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We ask if there are alternative contest models that minimize error or information loss from misspecification and outperform the Pythagorean model. This article aims to use simulated data to select the optimal expected win percentage model…

Econometrics · Economics 2022-01-03 Justin Ehrlich , Christopher Boudreaux , James Boudreau , Shane Sanders

When users lack specific knowledge of various system parameters, their uncertainty may lead them to make undesirable deviations in their decision making. To alleviate this, an informed system operator may elect to signal information to…

Computer Science and Game Theory · Computer Science 2023-03-31 Bryce L. Ferguson , Philip N. Brown , Jason R. Marden

The rapid proliferation of the Internet of Things (IoT) continues to expose critical security vulnerabilities, necessitating the development of efficient and robust intrusion detection systems (IDS). Machine learning-based intrusion…

Cryptography and Security · Computer Science 2025-09-11 Jing Chen , Onat Gungor , Zhengli Shang , Tajana Rosing

Green Security Games have become a popular way to model scenarios involving the protection of natural resources, such as wildlife. Sensors (e.g. drones equipped with cameras) have also begun to play a role in these scenarios by providing…

Computer Science and Game Theory · Computer Science 2022-08-17 Adam Żychowski , Jacek Mańdziuk , Elizabeth Bondi , Aravind Venugopal , Milind Tambe , Balaraman Ravindran

This paper investigates the application of game-theoretic principles combined with advanced Kalman filtering techniques to enhance maritime target tracking systems. Specifically, the paper presents a two-player, imperfect information,…

Computer Science and Game Theory · Computer Science 2024-10-18 Daniel Leal , Ngoc Hung Nguyen , Alex Skvortsov , Sanjeev Arulampalam , Mahendra Piraveenan

We study the problem of sensor scheduling for an intrusion detection task. We model this as a two-player zero-sum game over a graph, where the defender (Player 1) seeks to identify the optimal strategy for scheduling sensor orientations to…

Systems and Control · Electrical Eng. & Systems 2025-04-22 Jayanth Bhargav , Shreyas Sundaram , Mahsa Ghasemi

Game developers benefit from availability of custom game genres when doing game market analysis. This information can help them to spot opportunities in market and make them more successful in planning a new game. In this paper we find good…

Machine Learning · Computer Science 2021-05-18 Ismo Horppu , Antti Nikander , Elif Buyukcan , Jere Mäkiniemi , Amin Sorkhei , Frederick Ayala-Gómez

This paper presents a new and improved DareFightingICE platform, a fighting game platform with a focus on visually impaired players (VIPs), in the Unity game engine. It also introduces the separation of the DareFightingICE Competition into…

Human-Computer Interaction · Computer Science 2024-04-30 Ibrahim Khan , Chollakorn Nimpattanavong , Thai Van Nguyen , Kantinan Plupattanakit , Ruck Thawonmas

We consider differentiable games where the goal is to find a Nash equilibrium. The machine learning community has recently started using variants of the gradient method (GD). Prime examples are extragradient (EG), the optimistic gradient…

Machine Learning · Computer Science 2020-07-08 Waïss Azizian , Ioannis Mitliagkas , Simon Lacoste-Julien , Gauthier Gidel

The Fighting Game AI Competition (FTGAIC) provides a challenging benchmark for 2-player video game AI. The challenge arises from the large action space, diverse styles of characters and abilities, and the real-time nature of the game. In…

Artificial Intelligence · Computer Science 2020-04-01 Zhentao Tang , Yuanheng Zhu , Dongbin Zhao , Simon M. Lucas

This paper focuses on a data-centric approach to machine learning applications in the context of Conway's Game of Life. Specifically, we consider the task of training a minimal architecture network to learn the transition rules of Game of…

Machine Learning · Computer Science 2024-08-26 Anton Bibin , Anton Dereventsov

With the extensive use of machine learning technologies, data providers encounter increasing privacy risks. Recent legislation, such as GDPR, obligates organizations to remove requested data and its influence from a trained model. Machine…

Computers and Society · Computer Science 2024-11-07 Hengzhu Liu , Tianqing Zhu , Lefeng Zhang , Ping Xiong

Data-driven approaches which aim to identify and predict player engagement are becoming increasingly popular in games industry contexts. This is due to the growing practice of tracking and storing large volumes of in-game telemetries…

Machine Learning · Computer Science 2019-08-22 Valerio Bonometti , Charles Ringer , Mark Hall , Alex R. Wade , Anders Drachen

Game-theoretic agents must make plans that optimally gather information about their opponents. These problems are modeled by partially observable stochastic games (POSGs), but planning in fully continuous POSGs is intractable without heavy…

Computer Science and Game Theory · Computer Science 2025-06-03 Mel Krusniak , Hang Xu , Parker Palermo , Forrest Laine

The game of bridge consists of two stages: bidding and playing. While playing is proved to be relatively easy for computer programs, bidding is very challenging. During the bidding stage, each player knowing only his/her own cards needs to…

Artificial Intelligence · Computer Science 2019-03-06 Jiang Rong , Tao Qin , Bo An

A query game is a pair of a set $Q$ of queries and a set $\mathcal{F}$ of functions, or codewords $f:Q\rightarrow \mathbb{Z}.$ We think of this as a two-player game. One player, Codemaker, picks a hidden codeword $f\in \mathcal{F}$. The…

Combinatorics · Mathematics 2023-07-11 Anders Martinsson

This paper examines the integration of computational complexity into game theoretic models. The example focused on is the Prisoner's Dilemma, repeated for a finite length of time. We show that a minimal bound on the players' computational…

Computer Science and Game Theory · Computer Science 2007-05-23 Yishay Mor , Jeffrey S. Rosenschein

Educational games are being increasingly used to support self-paced learning. However, educators and system designers often face challenges in monitoring student affect and cognitive load. Existing assessments in game-based learning…

Human-Computer Interaction · Computer Science 2024-05-10 Minghao Cai , Carrie Demmans Epp

Deep models trained through maximum likelihood have achieved state-of-the-art results for survival analysis. Despite this training scheme, practitioners evaluate models under other criteria, such as binary classification losses at a chosen…

Machine Learning · Computer Science 2022-02-01 Xintian Han , Mark Goldstein , Aahlad Puli , Thomas Wies , Adler J Perotte , Rajesh Ranganath

If the influence diagram (ID) depicting a Bayesian game is common knowledge to its players then additional assumptions may allow the players to make use of its embodied irrelevance statements. They can then use these to discover a simpler…

Computer Science and Game Theory · Computer Science 2017-04-10 Peter A. Thwaites , Jim Q. Smith