Related papers: AAAI-2019 Workshop on Games and Simulations for Ar…
In 2016, 2017, and 2018 at the IEEE Conference on Computational Intelligence in Games, the authors of this paper ran a competition for agents that can play classic text-based adventure games. This competition fills a gap in existing game AI…
This paper summarizes the AAIA'17 Data Mining Challenge: Helping AI to Play Hearthstone which was held between March 23, and May 15, 2017 at the Knowledge Pit platform. We briefly describe the scope and background of this competition in the…
The Artificial Intelligence (AI) for Human-Robot Interaction (HRI) Symposium has been a successful venue of discussion and collaboration since 2014. In that time, the related topic of trust in robotics has been rapidly growing, with major…
This paper is a report of the Workshop on Simulations for Information Access (Sim4IA) workshop at SIGIR 2024. The workshop had two keynotes, a panel discussion, nine lightning talks, and two breakout sessions. Key takeaways were user…
The volume comprises the proceedings of the Third Workshop on Agents and Robots for reliable Engineered Autonomy (AREA 2023), held alongside the 26th European Conference on Artificial Intelligence (ECAI 2023). It explores the convergence of…
This volume is the proceedings of the 2nd workshop on Cognitive Architectures for Social Human-Robot Interaction, held at the ACM/IEEE HRI 2016 conference, which took place on Monday 7th March 2016, in Christchurch, New Zealand. Organised…
The workshop is affiliated with 33nd IEEE International Conference on Robot and Human Interactive Communication (RO-MAN 2024) August 26~30, 2023 / Pasadena, CA, USA. It is designed as a half-day event, extending over four hours from 9:00 to…
Geospatial Artificial Intelligence (GeoAI) is an interdisciplinary field enjoying tremendous adoption. However, the efficient design and implementation of GeoAI systems face many open challenges. This is mainly due to the lack of…
This first international workshop on explainable AI for the Arts (XAIxArts) brought together a community of researchers in HCI, Interaction Design, AI, explainable AI (XAI), and digital arts to explore the role of XAI for the Arts. Workshop…
This volume contains the proceedings of the Seventh International Symposium on Games, Automata, Logic and Formal Verification (GandALF 2016). The symposium took place in Catania, Italy, from the 14th to the 16th of September 2016. The…
This report is an outcome of the workshop "AI for Nuclear Physics" held at Thomas Jefferson National Accelerator Facility on March 4-6, 2020. The workshop brought together 184 scientists to explore opportunities for Nuclear Physics in the…
The Artificial Intelligence (AI) for Human-Robot Interaction (HRI) Symposium has been a successful venue of discussion and collaboration on AI theory and methods aimed at HRI since 2014. This year, after a review of the achievements of the…
This volume contains the proceedings of the Sixth International Symposium on Games, Automata, Logic and Formal Verification (GandALF 2015). The symposium took place in Genoa, Italy, on the 21st and 22nd of September 2015. The proceedings of…
This volume contains the proceedings of GandALF 2024, the Fifteenth International Symposium on Games, Automata, Logics, and Formal Verification. GandALF 2024 took place on 19-21 June 2024, in Reykjavik, Iceland. The aim of GandALF 2024 is…
Artificial intelligence (AI) research has evolved over the last few decades and knowledge acquisition research is at the core of AI research. PKAW-04 is one of three international knowledge acquisition workshops held in the Pacific-Rim,…
This volume contains the proceedings of the Tenth International Symposium on Games, Automata, Logic and Formal Verification (GandALF 2019). The symposium took place in Bordeaux, France, from the 2nd to the 3rd of September 2010. The GandALF…
This volume contains the proceedings of the second International Workshop on Interactions, Games and Protocols (IWIGP 2012). The workshop was held in Tallinn on March 25, 2012, as a satellite event of ETAPS 2012. The previous workshop took…
This is the proceedings of the 3rd ML4D workshop which was help in Vancouver, Canada on December 13, 2019 as part of the Neural Information Processing Systems conference.
The Artificial Intelligence (AI) for Human-Robot Interaction (HRI) Symposium has been a successful venue of discussion and collaboration since 2014. During that time, these symposia provided a fertile ground for numerous collaborations and…
This is the Proceedings of the Tenth Conference on Uncertainty in Artificial Intelligence, which was held in Seattle, WA, July 29-31, 1994