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This is the Proceedings of the Fifteenth Conference on Uncertainty in Artificial Intelligence, which was held in Stockholm Sweden, July 30 - August 1, 1999

Artificial Intelligence · Computer Science 2014-08-29 Kathryn Laskey , Henri Prade

This paper analyzes team collaboration in the field of Artificial Intelligence (AI) from the perspective of geographic distance. We obtained 1,584,175 AI related publications during 1950-2019 from the Microsoft Academic Graph. Three…

Digital Libraries · Computer Science 2020-12-29 Xuli Tang , Xin Li , Ying Ding , Feicheng Ma

Games and simulators can be a valuable platform to execute complex multi-agent, multiplayer, imperfect information scenarios with significant parallels to military applications: multiple participants manage resources and make decisions that…

The goal of the Interactive Learning for Artificial Intelligence (AI) for Human-Robot Interaction (HRI) symposium is to bring together the large community of researchers working on interactive learning scenarios for interactive robotics.…

This volume contains the proceedings of the 13th International Symposium on Games, Automata, Logic and Formal Verification (GandALF 2022). The aim of GandALF 2022 symposium is to bring together researchers from academia and industry which…

Formal Languages and Automata Theory · Computer Science 2022-09-21 Pierre Ganty , Dario Della Monica

With respect to digital games, older adults are a demographic that is often underserved due to an industry-wide focus on younger audiences' preferences and skill sets. Meanwhile, as artificial intelligence (AI) continues to expand into…

Human-Computer Interaction · Computer Science 2025-06-10 Yichi Zhang , Brandon Lyman , Celia Pearce , Miso Kim , Casper Harteveld , Leanne Chukoskie , Bob De Schutter

This is the Proceedings of the Fifth Conference on Uncertainty in Artificial Intelligence, which was held in Windsor, ON, August 18-20, 1989

Artificial Intelligence · Computer Science 2013-04-16 Max Henrion , Laveen Kanal , John Lemmer , Ross Shachter

We present an innovative methodology for studying and teaching the impacts of AI through a role play game. The game serves two primary purposes: 1) training AI developers and AI policy professionals to reflect on and prepare for future…

Computers and Society · Computer Science 2019-12-20 Shahar Avin , Ross Gruetzemacher , James Fox

This is the Proceedings of NeurIPS 2018 Workshop on Machine Learning for the Developing World: Achieving Sustainable Impact, held in Montreal, Canada on December 8, 2018

Computers and Society · Computer Science 2019-02-20 Maria De-Arteaga , Amanda Coston , William Herlands

This is the Proceedings of the Twenty-Fifth Conference on Uncertainty in Artificial Intelligence, which was held in Montreal, QC, Canada, June 18 - 21 2009.

Artificial Intelligence · Computer Science 2014-08-29 Jeff Bilmes , Andrew Ng

This volume contains the proceedings of the 12th International Symposium on Games, Automata, Logic and Formal Verification (GandALF 2021). The aim of GandALF 2021 symposium is to bring together researchers from academia and industry which…

Formal Languages and Automata Theory · Computer Science 2021-09-17 Pierre Ganty , Davide Bresolin

This volume contains the proceedings of the 14th International Symposium on Games, Automata, Logics, and Formal Verification (GandALF 2023). The aim of GandALF 2023 symposium is to bring together researchers from academia and industry who…

Formal Languages and Automata Theory · Computer Science 2023-10-02 Antonis Achilleos , Dario Della Monica

In this white paper, we synthesize key points made during presentations and discussions from the AI-Assisted Decision Making for Conservation workshop, hosted by the Center for Research on Computation and Society at Harvard University on…

This is the Proceedings of the Twelfth Conference on Uncertainty in Artificial Intelligence, which was held in Portland, OR, August 1-4, 1996

Artificial Intelligence · Computer Science 2014-08-29 Eric Horvitz , Finn Jensen

Artificial Intelligence is more and more pervasive in our lives. Many important decisions are delegated to AI algorithms: accessing higher education, determining prison sentences, autonomously driving vehicles... Engineers and researchers…

Computers and Society · Computer Science 2023-04-25 Carole Adam , Cédric Lauradoux

The past few years have seen rapid progress in the development of service robots. Universities and companies alike have launched major research efforts toward the deployment of ambitious systems designed to aid human operators performing a…

Neuroscience and Artificial Intelligence (AI) have made significant progress in the past few years but have only been loosely inter-connected. Based on a workshop held in August 2025, we identify current and future areas of synergism…

Artificial Intelligence · Computer Science 2026-01-29 Jean-Marc Fellous , Gert Cauwenberghs , Cornelia Fermüller , Yulia Sandamisrkaya , Terrence Sejnowski

This document contains the outcome of the first Human behaviour and machine intelligence (HUMAINT) workshop that took place 5-6 March 2018 in Barcelona, Spain. The workshop was organized in the context of a new research programme at the…

Video games are a natural and synergistic application domain for artificial intelligence (AI) systems, offering both the potential to enhance player experience and immersion, as well as providing valuable benchmarks and virtual environments…

Machine Learning · Computer Science 2024-12-19 Markus Dablander

To facilitate the widespread acceptance of AI systems guiding decision-making in real-world applications, it is key that solutions comprise trustworthy, integrated human-AI systems. Not only in safety-critical applications such as…

Artificial Intelligence · Computer Science 2020-01-16 Florian Buettner , John Piorkowski , Ian McCulloh , Ulli Waltinger