Learning" tutorial given at the 2019 ACM Conference on Fairness, Accountability, and Transparency (FAT* 2019). The talk slides can be found here:…
Wargames are simulations of conflicts in which participants' decisions influence future events. While casual wargaming can be used for entertainment or socialization, serious wargaming is used by experts to explore strategic implications of…
This paper describes the participation of the SINAI team in the eRisk@CLEF lab. Specifically, one of the proposed tasks has been addressed: Task 2 on the early detection of signs of pathological gambling. The approach presented in Task 2 is…